THE BABY IN YELLOW

WIPO WIPO 2022

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Die Internationale Marke THE BABY IN YELLOW wurde als Wortmarke am 07.09.2022 bei der Weltorganisation für geistiges Eigentum angemeldet.

Markendetails Letztes Update: 26. Januar 2023

Markenform Wortmarke
Aktenzeichen 1704489
Länder Indonesien Indien Mexiko
Basismarke GB Nr. , 03. September 2024
Anmeldedatum 07. September 2022
Ablaufdatum 07. September 2032

Markeninhaber

10, Thorter Neuk
Dundee, Angus DD1 3BU
GB

Markenvertreter

Seventy Six Wardour Street London W1F 0UR GB

Waren und Dienstleistungen

09 Video game software; computer games; downloadable video game software; computer software; computer and video games software; electronic publications; downloadable electronic publications relating to gaming; downloadable computer software publications; interactive entertainment software; data recorded electronically from the Internet; data recorded in machine readable form from the Internet; discs, tapes, cartridges, CD-ROMs and other magnetic, electronic or optical media, all bearing computer games software or video games; computer software for gathering, processing, monitoring, analysing, managing and / or reporting information concerning usage and performance of software, applications, computer and video games, websites, virtual worlds and audio visual content; computer software for data mining, data query, data processing and data analysis; electronic notice boards; electronic publications; downloadable electronic data files featuring artwork, text, images, audio files and videos authenticated by non-fungible tokens (NFTs); downloadable virtual goods, namely, non-fungible tokens (NFTs); downloadable digital media, namely, digital collectibles, digital tokens, non-fungible tokens (NFTs); digital media, materials, or content, namely, downloadable audio files authenticated by non-fungible tokens (NFTs) featuring audiovisual works and collectible audiovisual works, audio-only works, visual graphic works, cartoons, image files, captured recordings, or still photography; cases adapted for mobile phones; cases for smartphones; cases for mobile phones; computer mice; mouse pads; keyboards; headphones; sunglasses; protective films adapted for smartphones or laptop sleeves; USB sticks; parts and fittings for all the aforesaid goods
16 Books; comics; graphic novels; publications; printed cartoon strips; animation cels; newspapers; newsletters; magazines; periodicals; decalcomanias; stickers; sticker books; pictures; photographs; postcards; posters; stationery; calendars; erasers; notepads; notebooks; rulers; pamphlets; maps; travel guides; brochures; scrap books; book covers; autograph books; picture books; strategy guidebooks for video games; magazines or newsletters in the fields of games and gaming; gaming manuals; plastic materials for packaging (not included in other classes); packaging materials; printed publications; greeting cards; musical greeting cards; Christmas cards; tickets; instructional and teaching material (except apparatus); gift vouchers; gift bags; address books; diaries; book marks; pens; pencils; napkins; flyers; leaflets; pamphlets; advertising and promotional materials; paper bags
25 Clothing, namely, shirts, T-shirts, hoodies, trousers, jeans, loungewear, shorts, sports shorts, swimwear, beachwear, swimming costumes, beach cover-ups, underwear, boxer shorts, sleepwear, robes, pyjamas, pyjama sets; clothing, namely, briefs, tracksuits, articles of outerwear, coats, jackets, jumpers and cardigans, pullovers, twinsets, knitwear, leggings, neckties, waistcoats, headbands and wristbands, skirts, wraps, jerseys, blouses, dresses, sweatshirts, bibs, stockings, ties, shawls, blazers, headbands and wristbands, overalls halter tops, tank tops, crop tops, sweaters, dresses, blazers, blouses, slacks, suits, vests; clothing, namely, sweatpants, sweatshirts, socks and hosiery, leotards, saris, sarongs, ties and belts, scarves, shawls, gloves, mittens, belts (being articles of clothing), aprons; footwear, namely, boots, shoes, slippers, sandals, trainers, booties, workout shoes and running shoes, beach shoes, soles for footwear; headgear, namely, headbands, hats, caps, berets, earmuffs, top hats, visors, baseball caps, headbands, beanies; swimwear and costumes; fancy dress costumes
28 Toys; games and playthings; electronic games; handheld computer games; games consoles; video game apparatus; electronic game equipment; controllers for computer games and games consoles; hand-held consoles for playing video games; handheld video games; stand alone video game machines; hand held electronic games and hand held units for playing electronic games other than those adapted for use with an external display screen or monitor; interactive gaming chairs for video games; video game apparatus; arcade games; amusement game machines; coin-operated amusement machines; sporting articles; balls for sport; fitness apparatus; playing cards; gymnastic and sporting articles; decorations for Christmas trees; children's toy bicycles; arcade games; balls for games; bath toys; beach balls; board games; cuddly toys; soft toys; stuffed toys; electronic activity toys; toy robots; fluffy toys; toy flying saucers; rattles; squeezable balls used to relieve stress; balloons; dolls; puppets; plush toys, jigsaw puzzles; manipulative puzzles; board games; card games; game controllers
41 Entertainment services, namely, providing electronic, computer and video games provided by means of the Internet; Internet games, namely, providing non-downloadable computer games via the Internet; organizing of games; providing online video games; entertainment services sharing computer games; provision of online computer games; provision of non-downloadable computer games played via a global computer network; providing interactive entertainment services, namely, providing temporary use of non-downloadable electronic games; providing interactive multi-player computer games via the Internet and electronic communication networks; arranging and conducting competitions for video game and e-sports players; entertainment services, namely, arranging, organizing and producing live gaming and e-sports events and competitions; organizing, conducting and operating video game tournaments; organization of gaming competitions, namely, organizing electronic, computer and video game competitions; education and entertainment services, namely, the provision of entertainment information by computer networks, television, mobile telephone, and cable and other electronic means; preparation, editing and production of cinematographic, televisual, digital and motion picture films, radio and television programs; entertainment services in the form of electronic, computer and video games provided by means of the Internet, mobile telephone and other remote communications device; publishing of interactive computer and video game software; multimedia publishing of computer and video games and computer and video games software; video game player information, including information regarding a player's identity and the player's preferences via a customized website; publishing of entertainment and educational software; advisory and consultancy services in connection with the foregoing
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Markenhistorie

Datum Belegnummer Bereich Eintrag
16. Januar 2023 2023/4 Gaz IN Ablehnung
07. September 2022 2022/50 Gaz GB Eintragung

ID: 141704489