09
Computer and mobile application software for video games and
video gaming which enable interactive gaming and interaction
between players and selected third parties; computer and
mobile application software for on-line computer games and
electronic games to be played in spectator mode and active
mode; computer and mobile application software for video
games and video gaming which enable in-game spectating;
computer application software for streaming audio-visual
media content via the internet which enables physically
remote players of electronic and online video games to
communicate with selected participants and third parties;
computer software for viewing of e-sports; computer software
for broadcasting, electronic transmission, and streaming of
video gaming digital media content; computer and mobile
application software for use in relation to cloud video
gaming
38
Providing an interactive on-line communications service
enabling physically remote players of electronic and online
video games to communicate and interact with selected
players and third parties; streaming of audio, visual and
audiovisual material via a global computer network;
streaming of games, e-sports and digital media content on
the internet; providing online forums and chat rooms for
video gaming, e-sports, and video gaming and e-sports
competitions; live-streaming of video gaming and e-sports
content provided via a website
41
Providing online video gaming services and interactive
multi-player computer games via the internet and electronic
communication networks to enable physically remote players
of electronic and online games to communicate and interact
with selected players and third parties; providing online
videos featuring games and e-sports being played by others;
arranging and conducting multiplayer and collaborative
online games; interactive entertainment services relating to
e-sports; virtual reality and augmented reality game
services for physically remote players of electronic and
online games; on-line computer games and electronic games in
spectator mode and active mode provided via a website
portal; interactive video gaming between players and
selected third parties provided via a website
42
Design and development of video games and video gaming
software which enable physically remote players of
electronic and online games to communicate and interact with
selected players and third parties; design and development
of cloud computing software for use in relation to video
games and video gaming; platforms for video gaming as
software as a services (SaaS); hosting of digital content;
virtual worlds software development, hosting and management;
providing temporary use of non-downloadable computer
software for use in online video gaming which enables
physically remote players of electronic and online games to
communicate and interact with selected players and third
parties; software as a service featuring software that
allows video gamers to live broadcast their games, watch
games being played by others or collaborate with others
playing online games; providing virtual computer
environments to enable video gaming through cloud computing
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