ANIMAL LOGIC

WIPO WIPO 2020

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Die Internationale Marke ANIMAL LOGIC wurde als Wortmarke am 28.05.2020 bei der Weltorganisation für geistiges Eigentum angemeldet.

Markendetails Letztes Update: 26. Mai 2023

Markenform Wortmarke
Aktenzeichen 1557665
Länder Kanada Großbritannien Neuseeland Vereinigte Staaten von Amerika (USA)
Basismarke AU Nr. 2091486, 27. Mai 2020
Anmeldedatum 28. Mai 2020
Ablaufdatum 28. Mai 2030

Markeninhaber

Bldg 54, 38 Driver Ave
Moore Park NSW 2021
AU

Markenvertreter

Tower One - International Towers Sydney, Level 46, 100 Barangaroo Avenue AU

Waren und Dienstleistungen

09 Scientific, research, navigation, surveying, photographic, cinematographic, audiovisual, optical, weighing, measuring, signalling, detecting, testing, inspecting, life-saving and teaching apparatus and instruments; apparatus and instruments for recording, transmitting, reproducing or processing sound, images or data; recorded and downloadable media, computer software, blank digital or analogue recording and storage media; computers and computer peripheral devices; downloadable audio and visual recordings, including downloadable motion picture films, television shows, musical performances, animation clips, video clips and audio clips; motion picture films; cinematographic films, including feature films, television programs, documentaries, short films, home videos, animated films and cartoons, television commercials, video podcasts and multimedia products; audio and visual recordings in all media; pre-recorded storage media, including pre-recorded magnetic storage media featuring animated feature films, genre feature films and family friendly films, pre-recorded optical storage media featuring animated feature films, genre feature films and family friendly films, pre-recorded dvds featuring animated feature films, genre feature films and family friendly films, pre-recorded cds featuring animated feature films, genre feature films and family friendly films; chips containing audio and/or visual recordings; downloadable graphics, games and music; computer game and video game software; computer game programs; computer game cartridges and discs; electronic apparatus and software for creating, scanning, displaying, analyzing, editing, processing, recording, transmitting, and printing digital imagery, graphics, text, audio and computer generated effects; software for the integration of text, audio, graphics, and still images; computer software and applications, including computer software and applications in the fields of entertainment, games, graphic design, visual and special effects, animation, multimedia entertainment, computer generated effects, computer generated scenes, complex multi-layered imaging, creation or manipulation of imagery outside the context of a live action shot in film making, image metamorphosis, integration of live-action footage with animation and/or computer generated effects, generation of imagery to create environments, inanimate objects, animals and/or creatures which are realistic, transforming physical world content, physical world objects and physical world environments into animated or virtual reality experiences, motion picture production, digital compositing and motion picture control elements featuring the blending of live action and computer generated scenes; downloadable mobile software applications for mobile communication devices for use in distribution of digital video, video files, video games, and multimedia content; decorative magnets; mobile telephone accessories; mobile telephone cases; face plates for mobile telephones; mobile telephone apparatuses; mobile telephone accessories; apparatus for creating digital effects; video effects machines and apparatus; digital effects units; computer programs for consumer video game machines; computer programs relating to the manipulation of graphic images and photographic images; digital electronic controls for manipulators; electronic apparatus for manipulating data, including images; electronic manipulative image input devices; image manipulation apparatus; three dimensional picture manipulators
16 Paper and cardboard; printed matter; bookbinding material; photographs; stationery and office requisites, except furniture; adhesives for stationery or household purposes; drawing materials and materials for artists; paintbrushes; instructional and teaching materials; plastic sheets, films and bags for wrapping and packaging; printers' type, printing blocks; books, including books featuring characters from animated, action adventure, comedy and/or drama features, novels, non-fiction books, series of fiction books, textbooks, children's books, activity books, colouring books, comic books, address books, almanacs, autograph books, picture books, display books, game books and drawing books; goods and articles made from paper or cardboard not included in other classes, including cardboard stand-up cutouts featuring photographs or artwork, art prints, pictorial prints, portraits, postcards, posters, bumper stickers, cartoon strips, greeting cards, coasters, diaries, decals, calendars; arts and craft kits (terms considered too vague by the International Bureau - rule 13 (2) (b) of the Regulations); arts and crafts paint kits; bookends; bookmarks; coin albums; colouring books; writing and colouring implements in this class, including pens, colour pencils, highlighting markers (terms considered too vague by the International Bureau - rule 13 (2) (b) of the Regulations); decorative figures attachable to writing instruments; magazines; memo pads; notebooks; office and school supplies; paper boxes; photograph albums; photo engravings; publications; writing paper
25 Clothing, footwear, headwear; articles of clothing, including shirts, jackets, sweaters, pants, footwear, belts, t-shirts, socks, coordinated shirts, jackets and slacks, sweat shirts, jerseys, shorts, jogging suits, sweat pants, scarves, gloves, hosiery, neck ties, rain wear, pyjamas, robes, night shirts, thermal underwear; articles of clothing for theatrical use and fancy dress, including halloween costumes and masquerade costumes; beachwear; head bands, hats and caps; wristbands; boas; apparel (clothing, footwear, headgear)
28 Games, toys and playthings; video game apparatus; gymnastic and sporting articles; decorations for christmas trees; apparatus for electronic games; apparatus for games; stuffed and plush toys; action figure dolls and accessories therefor; action toys; activity sets; plastic action figure models; board games; apparatus for use with board games; card games; apparatus for use with card games; children's multiple activity toys; wind-up toys; jump ropes; mechanical action toys; latex squeeze toy figures; puzzles, including jigsaw puzzles, strategy puzzles; games in the form of quizzes; dolls, puppets, playsets for dolls, doll clothing and costumes; articles sold in kit form for making dolls and dolls' clothes; children's play cosmetics; role playing games; action-type target games; toy weapons, squirt guns; kites; paper and plastic party favours in the nature of small toys and noisemakers; play bendable figures; back boards for basketball; non-motorised toy scooters; skateboards and skateboard bags; balls, including basketballs; playground balls, sport balls, foam balls; toy banks; toy watches; bathtub toys; water squirting toys; toy vehicles; sling shots; audio and visual toys, including toy walkie talkies, toy 3-d viewers and reels; action skill games; hand held units for playing electronic games; electro-mechanical games playing apparatus; electronic activity toys; electronically operated toy vehicles; electronic games, toys and playthings including electronic games machines, electronic games consoles, electronic games incorporating their own visual display facilities, coin-operated electronic games, electronic arcade games and hand held electronic games; electronic educational teaching games; educational playthings and toys; gaming apparatus (other than software); gaming headsets specially adapted for use in playing video games; gaming mice specially adapted for playing video games; hand held amusement apparatus, including automatic and coin-operated amusement apparatus; hand held computer games; remote control toys; athletics apparatus; balloons (toys); inflatable bath, swimming and ride-on toys; ride-on toys; inflatable swimming pools; toy houses and tents; surf boards, kick board flotation devices for recreational use, body boards and leashes therefore; toy sand boxes; toboggans, snow saucers, snowboards, toy building blocks; mobiles for children; christmas tree ornaments; toy craft kits comprising moulds and moulding compound for making toy figures; flying discs; pet toys; marbles and yo-yos; magic trick apparatus for creating illusions, creating magic effects and performing magic tricks, including kits comprising of such apparatus
35 Advertising; business management; business administration; office functions; production of video recordings for promotional and advertising purposes, including production of cinematic trailers, motion picture promotions clips, radio, television and cinema advertisements; online retail services for downloadable and pre-recorded content including downloadable and pre-recorded movies, animations, video clips, audio clips and music; preparation of publicity material, including for publicity of films and multimedia content; production of advertising films and multimedia content; production of advertising material; production of visual advertising matter; marketing; publication of publicity texts; retail and display services for merchandise; organising of business competitions; organising of trade competitions; conducting exhibitions for advertising purposes; design, development and dissemination of advertising materials; graphic advertising services; design of marketing material; product marketing and promotional marketing in relation to films and media; design of publicity material information; information, advisory and consultancy services relating to the aforementioned services
41 Education; entertainment; providing of training; sporting and cultural activities; entertainment services, including development, creation, production, post-production, exhibition, and distribution of motion picture films, television shows, reality shows, special events, live shows, performances, animation and computer generated imagery, non-downloadable sound, images and data related to entertainment and multimedia entertainment content (terms considered too vague by the International Bureau - rule 13 (2) (b) of the Regulations); development, creation, production, post-production, exhibition and distribution of an immersive, augmented, hyper or virtual reality entertainment experience (terms considered too vague by the International Bureau - rule 13 (2) (b) of the Regulations); production and post-production of multimedia source identifiers, graphics and program titles (terms considered too vague by the International Bureau - rule 13 (2) (b) of the Regulations); production, post-production, digital simulation and on-set consulting in the field of visual and special effects, animation and complex multi-layered imaging, 3d animation, digital compositing and motion picture control elements featuring the blending of live action and computer generated scenes (terms considered too vague by the International Bureau - rule 13 (2) (b) of the Regulations); movie and animation studio services; production of film resolution 3d elements including models, scenes and virtual sets not used for advertising purposes; special effects animation for multimedia applications; development, production, post-production, presentation, exhibition, distribution and rental of motion picture films, entertainment shows, video programs, audio programs, sound and video recordings, multimedia programs, and interactive programs (terms considered too vague by the International Bureau - rule 13 (2) (b) of the Regulations); online entertainment services; online interactive entertainment; providing non-downloadable games and video games; providing non-downloadable publications, including non-downloadable publications in the nature of books featuring characters from animated, action adventure, comedy and/or drama features, comic books, children's books, strategy guides, magazines featuring characters from animated, action adventure, comedy and/or drama features, colouring books, children's activity books and magazines in the field of entertainment; publishing services; electronic publishing services, including, publication of text and graphic works of others on-line featuring articles, novelizations, scripts, comic books, strategy guides, photographs and visual materials; publication of on-line journals, including, blogs featuring personal opinions in the field of general interest, education, animation, motion picture films and entertainment; providing information in the field of entertainment; providing non-downloadable movies, films, television shows, audio and video recordings, including via a video-on-demand service; providing non-downloadable television shows, movies, and multimedia entertainment content, as well as information, reviews, and recommendations regarding television shows, movies, and multimedia entertainment content via a website; entertainment services, including, production of video and computer game software (terms considered too vague by the International Bureau - rule 13 (2) (b) of the Regulations); electronic games services; providing online computer, electronic and video games; providing temporary use of non-downloadable interactive games; providing casino and gaming facilities; providing film clips, photographs and other multimedia materials via a web site; providing news about current events and entertainment, and information related to education and cultural events; amusement park and theme park services; educational and entertainment services rendered in or relating to theme parks; amusement arcade services; entertainer services; live stage shows; presentation of live performances; theatre productions; organisation of musical and theatrical events, functions and appearances; teaching, training, instructional and educational services, including teaching, training, instructional and educational service in relation to visual effects, animation, and computer generated imagery; competitions and competition shows and programs; provision of entertainment, cultural and educational exhibitions; entertainment and educational club services; provision of cinema services and facilities; entertainment club services; fan club services (terms considered too vague by the International Bureau - rule 13 (2) (b) of the Regulations); information, advisory and consultancy services relating to the aforementioned services
42 Scientific and technological services and research and design relating thereto; industrial analysis and industrial research services; design and development of computer hardware and software; design, development and maintenance of software, applications and application programming interface, including design, development and maintenance of software, applications and application programming interface in the fields of animation, computer generated effects, computer generated scenes, special effects, complex multi-layered imaging, creation or manipulation of imagery outside the context of a live action shot in film making, image metamorphosis, integration of live-action footage with animation and/or computer generated effects, generation of imagery to create environments, inanimate objects, animals and/or creatures which are realistic, transforming physical world content, physical world objects and physical world environments into animated or virtual reality experiences, motion picture production, digital compositing and motion picture control elements featuring the blending of live action and computer generated scenes; online provision of web-based applications and software, including online provision of web-based applications and software in the fields of animation, computer generated effects, computer generated scenes, special effects, complex multi-layered imaging, creation or manipulation of imagery outside the context of a live action shot in film making, image metamorphosis, integration of live-action footage with animation and/or computer generated effects, generation of imagery to create environments, inanimate objects, animals and/or creatures which are realistic, transforming physical world content, physical world objects and physical world environments into animated or virtual reality experiences, motion picture production, digital compositing and motion picture control elements featuring the blending of live action and computer generated scenes; providing temporary use of non-downloadable software and software applications, including providing temporary use of non-downloadable software in the fields of animation, computer generated effects, computer generated scenes, special effects, complex multi-layered imaging, creation or manipulation of imagery outside the context of a live action shot in film making, image metamorphosis, integration of live-action footage with animation and/or computer generated effects, generation of imagery to create environments, inanimate objects, animals and/or creatures which are realistic, transforming physical world content, physical world objects and physical world environments into animated or virtual reality experiences, motion picture production, digital compositing and motion picture control elements featuring the blending of live action and computer generated scenes; designing, editing and developing digital graphics and special effects, including stretching, compressing, grading and colourising of digital imagery; design and development of computer software, including cloud computing software; design and development of computer game software; video and computer game design and development services; providing temporary use of on-line non-downloadable software development tools for the design and development of electronic games; providing temporary use of on-line non-downloadable software and applications for accessing streaming audio and video files, games, social networks, text files and multimedia files; application service provider, including, hosting, managing, developing, and maintaining applications, software, and web sites, in the fields of animation, computer generated effects, computer generated scenes, special effects, complex multi-layered imaging, creation or manipulation of imagery outside the context of a live action shot in film making, image metamorphosis, integration of live-action footage with animation and/or computer generated effects, generation of imagery to create environments, inanimate objects, animals and/or creatures which are realistic, transforming physical world content, physical world objects and physical world environments into animated or virtual reality experiences, motion picture production, digital compositing and motion picture control elements featuring the blending of live action and computer generated scenes; application service provider, including hosting applications for software to enable or facilitate the uploading, downloading, streaming, posting, displaying, blogging, linking, modifying, sharing or otherwise providing games, audio, visual or multimedia content over communication networks; platform as a service (paas); software as a services (saas); web hosting; providing online non-downloadable cloud computing software; graphic arts design; preparation of drawings (terms considered too vague by the International Bureau - rule 13 (2) (b) of the Regulations); technical support services, including, troubleshooting of computer software problems (terms considered too vague by the International Bureau - rule 13 (2) (b) of the Regulations); information, advisory and consultancy services relating to the aforementioned services
45 Legal services; security services for the physical protection of tangible property and individuals; personal and social services rendered by others to meet the needs of individuals; exploitation, licensing and protection of intellectual property rights, including exploitation, licensing and protection of copyright relating to films, scripts, printed matter, photographic prints, software, applications and programs for use with computers and other hardware, theatre productions, television shows, radio shows, music, audio, video, and entertainment; granting of licenses relating to the use, recording and copying of audio productions, visual productions, audio/visual content and multimedia content, software, programs and applications for use with computers and other hardware; granting licenses for reproduction, adaptation, distribution and commercialisation, including granting licenses for software, programs and applications for use with computers and other hardware, granting license for cinematic adaptation of a script, literary adaptation of a motion picture film and dramatic adaptation of a literary work; exploitation of film, television and other ancillary copyright in the field of merchandising; information, advisory and consultancy services relating to the aforementioned services
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Markenhistorie

Datum Belegnummer Bereich Eintrag
26. April 2023 2023/17 Gaz US RAW: Rule 18ter(2)(ii) GP following a provisional refusal
28. Juni 2022 2022/26 Gaz NZ RAW: Rule 18ter(2)(ii) GP following a provisional refusal
16. Februar 2022 2022/8 Gaz CA Ablehnung
13. April 2021 2021/22 Gaz AU RAW: Partial Ceasing Effect
09. März 2021 2021/11 Gaz NZ Ablehnung
18. Februar 2021 2021/7 Gaz GB Ablehnung
23. November 2020 2020/48 Gaz US Ablehnung
28. Mai 2020 2020/42 Gaz AU Eintragung

ID: 141557665