09
Virtual goods for use in a virtual environment, namely
downloadable multimedia files containing the following
goods: apparatus and instruments for conducting, switching,
transforming, accumulating, regulating or controlling
electricity, for example breakers, electric sockets,
television outlets, telephone socket outlets, multimedia
outlets, adapters, dimmer switches, condensers [capacitors],
batteries, relays, electrical switch cabinets, circuit
closers, fixing frameworks, slabs; virtual goods for use in
a virtual environment, namely downloadable multimedia files
containing the following goods: apparatus and instruments
for remote control, signalling apparatus and instruments,
monitoring apparatus and instruments, remote surveillance
apparatus and instruments, apparatus and instruments for
checking (supervision), apparatus and instruments for access
control, apparatus and instruments for detection, alarm
apparatus and instruments; downloadable virtual goods,
namely digital collectibles authenticated by non-fungible
tokens (NFTs); downloadable or recorded computer game
software; downloadable virtual goods, namely computer
programs containing the following goods: apparatus and
instruments for conducting, switching, transforming,
accumulating, regulating or controlling electricity, for
example breakers, electric sockets, television outlets,
telephone socket outlets, multimedia outlets; adapters;
light dimmers [regulators], electric; condensers
[capacitors]; batteries; relays; power cabinets; circuit
closers; downloadable software and software applications for
the configuration and connection of electrical goods;
downloadable software and software applications providing a
virtual assistant to guide customers through the purchasing
process; virtual reality software; virtual reality software
for simulation; virtual classroom software; virtual reality
models; virtual server software; virtual assistant software;
virtual reality game software; apparatus for generating
virtual images; devices for the projection of virtual
keyboards; virtual reality [VR] motion simulators; software
for generating virtual images; virtual and augmented reality
software
35
Retail store services in a virtual environment, offering
home deliveries, electrical goods and home automation goods,
including providing of assistance and consultancy relating
to retailing performed by virtual assistants such as
humanoid robots, chatbots, avatars; retail store services in
a virtual environment of virtual electrical goods and home
automation goods, for use in online virtual environments,
including providing of support and consultancy relating to
retailing performed by virtual assistants such as humanoid
robots, chatbots, avatars; arranging and conducting of
promotional events, shows, fairs and exhibitions, in online
virtual environments, for commercial or advertising
purposes; compilation and systemisation of information
relating to electrical goods in databases; consultancy
relating to the purchase of electrical goods and home
automation goods for others; conducting virtual trade show
exhibitions online
41
Entertainment services, namely, providing non-downloadable
audio and video entertainment featuring virtual goods for
use in a virtual environment; the aforesaid virtual goods
being apparatus and instruments for conducting, switching,
transforming, accumulating, regulating or controlling the
distribution or use of electricity, such as switches,
electric sockets, television outlets, telephone socket
outlets, multimedia outlets, adapters, light dimmers,
condensers, batteries, relays, power supply cabinets,
circuit closers, clamping frames, plates, control,
signalling, monitoring, remote monitoring, control
(inspection), access control, detection, alarm apparatus and
instruments; video game services; interactive computer game
services; arranging and conducting of events for
entertainment or teaching purposes, in virtual environments,
namely musical performances, conferences, contests,
competitions, games; technical education and training in
relation to the following goods: electric, home automation,
supply installations, all the aforesaid goods being for use
in virtual environments; virtual reality game services
provided on-line from a computer network
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