NEWNEW

WIPO WIPO 2020

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Die Internationale Marke NEWNEW wurde als Wortmarke am 04.02.2020 bei der Weltorganisation für geistiges Eigentum angemeldet.

Markendetails Letztes Update: 28. Juli 2022

Markenform Wortmarke
Aktenzeichen 1576316
Länder Kanada Europäische Gemeinschaft
Basismarke US Nr. 88780842, 31. Januar 2020
Anmeldedatum 04. Februar 2020
Ablaufdatum 04. Februar 2030

Markeninhaber

West Tower, 11th Floor,
11845 West Olympic Blvd
US

Markenvertreter

1407 Broadway, Suite 3900 New York NY 10018 US

Waren und Dienstleistungen

09 Computer application software for mobile phones, portable media players, wireless devices computers and handheld computers, namely, software that allows users to interact online with information and media content, namely, images, photos, videos, audio, text, voice recordings, chats, that other users share, and software that allows users to discover, access, vote, rank, rate, compare, favor, like, dislike, upvote, downvote and share information about, and media content concerning, goods, services, products, people, events and experiences; computer software and software applications that enable electronic communications network users to create, upload, bookmark, save, view, annotate, and share data, information and media content; software, downloadable, live or prerecorded, in the nature of a mobile application that enables electronic communications network users to create, upload, bookmark, save, view, annotate, share and discover data, information and media content; software downloadable via electronic communications networks and wireless devices that enables electronic communications network users to create, upload, bookmark, save, view, annotate, share and discover data, information and media content; software that allows users to participate in and play in digital and non-digital games, challenges, contests and sweepstakes against competing users to win goods, experiences, products and services; software to facilitate business promotion, connecting social network users with businesses; downloadable electronic publications in the nature of blogs, photographs, and graphic art in the field of general human interest; computer e-commerce software to allow users to perform electronic business transactions via a global computer network
41 Entertainment services, namely, services providing temporary use of non-downloadable computer, video, electronic game services provided by means of the internet, mobile data networks and other communication networks; organizing, conducting and arranging on-line computer game events for entertainment purposes; entertainment services, namely, providing online computer, video and electronic games; providing a web-based system and on-line portal for customers to participate in on-line gaming, operation and coordination of game tournaments (term considered too vague by the International Bureau - Rule 13 (2) (b) of the Regulations); providing media content, namely, images, photos, videos, audio, text, voice recordings and chat for users to create, share, upload, save, view, annotate, compare, rank, rate, vote, favor, like and dislike (term considered too vague by the International Bureau - Rule 13 (2) (b) of the Regulations); creating and operating an online community for users to participate in, play in and win augmented reality-based services (term considered too vague by the International Bureau - Rule 13 (2) (b) of the Regulations)
42 Providing, creating and operating a platform featuring technology that enables mobile and internet users to create, upload, post, repost, bookmark, view, save, annotate, share and discover data, information and multimedia content, namely, posting, reposting, uploading and downloading images, photos, videos, audio, text, voice recordings, chats (term considered too vague by the International Bureau - Rule 13 (2) (b) of the Regulations); computer services, namely, creating an online community for registered and non-registered users to participate in discussions, chats, comments, direct messages, get feedback from their peers, form virtual communities, vote, rank, rate, like, dislike, compare media content, and engage in social networking services in the field of general interest (term considered too vague by the International Bureau - Rule 13 (2) (b) of the Regulations); providing non-downloadable software for an online community of registered and non-registered users to play in and participate in digital and non-digital contests, games, gaming events, gaming tournaments, sweepstakes and giveaways, including augmented reality-based services, games, contests, sweepstakes and giveaways for entertainment purposes; providing non-downloadable software that enables electronic communications network users to create, upload, bookmark, save, view, annotate, share and discover data, information and media content; providing a platform featuring non-downloadable software that enables electronic communications network users to create, upload, bookmark, view, save, annotate, share and discover data, information and media content; hosting an interactive platform and online non-downloadable software for uploading, posting, showing, displaying, tagging, sharing and transmitting messages, comments, multimedia content, videos, gif, photos, pictures, images, text, information, and other user-generated content; providing non-downloadable software that facilitates sharing and discovering information and media content via mobile devices; platform and facility for networked communications, namely, providing non-downloadable software that facilitates sharing and discovering information and media content via local and global computer, mobile, cellular, electronic, wireless, and data communications networks. entertainment services, namely, providing temporary use of non-downloadable computer application software for mobile phones, computers, portable media players, and handheld computers for entertainment, lifestyle, gaming and social networking services; entertainment services, namely, providing non-downloadable software for an online community of registered and non-registered users to play and participate in contests, games, gaming events, gaming tournaments and giveaways including augmented-reality games; creating and operating an online community for users to participate in, play in and win augmented reality-based services
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Markenhistorie

Datum Belegnummer Bereich Eintrag
10. Juni 2022 2022/25 Gaz EM Ablehnung
03. Juni 2022 2022/23 Gaz CA Ablehnung
10. März 2021 2021/11 Gaz EM Ablehnung
10. März 2021 2021/11 Gaz EM Ablehnung
04. Februar 2020 2021/5 Gaz US Eintragung

ID: 141576316