09
Downloadable computer software, including computer programs
featuring footwear, clothing, headgear, eyewear and
sunglasses, bags, sports bags, backpacks, sports equipment,
art, music recording, production and performance equipment,
toys and accessories for use online and in virtual online
worlds; downloadable digital certificates of ownership in
the form of nfts for creating and trading digital
collectibles using blockchain-based software technology for
clothing, headgear, footwear, eyewear and sunglasses, bags,
sports bags, backpacks, sports equipment, art, recording
equipment, manufacturing equipment and performing music,
toys and accessories for use in virtual online worlds;
replaceable tokens (FTs) and NFTs, being digital
certificates of ownership representing virtual goods,
namely, clothing, headgear, footwear, bags, toys, perfumes,
cosmetics, music recording, production and performance
equipment, household goods, products for pets, sports
equipment for use online and in virtual online worlds;
downloadable certificates of ownership in the form of NFTs,
namely computer programs containing perfumery, cosmetics,
clothing, footwear, headgear, bags, spectacles and
sunglasses, jewellery, watches, horological and chronometric
instruments, equipment for recording, producing and
performing music, household accessories and articles for use
online and in online virtual worlds; virtual and augmented
reality software for concerts and shows in online virtual
worlds; downloadable software for the production, automated
and non-automated creation and automated and non-automated
modification of interactive media, video clips, photography,
music, data, visual effects, digital files, digital
collectibles, crypto collectibles and non-replaceable tokens
on a blockchain network with or linked to virtual, digital
or physical footwear, clothing, headgear, bags, backpacks,
masks, jewelry, glasses and sunglasses, sports equipment,
digital animated and non-animated characters and avatars,
digital overlays, skins, art, toys and trading cards for
online environments, online virtual environments, augmented
reality virtual environments; downloadable computer programs
for electronically trading, storing, receiving, accepting
and transmitting interactive media, video clips,
photography, music, data, visual effects, digital files,
digital collectibles, crypto collectibles and
non-exchangeable tokens on a blockchain network with or
links to virtual, digital or physical footwear, clothing,
headgear, bags, backpacks, masks, jewelry, glasses and
sunglasses, sports equipment, digital animated and
non-animated characters and avatars, digital overlays,
skins, art, toys and trading cards for use in online
environments, virtual online environments, augmented reality
virtual environments
35
Retail services in the field of clothing, footwear,
headgear, CDs, DVDs, MP3s, recording and production
equipment for music, cosmetics, perfumery, bags, glasses,
sunglasses, watches and clocks and jewelry; retail services
in the field of virtual goods, namely, clothing, footwear,
headgear, sports bags, eyewear, sunglasses, backpacks,
sports equipment, art, toys and accessories for use in
online virtual worlds; online retail store services
featuring virtual merchandise, namely, footwear, clothing,
headgear, eyewear, bags, sports bags, backpacks, sports
equipment, art, music recording, production and performance
equipment, toys and accessories; online retail and
marketplace services for virtual goods, digital
collectibles, crypto collectibles and non-exchangeable
tokens on a blockchain network with or linked to virtual,
digital or physical footwear, clothing, headgear, bags,
backpacks, masks, jewelry, eyewear and sunglasses, sports
equipment, digitally animated and non-animated characters,
avatars, digital overlays, skins, art, toys and trading
cards; online retail store featuring physical and virtual
merchandise for use by members of online virtual communities
in connection with a designated website featuring fictional
characters
41
Entertainment and entertainment services using NFT, namely,
providing online, non-downloadable virtual goods such as
online non-downloadable virtual shoes, clothing, headgear,
eyewear, bags, sports bags, backpacks, sports equipment,
art, toys and accessories for use in virtual environments;
entertainment and entertainment services using NFT, namely,
providing online, non-downloadable virtual goods such as
online non-downloadable virtual concert recordings in
virtual environments; entertainment and entertainment
services using NFT, namely, providing online,
non-downloadable virtual goods such as online
non-downloadable interactive media, video clips,
photography, music, data, visual effects, digital
collectibles and crypto collectibles in connection with
non-replaceable tokens on a blockchain network with or
associated with digital or physical footwear, clothing,
headgear, bags, backpacks, masks, jewelry, sports equipment,
digital animated and non-animated designs and characters,
avatars, digital overlays, skins, art, toys and trading
cards for online use environments, virtual online
environments, augmented reality virtual environments
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