3DFX

WIPO WIPO 2022

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Die Internationale Marke 3DFX wurde als Wortmarke am 30.08.2022 bei der Weltorganisation für geistiges Eigentum angemeldet.

Markendetails Letztes Update: 19. Juni 2023

Markenform Wortmarke
Aktenzeichen 1710288
Registernummer 4848413
Länder Kanada Großbritannien Indien Japan Mexiko Vereinigte Staaten von Amerika (USA) Schweiz China Russland
Basismarke FR Nr. 4848413, 24. Juni 2022
Anmeldedatum 30. August 2022
Ablaufdatum 30. August 2032

Markeninhaber

10 rue du Colisée
F-75008 PARIS
FR

Waren und Dienstleistungen

09 Computer hardware; computer hardware, namely, integrated circuits, semiconductors and chiplets; software for displaying digital multimedia content; portable entertainment devices, namely, transmitters, portable audio, video and multimedia digital receivers and players for use with text, audio and video content, images, movies, graphics, computer games, video games, signals, messages, multimedia files and other digital data, and for accessing global computer networks and global communications networks; mobile entertainment devices, namely, transmitters, portable audio, video and multimedia digital receivers and players for use with text, audio and video content, images, movies, graphics, computer games, video games, signals, messages, multimedia files and other digital data, and for accessing global computer networks and global communications networks; software for the management, storage and network management of digital media and the optimization of graphic and video display; electronic game streaming devices; high-performance computer hardware with special features for advanced play functionality; interactive, electronic and computer video games software; mobile digital computing devices, namely, transmitters, portable audio, video and multimedia digital receivers and players for use with text, audio and video content, images, movies, graphics, computer games, video games, signals, messages, multimedia files and other digital data, and for accessing global computer networks and global communications networks; portable electronic devices, namely, transmitters, portable audio, video and multimedia digital receivers and players for use with text, audio and video content, images, movies, graphics, computer games, video games, signals, messages, multimedia files and other digital data, and for accessing global computer networks and global communications networks; electronic publications recorded on computer media, in the nature of books, manuals, magazines, electronic magazines and newsletters featuring information on electronic game devices and electronic games; software for gaming and for storing electronic data; game software; software for video games; receivers (audio and video); digital video and audio players; electronic display screen; flat panel display screens; liquid crystal display screens; video and computer touch monitors; computer screens; projection screens; video screens; integrated circuits; graphics processing units (GPU); computer servers; digital media servers; network servers; devices for streaming digital multimedia content; software for enhancing the performance of computers, for the operation of integrated circuits, semiconductors, computer chiplets and microprocessors, and for gaming; graphics software for computers; downloadable computer graphics; downloadable graphics software development tools for advanced graphics processing, for managing and implementing virtual desktop infrastructures, for virtual applications and desktops, and for virtualization technology software; computer hardware and software for professional designers, engineers, and scientists within the framework of state-of-the-art graphics processing and visual computing; computer hardware and software for professional designers, engineers, and scientists within the framework of state-of-the-art graphics processing and visual computing sold as an integral part of computers; electronic components of integrated circuits for graphics and video systems, namely, multimedia accelerators, graphics accelerators and peripherals; software for operating and managing the aforesaid integrated circuit components; software; computer game controllers; helmets adapted for use in playing video games; virtual reality headsets and helmets for use in playing video games; all the aforesaid goods not for injection moulding, in particular of polymer materials, extrusion technology and other original moulding processes
28 Portable devices for playing electronic, computer, interactive, and video games; electronic game consoles other than those adapted for use with an external display screen or monitor for receiving, storing and transmitting texts, graphic depictions and multimedia content; apparatus for games; mobile game devices; games, toys; electronic game consoles for use with an external display screen or monitor; electronic game software; portable electronic game devices for digital games; portable electronic game apparatus, namely, for computer and video games; amusement machines, automatic and coin-operated; arcade video game machines; controllers for game consoles; apparatus for games; portable games with liquid crystal displays; video game apparatus; bags specially adapted for video games and video game consoles; computer game consoles for recreational game playing purposes; electronic game equipment with a clock; electronic games other than those adapted for use with television receivers only; fitted covers specially adapted for protecting video game consoles for use with an external display screen or monitor; cases in the nature of preformed plastic protective films known as skins for covering and protecting electronic game apparatus, namely, video game consoles and handheld video game units; game controllers for computer games; game controllers in the nature of keyboards for computer games; games adapted for use with television receivers; hand-held joystick units for playing video games; portable game consoles; portable electronic games designed for use with television receivers only; hand-held games with liquid crystal displays; portable devices for playing electronic games for use with an external display screen or monitor; video game consoles for residential use; liquid-crystal display game machines; player-operated electronic controllers for electronic video game machines; protective covers and cases specially adapted for portable video game apparatus; protective carrying cases specially adapted for video game consoles used with an external display screen or monitor; protective covers specially adapted for electronic game apparatus, namely, video game consoles and handheld video game units; stand-alone video game machines; stands for electronic game apparatus, namely, video game consoles and handheld video game units; video game consoles; video game consoles for use with an external display screen or monitor; interactive video games, handheld remote controls for electronic games; video game interactive remote control units; joysticks for video games; video game machines adapted for use with an external display screen or monitor; video output game machines for use with televisions; video game consoles for playing computer games; video game machines adapted for use with an external display screen or monitor
41 Entertainment services; providing non-downloadable and interactive computer and video games for several players that can be accessed and played over computer networks and global communications networks; providing recreational information connected with video games and computer games; providing online news, information and game strategies all connected with electronic, computer and video games; providing information, feedback and articles in the field of computer games; education; training; organisation of leisure, sporting and cultural activities; conducting training sessions at trade shows; entertainment services, namely, providing online electronic games; entertainment services, namely, providing online video and electronic games via an Internet website portal; providing online entertainment information concerning electronic, computer and video games and game strategies; entertainment services, namely, providing online computer games via a global computer network; providing information, feedback and articles in the field of computer games for entertainment purposes, provided online from a global computer network; publication services for books, magazines and periodicals; providing online electronic publications, namely, publications in the field of computer games; organization and conducting of symposiums; organization and conducting of workshops [training]
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Markenhistorie

Datum Belegnummer Bereich Eintrag
24. April 2023 2023/17 Gaz GB Ablehnung
07. April 2023 2023/15 Gaz RU Ablehnung
20. März 2023 2023/12 Gaz IN Ablehnung
30. August 2022 2023/3 Gaz FR Eintragung

ID: 141710288