09
Mobile applications; mobile applications, namely computer
game programs; computer software; computer game programs;
downloadable computer game programs; sports training
simulators; downloadable electronic publications; printed
publications in electronically readable form, including (but
not limited to) newsletters; headgear for sporting
activities for protection against injury; protective sports
helmet accessories that attach to the helmets, namely, mouth
guards, ear pads, throat protectors, chin straps, face
masks, jaw pads and eye shields; projector screens; digital
projectors; impact sensors; digital sensory devices for
registering and analysing the impact of projectiles; sensory
software for registering and analysing the impact of
projectiles; scoring apparatus; scoreboard apparatus;
computer software and hardware for tracking the trajectory
of balls and other projectiles; downloadable software,
namely non-fungible tokens (nft) and other application
tokens; downloadable software, namely non-fungible tokens
used with blockchain technology; downloadable software,
namely non-fungible tokens used with blockchain technology
to represent a collectible item
28
Games, toys and playthings; video game apparatus; gymnastic
and sporting articles; sports equipment; sports equipment
for use in cricket, tennis, basketball, hockey, ice hockey,
lacrosse, football, rugby, basketball, American football,
hurling and Australian football; bags specially adapted for
sports equipment; sports training apparatus; sports training
apparatus for use in cricket, tennis, basketball, hockey,
ice hockey, lacrosse, football, rugby, basketball, American
football, hurling and Australian football; sports training
apparatus, namely, bowling and pitching machines, ball
collection machines/apparatus, ball feeding systems, batting
cages, practice nets, pitching screens; sports equipment,
namely, cricket balls, baseballs and tennis balls; cricket
bats, baseball bats and tennis rackets; cricket batting
gloves; baseball mitts; baseball gloves; cricket
wicket-keeper gloves; cricket wickets; cricket stumps;
cricket bails; cricket, baseball and tennis training aids;
sports equipment (excluding helmets) for protection against
injury
41
Education; providing of training; entertainment; sporting
and cultural activities; sports entertainment services;
sports education services, including (but not limited to)
educational events and interactive educational services for
children; indoor cricket, baseball and tennis centre
entertainment services; interactive entertainment services,
including (but not limited to) interactive games and
competitions provided at indoor cricket, baseball and tennis
entertainment centres and provided via internet websites and
downloadable media; online gaming services; providing
fantasy sports league services, including (but not limited
to) via the internet; sporting results services (including
providing participants with score information and other data
in relation to interactive entertainment facilities);
cricket, baseball and tennis coaching; sports training;
organising and conducting sports competitions, sports
tournaments and sports events; provision of sports
facilities; video entertainment services; video recording,
video editing and video production relating to the sport of
cricket, baseball and tennis; providing on-line electronic
publications from the internet; rental of sports equipment,
apparatus and facilities; rental of electronic sports
training simulators; rental of protective headgear and
protective headgear accessories, projector screens, digital
projectors, impact sensors, digital sensory devices for
registering and analysing the impact of projectiles; video
editing; video production; provision of non-downloadable
videos; organisation of e-sports events; entertainment
services relating to e-sports; conducting live e-sports
events; ticket reservation and booking services for e-sports
events; providing on-line (non-downloadable) digital art,
images, photographs, trading cards, videos, or audio
recordings, using non-fungible tokens (nft) or other digital
tokens based on blockchain technology
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