TEN14

WIPO WIPO 2022

Schützen Sie diese Marke vor Nachahmern!

Mit unserer Markenüberwachung werden Sie automatisch per E-Mail über Nachahmer und Trittbrettfahrer benachrichtigt.

Die Internationale Marke TEN14 wurde als Wortmarke am 12.04.2022 bei der Weltorganisation für geistiges Eigentum angemeldet.

Markendetails Letztes Update: 14. Februar 2023

Markenform Wortmarke
Aktenzeichen 1683210
Länder Großbritannien Irland
Basismarke NZ Nr. 1191951, 13. Oktober 2021
Anmeldedatum 12. April 2022
Ablaufdatum 12. April 2032

Markeninhaber

247 Cameron Road
Tauranga 3110
NZ

Markenvertreter

PO Box 4323 Mount Maunganui 3149 NZ

Waren und Dienstleistungen

09 Downloadable computer software (including downloadable software applications for mobile phones) and computer hardware and peripherals for collating, analysing and generating data; downloadable computer software (including downloadable software applications for mobile phones) and computer hardware and peripherals for collating, analysing and generating data from or for sporting events and activities; downloadable computer software (including downloadable software applications for mobile phones) and computer hardware and peripherals for collating, analysing and generating data from or for athletes; downloadable computer software (including downloadable software applications for mobile phones) and computer hardware and peripherals for collating and generating data from or for sporting events and activities for analysis; downloadable computer software (including downloadable software applications for mobile phones) and computer hardware and peripherals for collating, analysing and generating data from or for athlete performance; downloadable computer software (including downloadable software applications for mobile phones) and computer hardware and peripherals for collating, analysing and generating data from or for sporting events and activities for media, betting, gaming and financial purposes; downloadable computer software (including downloadable software applications for mobile phones) and computer hardware and peripherals for collating, analysing and generating athlete performance data for media, betting, gaming and financial purposes; downloadable computer software (including downloadable software applications for mobile phones) and computer hardware and peripherals for collating, analysing and generating data to predict events and activities; downloadable computer software (including downloadable software applications for mobile phones) and computer hardware and peripherals for collating, analysing and generating data to predict events and activities of sports players and teams; downloadable computer software (including downloadable software applications for mobile phones) and computer hardware and peripherals for collating, analysing and generating data to predict events and activities of athletes; downloadable computer software (including downloadable software applications for mobile phones) using artificial intelligence for collating, analysing and generating data; downloadable computer software (including downloadable software applications for mobile phones) using artificial intelligence for collating, analysing and generating data from or for sporting events and activities; downloadable computer software (including downloadable software applications for mobile phones) using artificial intelligence for collating, analysing and generating data from or for athletes; downloadable computer software (including downloadable software applications for mobile phones) using artificial intelligence for collating and generating data from or for sporting events and activities for analysis; downloadable computer software (including downloadable software applications for mobile phones) using artificial intelligence for collating, analysing and generating data from or for athlete performance; downloadable computer software (including downloadable software applications for mobile phones) using artificial intelligence for collating, analysing and generating data from or for sporting events and activities for media, betting, gaming and financial purposes; downloadable computer software (including downloadable software applications for mobile phones) using artificial intelligence for collating, analysing and generating athlete performance data for media, betting, gaming and financial purposes; downloadable computer software (including downloadable software applications for mobile phones) using artificial intelligence for collating, analysing and generating data from or for sporting events and activities to predict events and activities; downloadable computer software (including downloadable software applications for mobile phones) using artificial intelligence for collating, analysing and generating data from or for sporting events and activities to predict events and activities of sports players and teams; downloadable computer software (including downloadable software applications for mobile phones) using artificial intelligence for collating, analysing and generating data to predict events and activities of athletes; downloadable computer software (including downloadable software applications for mobile phones) to enable uploading, capturing, posting, showing, editing, playing, streaming, viewing, previewing, displaying, tagging, sharing, distributing, publishing, reproducing, of electronic media, multimedia content, videos, pictures, images, text, photos, user-generated content, audio content and information via the Internet and other communications networks; downloadable video game programs; downloadable video game software; downloadable game software; downloadable computer game software for personal computers and home video game consoles; downloadable real-time strategy (rts) video game software; virtual reality headsets adapted for use in playing video games; computer hardware; computer peripherals; data processing apparatus; gaming headsets adapted for use in playing video games
28 Games; toys; playthings; video game consoles; home video game machines; video game interactive hand held remote controls for playing electronic games; video game interactive remote control units
35 Data collection, data compilation, data handling, data management, data processing, data retrieval, data transcription, business data preparations and analysis and verification services of processed data; database management; online data processing services; compiling and analyzing statistics, data and other sources of information for business purposes; compiling of information into computer databases; systemization of information into computer databases; data processing services; statistical analysis and reporting services for business purposes; analysis of market research data and statistics; economic forecasting and analysis; economic feasibility studies; competitive intelligence services; retail and wholesale of software, hardware and peripherals; retail and wholesale of data; promotion of goods and services through sponsorship of events, teams and athletes; sale and rental of advertising space; advertising, marketing and promotional services
36 Financial analysis based on compiled and analyzed statistics, data and other sources of information for financial purposes; financial data analysis; financial research; financial management; funds investment; financial information
41 Entertainment services; entertainment media production services; entertainment services, namely, providing online video games; rental of video games; providing on-line computer games; entertainment services, namely, providing temporary use of non-downloadable video games; providing online augmented reality games; electronic games services provided by means of the internet; entertainment services, namely, providing online electronic games; audio and video recording services; providing ranking of players based on athletes' statistics, via a website; providing information relating to sports, including team information, player statistics and news, via a website; providing sports information; education and training services relating to interpretation of data; creation, editing and production of audio recordings and video films (not for advertising purposes), including for transmission or broadcasting for news, review or analysis; production and presentation of still and moving digital images (not for advertising), including for transmission or broadcasting for news, review or analysis
42 Providing temporary use of online non-downloadable software for collating, analysing and generating data; providing temporary use of online non-downloadable software for collating, analysing and generating data from or for sporting events and activities; providing temporary use of online non-downloadable software for collating, analysing and generating data from or for athletes; providing temporary use of online non-downloadable software for collating and generating data from or for sporting events and activities for analysis; providing temporary use of online non-downloadable software for collating, analysing and generating data from or for athlete performance; providing temporary use of online non-downloadable software for collating, analysing and generating data from or for sporting events and activities for media, betting, gaming and financial purposes; providing temporary use of online non-downloadable software for collating, analysing and generating athlete performance data for media, betting, gaming and financial purposes; providing temporary use of online non-downloadable software for collating, analysing and generating data to predict events and activities; providing temporary use of online non-downloadable software for collating, analysing and generating data to predict events and activities of sports players and teams; providing temporary use of online non-downloadable software for collating, analysing and generating data to predict events and activities of athletes; providing temporary use of online non-downloadable software using artificial intelligence for collating, analysing and generating data; providing temporary use of online non-downloadable software using artificial intelligence for collating, analysing and generating data from or for sporting events and activities; providing temporary use of online non-downloadable software using artificial intelligence for collating, analysing and generating data from or for athletes; providing temporary use of online non-downloadable software using artificial intelligence for collating and generating data from or for sporting events and activities for analysis; providing temporary use of online non-downloadable software using artificial intelligence for collating and generating data from or for sporting events and activities for analysis; providing temporary use of online non-downloadable software using artificial intelligence for collating, analysing and generating data from or for sporting events and activities for media, betting, gaming and financial purposes; providing temporary use of online non-downloadable software using artificial intelligence for analysing collating, and generating athlete performance data for media, betting, gaming and financial purposes; providing temporary use of online non-downloadable software using artificial intelligence for collating, analysing and generating data from or for sporting events and activities to predict events and activities; providing temporary use of online non-downloadable software using artificial intelligence for collating, analysing and generating data from or for sporting events and activities to predict events and activities of sports players and teams; providing temporary use of online non-downloadable software using artificial intelligence for collating, analysing and generating data to predict events and activities of athletes; providing temporary use of online non-downloadable software to enable uploading, capturing, posting, showing, editing, playing, streaming, viewing, previewing, displaying, tagging, sharing, distributing, publishing, reproducing, of electronic media, multimedia content, videos, pictures, images, text, photos, user-generated content, audio content and information via the Internet and other communications networks; hosting of digital content on the internet; electronic data storage; design and development of computer software; computer programming; computer programming of video games; designing and developing computer game software and video game software for use with computers, video game program systems and computer networks; design and development of computer game software and virtual reality software; development of computer hardware for computer games; research in the field of artificial intelligence; technical consulting in the field of artificial intelligence (ai) software customization; data automation services using proprietary software to collect, analyse and generate data; data mining; electronic data storage; scientific research; production of video and computer game software; providing online non-downloadable game software
Die Bezeichnungen wurden automatisch übersetzt. Übersetzung anzeigen

Markenhistorie

Datum Belegnummer Bereich Eintrag
09. Februar 2023 2023/7 Gaz GB RAW: Rule 18ter(2)(ii) GP following a provisional refusal
29. September 2022 2022/40 Gaz GB Ablehnung
12. April 2022 2022/35 Gaz NZ Eintragung

ID: 141683210