09
Downloadable virtual goods, namely, food items and beverages
for use in virtual worlds; downloadable virtual goods,
namely, computer programs featuring access tokens for use in
online virtual worlds; downloadable computer software,
namely, non-fungible tokens (NFTs) for facilitating
commercial transactions; downloadable software for viewing
non-fungible tokens (NFTs); downloadable software for use in
electronically storing, sending, receiving, accepting and
transmitting non-fungible tokens (NFTs); downloadable
software for use in creating and participating in virtual
environments; downloadable software for use in creating,
editing and modifying avatars and virtual images that can be
posted, shared and transmitted via multi-media messaging
(MMS), text messaging (SMS), email, online chatrooms, global
communication networks, and other communication networks;
downloadable software for creating and broadcasting avatars
across online social media and digital platforms; blockchain
software; software for use with digital currency, crypto
currency and virtual currency; software which facilitates
the ability of users to view, analyze, record, store,
monitor, manage, trade and exchange digital currency,
virtual currency, cryptocurrency, digital and blockchain
assets, digitized assets, digital tokens and crypto tokens;
downloadable cryptographic keys for receiving and spending
crypto assets; downloadable loyalty cards, incentive cards,
reward cards that may be redeemed for or used towards the
purchase of menu items; downloadable mobile application for
ordering food; downloadable mobile applications for ordering
food and drink, viewing menu options, GPS navigation for
tracking orders and delivery of food and drink, and
facilitating payment for food and drink; downloadable mobile
applications for ordering and managing customer accounts;
none of the aforesaid relating to watches and jewelry
35
Advertising; retail store services featuring virtual goods,
namely, food items and beverages; digital retail store
services featuring downloadable and non-downloadable virtual
goods in the nature food items and beverages; retail store
services featuring virtual goods, namely, access tokens for
use in online virtual worlds; conducting an incentive
program whereby individuals can earn real world and virtual
rewards; arranging and conducting incentive reward programs
to promote the sale of food and beverages; providing
consumer product information in the fields of food and
beverage, restaurants and food services via a website;
computerized online ordering services in the field of
restaurant take-out and delivery; administration of a
customer loyalty program which provides registered customers
with free and discounted menu items; administration of a
rewards program featuring virtual rewards that can be
redeemed in the real or virtual world; customer loyalty
services and customer club services for commercial,
promotional and/or advertising purposes in the field of food
and beverage sales and service; organizing and conducting
volunteer and community services programs; administrative
processing of purchase orders in the field of coffee; retail
store services featuring coffee, coffee subscriptions,
promotional apparel, mugs, tumblers, and coffee brewing
equipment; computerized online ordering services in the
field of retail and restaurant take-out and delivery; none
of the aforesaid relating to watches and jewelry
41
Entertainment services, namely, providing online computer
games featuring virtual restaurants and cafes for
entertainment purposes; entertainment services, namely,
providing on-line, non-downloadable computer games featuring
virtual food items and beverages for use in virtual
environments; education and entertainment services, namely,
arranging, organizing, and conducting cooking instruction
classes in bakery cafes; arranging, organizing and
conducting bakery-cafe tours for educational and
recreational purposes; entertainment services, namely,
providing online computer games featuring virtual restaurant
where users can earn reward points and virtual currency
which may be used to purchase food and beverages;
entertainment services, namely, providing online
non-downloadable computer games featuring virtual gifts,
gift certificates, rewards, points, incentives, prizes and
emotes for use in virtual environments created for
entertainment purposes
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