09
Downloadable virtual goods, namely, computer programs
featuring footwear, clothing, headwear, eyewear, bags,
sports bags, backpacks, sports equipment, art toys, and
accessories for use online and in online virtual worlds;
downloadable computer software for interactive games for use
via a global computer network and through various wireless
networks and electronic devices; downloadable software for
engaging in social networking and interacting with online
communities; downloadable software for accessing and
streaming multimedia entertainment content; downloadable
software for providing access to an online virtual
environment; downloadable computer software for the
creation, production, and modification of digital animated
and non-animated designs and characters, avatars, digital
overlays and skins for access and use in online
environments, virtual online environments, and extended
reality virtual environments
25
Footwear; apparel, namely, jerseys, pants, shorts, t-shirts,
shirts, sweatshirts, hooded sweatshirts, sweatpants, vests,
tank tops, track suits, jackets, anoraks, coats, underwear,
belts, sports bras, socks, wrist bands, headbands, headwear,
hats, caps, visors, sweatbands, sweaters, skirts, dresses,
scarves, gloves; athletic apparel, namely, athletic
uniforms, athletic tights, athletics sleeves; clothing for
athletic use; footwear and apparel incorporating near field
communication (NFC) technology and the use of non-fungible
tokens (NFTS)
35
Retail sales services and online retail sales services
including apparel, footwear, jewelry, bags, purses, leather
goods, involving the usage of non-fungible tokens (NFTS);
advertising and marketing services
41
Providing computer application software for virtual reality
game services, including the usage of non-fungible tokens
(NFTS) via an interactive website; providing publication of
on-line diaries [blogs] on the Internet and non-downloadable
videos and stories relating to fashion and art via a
website; entertainment services, namely, providing on-line,
non-downloadable virtual footwear, clothing, headwear,
eyewear, bags, sports bags, backpacks, sports equipment,
art, toys, accessories, digital animated and non-aminated
designs and characters, avatars, digital overlays, and skins
for use in virtual environments; virtual reality and
interactive game services provided online form a global
computer network and through various wireless networks and
electronic devices; entertainment services, namely,
providing online video games; entertainment services,
namely, providing virtual environments in which users can
interact for recreational, leisure, or entertainment
purposes; entertainment services, namely, providing an
online environment featuring streaming of entertainment
content and live streaming of entertainment events;
entertainment services in the nature of organizing,
arranging, and hosting virtual performances and social
entertainment event
42
Consultancy in the field of fashion and art work design;
providing online non-downloadable game software
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