302017106354

WIPO WIPO 2020

Schützen Sie diese Marke vor Nachahmern!

Mit unserer Markenüberwachung werden Sie automatisch per E-Mail über Nachahmer und Trittbrettfahrer benachrichtigt.

Die Internationale Marke 302017106354 wurde als Bildmarke am 14.09.2020 bei der Weltorganisation für geistiges Eigentum angemeldet.

Logodesign (Wiener Klassifikation)

#Dreiecke, Linien, die einen Winkel bilden #Linien, Bänder #Linien oder Bänder, die einen Winkel bilden #Mehr als zwei Linien oder zwei Bänder #Gekrümmte Linien oder Bänder (außer A 26.11.13)

Markendetails Letztes Update: 27. Juli 2022

Markenform Bildmarke
Aktenzeichen 1572700
Registernummer 302017106354
Länder Europäische Gemeinschaft Vereinigte Staaten von Amerika (USA)
Basismarke DE Nr. 30 2017 106 354, 19. September 2017
Anmeldedatum 14. September 2020
Ablaufdatum 14. September 2030

Markeninhaber

Stadtwaldgürtel 42
50931 Köln
DE

Markenvertreter

Waren und Dienstleistungen

25 Clothing; headgear; footwear; parts and accessories for all the aforesaid goods, included in this class
28 Games; toys, in particular electronic toys; board games; playing cards; jigsaw puzzles; masks [playthings]; toy figures and their accessories; gymnastic and sporting articles, not included in other classes; paper hats [party novelties]; paper streamers [party novelties]; parts and accessories for all the aforesaid goods, included in this class
35 Business management in relation to sports teams, in particular electronic sports teams, and a worldwide online social network, in particular for users of computer, video, internet, browser and cell phone games and any other interactive, electronic or visual game, and in particular for the purpose of organizing and participating in multiplayer games, game tournaments and computer game leagues; organizing and holding sports events [for commercial purposes], in particular electronic sports events and game fairs, in particular computer and video game fairs; rental of advertising space; sports agency services of a sports agency, in particular for electronic sports, namely in the form of public relations services, namely advice on communication with journalists as a public relations agency; public relations services; planning and organization of advertising and sponsoring activities; search for sponsors for sports events [for commercial purposes], in particular electronic sports events; consultancy services relating to personnel management, in particular with regard to electronic sports teams; merchandising; collection, systematization and management of data in computer databases; sales promotion and advertising; business management; business administration; office services; wholesale and retail services, including via the internet, teleshopping channels, and online and catalog mail order services in respect of computer hardware and accessories, included in class 9, apparatus for recording, broadcasting and reproduction of sound and images, sound and video recordings [prerecorded data carriers], prerecorded and unrecorded electronic, magnetic and electromagnetic data carriers and data storage media, in particular CDs, DVDs, USB flash drives, floppy disks, video discs [optical discs], magnetic cards or encrypted cards, sound carriers, video sound carriers, digital image carriers, software storage media and digital storage media, computer programs and software for computers and mobile devices, in particular computer software and software for computers and mobile devices, in particular computer, video, Internet, browser and cell phone game software and software for any other interactive, electronic or visual game, electronic payment processing software, authentication software, downloadable electronic publications, electronic tickets, tickets in the form of magnetic cards, electronic notice boards, eyeglasses, sunglasses and cases for eyeglasses, screensavers and downloadable wallpapers for electronic devices [software], helmets, printed matter, in particular strategy books, comics, operating instructions and user manuals, printed forms, work instructions, program documentation, manuals, magazines, printed accompanying material for software and computer hardware, in particular for computer, video, Internet, games, browser games, cell phone games and any other interactive, electronic or visual games, merchandising articles, namely stationery, calendars, notebooks, cards, posters, placards, stickers, decals, greeting cards, writing paper, envelopes [stationery], paper decorations, paper pennants, paper flags, bags, pouches and goods for packing, wrapping and storing made of paper, cardboard or plastics, leather and imitations of leather, furs [animal skins] and animal skins, and goods made of these materials, in particular handbags, sports bags, waterproof bags, fanny packs, roller bags, traveling bags, wallets, belt pouches, cases, shopping bags, business card cases, card cases [notecases], boxes, bags for children, garment bags for travel, vanity cases, not fitted, travelling sets, rucksacks, key cases, school bags, beach bags, toiletry bags, shoe bags, gym bags, leather luggage tags, leather bags [envelopes, pouches] for packaging, straps for soldiers' equipment, girths of leather, leather threads, leather boxes, leather rivets, leather cords, umbrella covers, luggage, bags, wallets and other carrying containers, suitcases, umbrellas, parasols, walking sticks, harnesses, saddlery, whips and clothing for animals, clothing, headgear, footwear, games, toys, especially electronic toys, board games, playing cards, jigsaw puzzles, masks [playthings], toy figures and their accessories, gymnastic and sporting articles, not included in other classes, paper hats [party novelties], paper streamers [party novelties]
38 Provision of access to a worldwide computer network; provision of access to internet content via a hyperlink; telecommunications services providing access to global online networks and to portal sites and platforms, chat rooms, blogs and forums on the internet, in particular for electronic athletes and users of computer, video, internet, browser and cell phone games and any other interactive, electronic or visual game, and in particular for gaming and entertainment services and the organization of and participation in multiplayer games, game tournaments and computer game leagues; transmission of news, information, images and texts of any kind; transmission and broadcasting of television, radio and internet programs
41 Entertainment services; cultural and sporting activities; organization and conducting of gaming events on the internet; organization and conducting of sporting competitions; organization of gaming events, namely arrangement of teams, in particular electronic teams; organization and implementation of gaming events, namely computer, video, internet, browser and cell phone gaming tournaments, leagues and congresses [online and offline] as well as tournaments, leagues and congresses relating to other interactive, electronic or visual games, in particular with sports teams and electronic sports teams; organizing and conducting gaming events, in particular computer, video, internet, browser and cell phone gaming tournaments, leagues and congresses [online and offline] and tournaments, leagues and congresses relating to other interactive, electronic or visual games; providing information about sports teams, in particular electronic sports teams, computer games, video games, internet games, browser games, cell phone games and other interactive, electronic or visual games, tournaments, leagues and congresses; fan club services [entertainment]; seat reservation for sports activities; seat reservation for cultural activities; publication of printed matter, also in electronic form, not downloadable, except for advertising purposes; provision of games on the internet [not downloadable]; entertainment through performances in the field of electronic sports, in particular in the context of computer, video, internet, browser and cell phone game tournaments, leagues and congresses [online and offline] and tournaments, leagues and congresses relating to other interactive, electronic or visual games
45 Legal services, in particular relating to sport and electronic sports and television entertainment and advertising; licensing services; consultancy services relating to the legal aspects of franchising; exploitation of industrial property rights and copyrights by licensing of film, television and radio productions and all other image and sound programs as well as print media and other publishing products, in particular with regard to sports teams and electronic sports teams, sports and game events, in particular computer, video, internet, browser and cell phone game tournaments, leagues and congresses; exploitation of film, television and other further copyrights in the field of merchandising; administration of copyrights; consultancy services relating to intellectual property; exploitation of licenses and industrial property rights by licensing, in particular for the broadcasting of sporting events, in particular electronic sporting events; exploitation of industrial property rights and copyrights by licensing articles, radio programs, television reports and films by granting licenses for use via sound and image carriers; exploitation of rights to contributions in newspapers and magazines by licensing and granting licenses; consultancy and information services relating to all the aforementioned services, included in this class
Die Bezeichnungen wurden automatisch übersetzt. Übersetzung anzeigen

Markenhistorie

Datum Belegnummer Bereich Eintrag
22. Juni 2022 2022/25 Gaz US RAW: Rule 18ter(2)(ii) GP following a provisional refusal
17. Juni 2021 2021/27 Gaz EM RAW: Rule 18ter(2)(ii) GP following a provisional refusal
12. Februar 2021 2021/7 Gaz US Ablehnung
01. Februar 2021 2021/6 Gaz EM Ablehnung
14. September 2020 2021/2 Gaz DE Eintragung

ID: 141572700