09
Digital media, including, digital collectibles, virtual
goods, digital tokens, downloadable audio files
authenticated by non-fungible tokens [NFTs], digital art,
digital recordings; downloadable audio files authenticated
by non-fungible tokens [NFTs]; downloadable audio files
authenticated by non-fungible tokens [NFTs] used with
blockchain technology; downloadable audio files
authenticated by non-fungible tokens [NFTs] used with
blockchain technology to represent a collectible item and
virtual goods; downloadable audio files authenticated by
non-fungible tokens [NFTs] used with blockchain technology
for data storage and content access limitation; downloadable
audio files authenticated by non-fungible tokens [NFTs]
featuring collectible images, recordings, and videos;
downloadable audio files authenticated by non-fungible
tokens [NFTs] featuring digital art; digital tokens used
with blockchain technology; digital tokens used with
blockchain technology to represent a collectible item and
virtual goods; digital tokens used with blockchain
technology for data storage and content access limitation;
digital collectibles software using blockchain-based
software technology and smart contracts; computer software
for creating, accessing, managing, tracking, storing,
sending, receiving and buying digital collectibles,
crypto-collectibles and non-fungible tokens (NFTs); computer
software for transaction marketplaces and registries using
blockchain-based and smart contract technologies;
downloadable multimedia files containing artwork, text,
audio, and video relating to music and music entertainment
authenticated by non-fungible tokens (NFTs); downloadable
computer game software; downloadable digital artwork and
images; downloadable computer software for managing digital
collectible services, a market for transactions, and a
registry using blockchain-based software technology and
smart contracts for digital collectibles; computer software
for managing and validating cryptocurrency and non-fungible
tokens (NFTs) transactions using blockchain-based smart
contracts; software for managing and validating
cryptocurrency, digital asset, blockchain asset, digitized
asset, digital token, crypto token and utility token
transactions; downloadable virtual goods, namely, computer
programs featuring footwear, clothing, headwear, eyewear,
bags, sports bags, backpacks, sports equipment, art, toys
and accessories for use online and in online virtual worlds;
downloadable multimedia files containing artwork, text,
audio, video, games, and Internet Web links relating to
non-fungible tokens (NFTs)
35
Provision of an online marketplace for buyers and sellers of
downloadable digital goods, collectibles, art, images,
music, video clips authenticated by non-fungible tokens
(NFTs); sale of memorabilia, collectibles, and virtual
goods; online retail stores services featuring artworks,
memorabilia, collectibles, virtual goods, art, posters,
books, toys, figurines, stuffed toys, collectibles, gift
items, home apparatus and instruments, clothing, eyewear,
jewellery, watch and clocks, personal articles, bags,
digital tokens, non-fungible tokens (NFTs), digital
collectibles; sale of products through an online system
allowing the traceability of exchanges; providing digital
collectible services, namely, operating an online
marketplace for transactions and registry services using
blockchain-based software technology and smart contracts for
digital collectibles; providing an online digital asset
marketplace for buyers and sellers of crypto-tokens;
providing an online marketplace for selling and trading
virtual goods with other users via a website; commercial
licensing of products and services; marketing, advertising
and promotion services; arranging and conducting special
events for commercial, promotional or advertising purposes;
administration of consumer loyalty programs; auction
services; auctioneering provided on the Internet
41
Entertainment services, namely, providing online video
games; entertainment services, namely, providing an on-line
computer game; entertainment services, including, providing
online, non-downloadable digital collectibles, virtual
goods, art, photographs, images, sound recordings and
audiovisual recordings for use in digital environments for
entertainment purposes; online entertainment services;
organizing, producing, arranging online and live
entertainment events in the field of digital collectibles
and virtual goods; presentation of live show performances;
entertainment services, namely, production and distribution
of a game show; organization of electronic game
competitions; virtual reality game services provided on-line
from a computer network; providing online audiovisual
entertainment, not downloadable; providing online music, not
downloadable; provision of entertainment information; fan
club services in the nature of entertainment
45
Online social networking services; online social networking
services provided through a community website; online social
networking services in the field of music, art, fashion, and
entertainment
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