09
Scientific, nautical, surveying, photographic,
cinematographic, video, optical, weighing, measuring,
signalling, checking, life-saving and teaching apparatus and
instruments; electric and electronic apparatus and
instruments for measuring, control and supervision;
apparatus and instruments for recording and/or transmission
and/or reproduction of sound and/or images; cameras and
radios; mechanisms for coin-operated apparatus; cash
registers and calculating machines, data processing
equipment and computer apparatus and instruments; computer
operating programs, computer programs, computer software and
video game software; games software; application software;
personal computer application software; software for
accessing information on a global computer network;
downloadable software applications (apps); downloadable
software via the Internet and wireless devices; downloadable
software in the field of social networking; downloadable
software in the nature of a mobile application; software to
enable uploading, posting, showing, displaying, tagging,
blogging, sharing or otherwise providing electronic media or
information over the Internet or other communications
network; application software for metaverse environments;
operating software for use in virtual environments; games
software for use in virtual environments; computer
interfaces for use in virtual environments; virtual reality
software; magnetic data carriers; recording discs, audio,
video, computer and laser tapes, discs, compact discs,
cassettes and video game cartridges; pre-recorded audio,
video, computer and laser tapes, discs, compact discs,
cassettes and video game cartridges; CD-ROMs (compact disc
ROMs), digital versatile disc ROMs, sound recordings, video
recordings, sound and video recordings; video game and
computer game tapes, discs, compact discs, cassettes and
cartridges; downloadable or electronically recorded
publications; recorded video discs and tapes; downloadable
software for receiving and accessing digital collectibles;
downlodable software featuring collectible digital goods;
downloadable or electronically recorded multimedia content;
downloadable or electronically recorded videos; downloadable
or electronically recorded digital image recordings;
downloadable or electronically recorded animations;
downloadable or electronically recorded music recordings;
downloadable image files featuring virtual goods for use in
virtual environments; intelligent virtual assistant [IVA]
software; virtual and augmented reality software; virtual
reality computer game programs; computer software
applications for use in virtual environments; virtual goods
in the form of digital files (downloadable); downloadable
multimedia files authenticated by non-fungible tokens
(NFTs); downloadable audio files and recordings
authenticated by non-fungible tokens (NFTs); downloadable
digital files authenticated by non-fungible tokens (NFTs);
downloadable multimedia files containing artwork, audio,
text or video authenticated by non-fungible tokens (NFTs);
downloadable music files and recordings authenticated by
non-fungible tokens (NFTs); downloadable video files and
recordings authenticated by non-fungible tokens (NFTs);
downloadable digital files authenticated by non-fungible
tokens (NFTs); downlodable computer software for use as a
non-fungible token (NFT) wallets; cryptocurrency wallets;
downloadable e-wallets; helmets; virtual reality headsets;
parts, fittings and accessories in class 9 for the aforesaid
goods
35
Retail services; retail services for virtual goods in the
form of downloadable digital files; provision of an online
marketplace; provision of an online marketplace for buyers
and sellers of goods and services, including digital
collectibles, non-fungible tokens (NFTs) and other digital
or virtual assets; the bringing together, for the benefit of
others, a variety of goods (excluding the transport
thereof), enabling customers to conveniently view and
purchase the goods; online auction services; organisation of
competitions for advertising purposes; administration of
bonus, loyalty and reward programs involving gifts,
discounts and other rewards, including tickets to cricket
matches and other events, merchandise, memorabilia, artwork
(including digital artwork), prizes, hospitality, fan
experiences, opportunities to meet players, access to
cricket events and unique experiences and sponsor giveaways;
administration of a consumer loyalty programme to enable
consumers to obtain discounts, vouchers, special offers,
points and tokens of value for the goods and services of
others; advertising; product merchandising; cricket
merchandising; display services for merchandise; public
relations; marketing; advertising communication strategy
services; public relations communication strategy services;
development of communication strategies in the field of
public relations; presentation of goods on communication
media, for retail purposes; branding services, namely,
consulting, business development, creation, evaluation,
testing, strategy, marketing and management of brands;
providing marketing consulting in the fields of social
media, social media marketing analysis, preparation of
custom advertisements, preparing and placing advertisements
and social media marketing campaigns, preparing
advertisements for others in the nature of audio visual and
interactive presentations, and preparing promotional and
merchandising material; arranging, compiling and publishing
merchandising catalogues and other promotional material;
sponsorship (promotion and marketing services); promotion of
goods and services through sponsorship of sports events;
business management; business administration; information,
advisory and consultancy services in relation to all of the
aforesaid
36
Financial services; payment processing services; electronic
funds transfer services; credit card, debit card, and
digital currency transaction processing services;
facilitation of financial transactions using unconventional
currency systems and bartering, namely, facilitating
transfers of electronic cash equivalents; virtual currency
services; electronic transfer of virtual currency, digital
tokens, electronic payments, and crypto assets; facilitation
of crypto-currency transactions, namely, virtual currency
exchange transaction services for transferable electronic
cash equivalent units having a specified cash value;
currency trading; monetary services for receiving and
disbursing payments and gifts in fiat currencies,
cryptocurrencies and virtual currencies over a computer
network; exchange services of fiat currencies and virtual
currencies over a computer network; currency trading and
exchange services; e-wallet payment services; financial
services relating to buying, selling and trading digital
collectibles, non-fungible tokens (NFTs) and other digital
or virtual assets; brokerage; brokerage services for images,
videos, music, digital content, and other collectibles;
issuing of tokens of value in relation to customer loyalty
schemes; issuing of vouchers or tokens of value in relation
to the supply of benefits for customer loyalty and frequent
buyer schemes; brokerage of virtual real estate;
decentralised finance services (DeFi); financial services,
namely, providing a decentralised and open source
cryptocurrency on a global computer network utilising a
blockchain currency exchange service; information, advisory
and consultancy services in relation to all of the
aforesaid
41
Entertainment services; entertainment services, namely,
providing an online, non-downloadable digital videos, music,
games, films and television programmes for use in virtual
environments created for entertainment purposes for
displaying and trading digital collectibles featuring
footage, videos, animations, data, statistics, records,
images, art, visual effects, photography, graphics, and
virtual experiences; entertainment services, namely,
providing on-line, non-downloadable digital art, audio
recordings, videos being digital collectibles authenticated
by non-fungible tokens [NFTs] featuring footage, videos,
animations, data, statistics, records, images, art, visual
effects, photography, graphics, and virtual experiences;
providing entertainment services via virtual environments;
providing entertainment services via virtual environments in
which users can interact for recreational, leisure, or
entertainment purposes; entertainment services, namely,
providing cricket related entertainment experiences;
arrangement, organisation and conducting of sporting,
cultural, amusement, recreation and entertainment events;
cultural activities; sporting activities; organisation of
sport competitions; organisation of sport matches;
organisation of sport games; organisation of sport
exhibitions for entertainment purposes; organisation of
sport events; arranging award ceremonies for entertainment
purposes; sport information; booking and reservation of
tickets for sporting, cultural or entertainment events;
ticket booking or reservation services for entertainment,
cultural or sporting events provided in relation to a
customer loyalty or frequent buyer scheme; cricket
information; provision of information about sporting,
cultural and entertainment events; provision of commentary,
scores and statistics concerning sporting events;
organisation of competitions; production and editing of
television and radio programmes; game services provided
online; online game services; provision of non-downloadable
games online; virtual reality game services; the education
and training of sports people; education, sport education,
physical education, coaching, sport coaching, physical
coaching, training, sport training, physical training;
multimedia production, other than for advertising purposes;
production and publication of digital collectibles in the
nature of interactive media, images, video, animations,
photography, music, statistics, data, graphics, or visual
effects; publishing services; publication of electronic
books and journals online; publication of books, magazines,
pamphlets and printed matter (other than publicity texts);
publication of multimedia material online; electronic
publication of information on a wide range of topics,
including online and over a global computer network; weblog
(blog) services (online publication of journals or diaries);
providing library services and video library facilities;
museum services; radio and television entertainment; film,
video, radio and television production; hire of film, video
and sound recordings; gaming, provision of gaming machines
and provision of gaming facilities; operating lotteries;
production of cricket videos and films; production of
cricket radio and audio programmes; arranging of cricket
competitions, cricket matches, cricket games, cricket
exhibitions for entertainment purposes, cricket events,
cricket educational events and cricket awards ceremonies;
arranging cricket clinics and conducting cricket clinics;
arranging cricket entertainment by means of telecast and
television broadcast; providing information, coaching and
education in the field of cricket; cricket mascot
performances, cricket cheer leader performances and dance
team performances; organising and conducting entertainment
events in relation to charity fundraising; providing event
management services being organising and conducting of
sporting, educational and cultural events in relation to
charity fundraisings; organising events being the provision
of entertainment, sporting and cultural activities for
charitable purposes; charitable services, namely education
and training; information, advisory and consultancy services
in relation to all of the aforesaid
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