09
Digital media, including, digital collectibles, virtual
goods, digital tokens, downloadable digital files
authenticated by non-fungible tokens [NFTs], digital art,
digital recordings; downloadable digital files authenticated
by non-fungible tokens [NFTs]; downloadable digital files
authenticated by non-fungible tokens [NFTs] used with
blockchain technology; downloadable digital files
authenticated by non-fungible tokens [NFTs] used with
blockchain technology to represent a collectible item and
virtual goods; downloadable digital files authenticated by
non-fungible tokens [NFTs] used with blockchain technology
for data storage and content access limitation; downloadable
digital files authenticated by non-fungible tokens [NFTs]
featuring collectible images, recordings, and videos;
downloadable digital files authenticated by non-fungible
tokens [NFTs] featuring digital art; digital tokens used
with blockchain technology; digital tokens used with
blockchain technology to represent a collectible item and
virtual goods; digital tokens used with blockchain
technology for data storage and content access limitation;
Digital collectibles software using blockchain-based
software technology and smart contracts; computer software
for creating, accessing, managing, tracking, storing,
sending, receiving and buying digital collectibles,
crypto-collectibles and non-fungible tokens (NFTs); computer
software for transaction marketplaces and registries using
blockchain-based and smart contract technologies;
Downloadable multimedia files containing artwork, text,
audio, and video relating to music and music entertainment
authenticated by non-fungible tokens (NFTs); Downloadable
computer game software; Downloadable digital artwork and
images; downloadable computer software for managing digital
collectible services, a market for transactions, and a
registry using blockchain-based software technology and
smart contracts for digital collectibles; computer software
for managing and validating cryptocurrency and non-fungible
tokens (NFTs) transactions using blockchain-based smart
contracts; software for managing and validating
cryptocurrency, digital asset, blockchain asset, digitized
asset, digital token, crypto token and utility token
transactions; Downloadable virtual goods, namely, computer
programs featuring footwear, clothing, headwear, eyewear,
bags, sports bags, backpacks, sports equipment, art, toys
and accessories for use online and in online virtual worlds;
Downloadable multimedia files containing artwork, text,
audio, video, games, and Internet Web links relating to
non-fungible tokens (NFTs)
35
Provision of an online marketplace for buyers and sellers of
downloadable digital goods, collectibles, art, images,
music, video clips authenticated by non-fungible tokens
(NFTs); retail services provided by online department stores
featuring artworks, memorabilia, collectibles, virtual
goods, art, posters, books, toys, figurines, stuffed toys,
collectibles, gift items, home apparatus and instruments,
clothing, eyewear, jewellery, watch and clocks, personal
articles, bags, digital tokens, non-fungible tokens (NFTs),
digital collectibles; retail sale services and online retail
sale services for of memorabilia, collectibles, and virtual
goods; retail sale services for products through an online
system allowing the traceability of exchanges; providing
digital collectible services, namely, operating an online
marketplace for transactions and registry services using
blockchain-based software technology and smart contracts for
digital collectibles; providing an online digital asset
marketplace for buyers and sellers of crypto-tokens;
providing an online marketplace for buyers and sellers of
virtual goods; commercial licensing of products and
services; marketing, advertising and promotion services;
arranging and conducting special events for commercial,
promotional or advertising purposes; administration of
consumer loyalty programs; auction services; auctioneering
provided on the Internet
41
Entertainment services, namely, providing online video
games; entertainment services, namely, providing an on-line
computer game; entertainment services, including, providing
online, non-downloadable digital collectibles, virtual
goods, art, photographs, images, sound recordings and
audiovisual recordings for use in digital environments for
entertainment purposes; online entertainment services;
organizing, producing, arranging online and live
entertainment events in the field of digital collectibles
and virtual goods; presentation of live show performances;
entertainment services, namely, production and distribution
of a game show; organization of electronic game
competitions; virtual reality game services provided on-line
from a computer network; providing online audiovisual
entertainment content, not downloadable; providing online
music, not downloadable; provision of entertainment
information; fan club services [entertainment]
45
Online social networking services; online social networking
services provided through a community website; online social
networking services in the field of music, art, fashion, and
entertainment
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