09
Downloadable virtual goods, namely, computer programs
featuring footwear, clothing, headwear, eyewear, bags,
sports bags, backpacks, sports equipment, art, toys, medals
and awards, and accessories for use online and in online
virtual worlds; downloadable multimedia file containing
artwork, text, audio, and video relating to athletic and
sporting activities and events authenticated by non-fungible
tokens (NFTs); downloadable multimedia file containing
artwork, text, audio, and video relating to the Brooks brand
authenticated by non-fungible tokens (NFTs); downloadable
image files containing footwear, clothing, headwear,
eyewear, bags, sports bags, backpacks, sports equipment,
art, toys, medals and awards, and accessories authenticated
by non-fungible tokens (NFTs); digital sports collectibles,
namely, downloadable multimedia files authenticated by
non-fungible tokens (NFTs), containing text, graphics,
images, artwork or audio relating to sports; downloadable
software for enabling users to view, purchase, sell, and
exchange non-fungible tokens (NFTs)
35
Retail store services featuring virtual goods, namely,
footwear, clothing, headwear, eyewear, bags, sports bags,
backpacks, sports equipment, art, toys, medals and awards,
and accessories for use online; online retail store services
featuring virtual merchandise, namely, footwear, clothing,
headwear, bags, sports bags, backpacks, sports equipment,
art, toys, medals and awards, and accessories; provision of
an online marketplace for buyers and sellers of downloadable
multimedia files authenticated by non-fungible tokens
(NFTs); provision of an online marketplace for buyers and
sellers of downloadable digital goods authenticated by
non-fungible tokens (NFTs); on-line retail store services
featuring physical and virtual merchandise; on-line retail
store services featuring digital stickers, digital trading
cards and digital collectibles
41
Entertainment services, namely, providing on-line,
non-downloadable virtual footwear, clothing, headwear,
eyewear, bags, sports bags, backpacks, sports equipment,
art, toys, medals and awards, and accessories for use in
virtual environments; organizing, conducting and hosting
events, exhibitions, expositions, sporting events,
trainings, and conferences for commercial purposes in
virtual worlds; virtual tracks, trails, parks, and
recreational facilities for athletics and sports activities
and events in virtual worlds
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