FLUF WORLD

WIPO WIPO 2022

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Die Internationale Marke FLUF WORLD wurde als Wortmarke am 22.02.2022 bei der Weltorganisation für geistiges Eigentum angemeldet.

Markendetails Letztes Update: 14. Februar 2023

Markenform Wortmarke
Aktenzeichen 1669174
Länder Australien China Europäische Gemeinschaft Großbritannien Vereinigte Staaten von Amerika (USA)
Basismarke NZ Nr. , 15. Oktober 2024
Anmeldedatum 22. Februar 2022
Ablaufdatum 22. Februar 2032

Markeninhaber

C/- Bell Gully, Level 22,
Vero Centre, 48 Shortland Street,
NZ

Markenvertreter

Private Bag 92101 Auckland 1142 NZ

Waren und Dienstleistungen

09 Battery chargers; batteries; blank flash memory cards; usb flash drives; cameras; mobile phone cases; cell phones; computer hardware; computer disc drives; computer mice; computer monitors; magnets; ear buds; electronic docking stations; eyeglasses; eyeglass cases; headphones; headsets; augmented reality headsets; mousepads; laptop covers; bags adapted for laptops; computer bags; laptop cases; laptop sleeves; protective covers for smartphones; secure digital [sd] card readers; secure digital [sd] memory cards; speakers; microphones; graphics cards; computer keyboards; wrist rests for use with computer keyboards; smartphones; smartwatches; sunglass cases; sunglasses; wireless charging pads for smartphones; computer software for the collection, editing, organizing, modifying, transmission, storage and sharing of data and information; digital materials, namely non-fungible tokens (NFTs); downloadable digital media, namely digital collectibles created with blockchain-based software technology; digital media, namely downloadable audio-visual media content; digital media, namely downloadable media content; downloadable virtual goods, namely computer software programs consisting of online resources, tokens and virtual currency for use in video games and online virtual worlds; computer software for creating digital tokens, non-fungible tokens, digital collectibles and digital assets; computer software using artificial intelligence and machine learning for generating digital tokens, non-fungible tokens, digital collectibles and digital assets; computer software for managing transactions using blockchain technology; computer software for receiving, accessing, spending, sending, trading, storing and managing cryptocurrency, digital currency, digital tokens, non-fungible tokens, digital collectibles and digital assets; computer software for receiving, accessing, spending, sending, trading, storing and managing digital collectibles, namely, art, animation cels, images, photographs, trading cards, music, and videos; computer software for receiving, accessing, spending, sending, trading, storing and managing digital currency payment and exchange transactions; computer software for creating an on-line community for members to participate in discussions and online games, form virtual communities, and engage in social networking featuring user-generated content, cryptocurrency, digital currency, digital tokens, non-fungible tokens, digital collectibles, digital assets, artificial intelligence agents; computer software for processing transactions involving cryptocurrency, digital currency, digital tokens, non-fungible tokens, digital collectibles and digital assets; software for providing online trading platforms for digital assets; computer software platforms for social networking; downloadable computer software for use as an electronic wallet; software for cryptocurrency exchange; computer game software; computer hardware and software for cryptocurrency; computer hardware and software for digital currencies; computer software for aiding the development of blockchain-based applications; computer software for blockchain technology and cryptocurrency; artificial intelligence software; downloadable electronic publications; games software; computer game programs with artificial intelligence; virtual reality computer game software; augmented reality game software; artificial intelligence and machine learning software; gaming headsets specially adapted for use in playing video games
18 Leather and imitations of leather; leather, unworked or semi-worked; all-purpose carrying bags; athletic bags; backpacks; belt bags; book bags; briefcases; business card cases; carrying bags; coin purses; cosmetic bags sold empty; handbags; key-cases; luggage; luggage or baggage tags; parasols; pocketbooks; purses; tote bags; duffle bags; umbrellas; weekend bags; work bags; wallets
25 Clothing, footwear, headgear; hats; headwear; leisurewear; loungewear; t-shirts; gloves [clothing]; socks; scarves; swimwear
28 Games, toys and playthings; video game apparatus; video game machines for use with televisions; pocket-sized apparatus for playing video games; game controllers in the nature of keyboards specially adapted for playing video games; bags specially adapted for handheld video game apparatus; gaming mice specially adapted for playing video games; joysticks for video games; video game consoles; hand held units for playing video games; bags specially adapted for video game consoles; controllers and joysticks for video games; protective carrying cases specially adapted for handheld video game apparatus; stand-alone video game machines; keyboards for video game consoles; electronic games apparatus; protective films adapted for screens for portable games; board games; card games; puzzles; role playing games; toy figures; collectible toy figures; fantasy character toys; costume masks; plush toys
36 Financial services relating to cryptocurrencies; financial investment services; electronic transfer of virtual currencies; funds transfer services; electronic money transfer services; currency transfer services; currency trading and exchange services; electronic cash transactions; electronic money transfer services; electronic credit card transactions; electronic funds transfer services; investment services; brokerage services; financial advisory and consultancy services; financial analysis and research services; financial information for investors; financial information in the nature of rates of exchange; foreign currency exchange; foreign exchange transaction; facilitation of financial transactions using unconventional currency systems and bartering; facilitation of cryptocurrency transactions; issuance and redemption of tokens of value; providing block chain based investing via a marketplace; providing financial services and information regarding tokens and digital assets through a marketplace; financial services, namely tracking, tracing, and monitoring digital or cryptocurrency assets; financial services, namely creating tokens for digital or cryptocurrency assets; financial services, namely providing online, non-downloadable virtual in-game currency for use by members of an online community via a global computer network; cryptocurrency services, namely providing a digital currency, digital token or non-fungible token for use by members of an on-line community via a global computer network; facilitating the electronic transfer of digital currency, digital tokens or non-fungible tokens; information, advisory and consultancy services relating to all the aforesaid
41 Entertainment; entertainment services, namely, providing online computer and video games; gaming; music production; music publishing; online gaming services; online gaming services featuring artificial intelligence agents; entertainment services, namely creation, development, distribution, production and post-production of multimedia entertainment content; entertainment services, namely providing online, non-downloadable digital collectibles, namely, art, photographs, images, animation, and videos for use in digital environments for entertainment purposes; providing non-downloadable online augmented reality games; providing online non-downloadable multimedia digital content; providing non-downloadable online virtual reality games; provision of internet based games; virtual reality video production; information, advisory and consultancy services relating to all the aforesaid
42 Computer programming; designing software; developing software; developing software using block chain technology; software engineering; developing software for protecting data; software engineering for data processing programs; customer specific software development; platform as a service (PaaS) services; computer programming in the field of cryptocurrency exchange; creation, development and maintenance of software for conducting financial transactions; website design consultancy; creating and maintaining web sites for others; hosting computer sites (web sites) of others; hosting, managing, developing, analysing, updating and maintaining applications, computer operating systems, software, and web sites; developing hardware for receiving, accessing, spending, sending, trading, storing and managing cryptocurrency, digital currency, digital tokens, non-fungible tokens, digital collectibles and digital assets; developing hardware in the field of cryptography; developing hardware for data conversion; developing hardware for software using blockchain technology; software as a service (SAAS) and platform as a service (PAAS), namely artificial intelligence and machine learning software for generating digital tokens, non-fungible tokens, digital collectibles and digital assets; software as a service (SAAS) and platform as a service (PAAS), namely software for integrating blockchain technology in applications; software as a service (SAAS) and platform as a service (PAAS), namely software for receiving, accessing, spending, sending, trading, storing, generating and managing cryptocurrency, digital currency, digital tokens, non-fungible tokens, digital collectibles and digital assets; software as a service (SAAS) and platform as a service (PAAS), namely software for receiving, accessing, spending, sending, trading, storing and managing digital collectibles, namely, art, animation cels, images, photographs, trading cards, music and videos; providing temporary use of non-downloadable software for enabling users to receive, access, spend, send, trade, store and manage cryptocurrency, digital currency, digital tokens and digital assets via a website; computer services, namely providing non-downloadable software for enabling online community members to participate in discussions, form virtual communities and engage in social networking featuring user-generated content, cryptocurrency, digital currency, digital tokens, non-fungible tokens, digital collectibles, digital assets, sports and entertainment; information, advisory and consultancy services relating to all the aforesaid
Die Bezeichnungen wurden automatisch übersetzt. Übersetzung anzeigen

Markenhistorie

Datum Belegnummer Bereich Eintrag
06. Februar 2023 2023/6 Gaz US Ablehnung
26. Januar 2023 2023/6 Gaz EM RAW: Rule 18ter(2)(ii) GP following a provisional refusal
26. Oktober 2022 2022/46 Gaz CN Ablehnung
22. September 2022 2022/38 Gaz GB Ablehnung
14. September 2022 2022/37 Gaz AU Ablehnung
11. Juli 2022 2022/30 Gaz EM Ablehnung
22. Februar 2022 2022/24 Gaz NZ Eintragung

ID: 141669174