Holokit mixed reality for everyone

WIPO WIPO 2019

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Die Internationale Marke Holokit mixed reality for everyone wurde als Bildmarke am 28.06.2019 bei der Weltorganisation für geistiges Eigentum angemeldet.

Logodesign (Wiener Klassifikation)

#Kreise #Geometrische Körper #Kreise mit dunklen Flächen oder Teilen von Flächen #Prismen

Markendetails Letztes Update: 14. Juni 2023

Markenform Bildmarke
Aktenzeichen 1534990
Länder Kanada Großbritannien Japan
Basismarke US Nr. 88425562, 10. Mai 2019
Anmeldedatum 28. Juni 2019
Ablaufdatum 27. Juni 2022

Markeninhaber

3401 El Camino Real
Palo Alto CA 94306
US

Markenvertreter

1180 Avenue of the Americas, Floor 8 New York NY 10036 US

Waren und Dienstleistungen

09 Mixed reality headsets; augmented reality headsets; augmented reality headsets and viewers; headsets for virtual reality games; headsets for augmented reality games; headsets for computer games; headsets for video games; virtual reality headsets for use in visualization, manipulation, immersion and integration of audio, video, text, binary, still images, graphics and multimedia files; handheld virtual reality controllers; handheld augmented reality controllers; handheld mixed reality controllers; handheld controllers for computer games; handheld controllers for video games; handheld controllers for computer games; computer peripherals; wearable computers; wearable computer peripherals; computer peripherals for mobile devices for remotely accessing and transmitting data; computer peripherals for displaying data and video; wearable computing devices comprised primarily of software and display screens in order to enable virtual reality, mixed reality and augmented reality world experiences; carrying cases and holders for use with virtual reality, mixed reality, and augmented reality headsets; apparatus for recording, transmission or reproduction of sound, images, or data; electronic and optical communications instruments and components, namely, display screens for virtual reality visualization, manipulation, immersion and integration of audio, video, text, binary, still images, graphics and multimedia files; eyewear; 3D eyewear; eyeglasses; optical devices, namely, eye pieces for helmet mounted displays; optical glasses; optical lenses; spectacles; 3D spectacles; hologram apparatus; hologram glasses; holographic apparatus for projecting holographic video, still images, graphics and multimedia files; goggles for enabling virtual reality, augmented reality, and mixed reality world experiences; virtual reality glasses; augmented reality glasses; mixed reality glasses; motion tracking sensors for virtual reality, augmented reality, and mixed reality technology; motion tracking sensors for augmented reality, augmented reality, and mixed reality technology; digital media streaming devices; earphones; headphones; video display software; video display hardware, namely, video drivers for video eyewear; wearable peripherals namely, configurable head-mounted displays; augmented reality computer hardware; virtual reality computer hardware; augmented reality computer hardware; mixed reality computer hardware; augmented reality game computer hardware; mixed reality game computer hardware; virtual reality, augmented reality and mixed reality game computer hardware; software and firmware for operating system programs; software for controlling the operation of audio and video devices; video and computer game programs; interactive entertainment software; gesture recognition software; computer software; virtual, augmented, and mixed reality software for use in enabling, to provide virtual reality experiences; game software for wireless devices; game software for handheld electronic devices; electronic game software; electronic game software; virtual reality software; augmented reality software; mixed reality software; video game software; interactive multimedia computer game programs; downloadable electronic game programs; computer game software; software for integrating electronic data with real world environments for the purposes of entertainment, education, gaming, communicating, and social networking; software for ordering and/or purchasing goods and services; software for wireless content, data and information delivery; software for creating, managing and accessing groups within virtual communities; software for navigating a virtual reality environment; software for use in enabling to provide virtual reality and augmented reality experiences; virtual reality software for object tracking, motion control and content visualization; augmented reality software for object tracking, motion control and content visualization; virtual reality software for users to experience virtual reality visualization, manipulation and immersion; augmented reality software for users to experience augmented reality visualization, manipulation and immersion; virtual reality software for operating virtual reality headsets; augmented reality software for operating augmented reality headsets; virtual reality software for interactive entertainment; augmented reality software for interactive entertainment; headsets; software for recording, storing, transmitting, receiving, displaying and analyzing data from wearable computer hardware; software, namely, software for setting up, operating, configuring, and controlling wearable computer hardware and wearable computer peripherals; software for developing and interfacing with virtual reality software; virtual reality game software; software for setting up, configuring, viewing and running virtual reality software on computers, game consoles, smartphones, and mobile devices; computer hardware; operating system software; computer software for virtual reality visualization, manipulation, immersion and integration of audio, video, text, binary, still images, graphics and multimedia files; software for social networking; software for social networking for interacting and messaging others; software for creating, managing, and interacting with an online community; magnetically encoded gift cards; software development tools; software for use as an application programming interface (API); computer software for use as an application programming interface (API) for use in building software applications; application programming interface (API) for software which facilitates online services for social networking and for data retrieval, upload, download, access and management (Terms too vague in the opinion of the International Bureau – Rule 13 (2) (b) of the Common Regulations); software for organizing, searching for and managing events; software for creating, editing, uploading, downloading, accessing, viewing, posting, displaying, tagging, blogging, streaming, linking, annotating, indicating sentiment about, commenting on, embedding, transmitting, and sharing or otherwise providing electronic media or information via computer and communication networks; software for modifying and enabling transmission of images, audio, audio visual and video content and data; software for the collection, managing, editing, organizing, modifying, transmission, sharing, and storage of data and information; computer software for sending and receiving electronic messages, alerts, notifications and reminders; software, firmware and hardware for use in visual, voice, audio, motion, eye and gesture tracking and recognition; hardware and software for operating sensor devices; electronic sensor devices, cameras, projectors, and microphones for gesture, facial, and voice detection, capture and recognition; hardware and software for detecting objects, user gestures and commands; software and firmware for controlling, configuring and managing controllers; software and firmware for enabling electronic devices to share data and communicate with each other; software for tracking motion in, visualizing, manipulating, viewing, and displaying augmented and virtual reality experiences; computer operating system software; software driver programs for electronic devices for enabling electronic devices to communicate with each other; cameras; batteries; battery chargers; battery packs; remote controls for mobile electronic devices; electrical audio and speaker cables and connectors; audio speakers; microphones; audio receivers; audio transmitters; head-mounted video display; receivers of electronic signals; video receivers; wireless transmitters and receivers for reproduction of sound and signals; electric sensors; sensors for monitoring physical movements; software in the nature of a mobile application; SIM cards; software for processing images, graphics, audio, video, and text; messaging software; software for facilitating and arranging for the financing and distribution of fundraising and donations; software for online charitable fundraising services and financial donation services; audio and visual headsets for use in playing video games; bags and cases specially adapted for holding mobile electronic devices, namely, audio and visual headsets for use with playing video games; briefcases, backpacks and carrying cases for mobile electronic devices, namely, audio and visual headsets for use with playing video games; holders, armbands, clips and carrying cases specially adapted for mobile electronic devices
28 Video game interactive remote control units; wearable peripherals for playing video games in the nature of head-mounted displays specially adapted for computers, tablet computers, mobile devices, and mobile telephones; game controllers for computer games; hand-held units for playing electronic, computer, interactive, and video games; gaming devices, namely, gaming machines with or without video output for playing computer games and video games; mobile gaming devices, namely, gaming machines with or without video output for playing computer games and video games; apparatus for electronic games other than those adapted for use with an external display screen or monitor; apparatus for electronic games adapted for use with an external display screen or monitor; bags specially adapted for handheld video games and video game consoles; game controllers in the nature of keyboards for computer games; games adapted for use with television receivers; gaming headsets adapted for use in playing video games; video game interactive hand held remote controls for playing electronic games; handheld electronic virtual reality controllers for use with video games, computer games, and interactive multimedia games; handheld electronic augmented reality controllers for use with video games, computer games, and interactive multimedia games; bags and cases specially adapted for holding mobile electronic devices, namely, handheld video games, video game controllers, controllers for computer games, hand-held units for playing electronic, computer, interactive, and video games; briefcases, backpacks and carrying cases for mobile electronic devices, namely, handheld video games, video game controllers, controllers for computer games, hand-held units for playing electronic, computer, interactive, and video games; controls for mobile electronic devices, namely, remote controls for handheld video games, computer games, audio and visual headsets for use with playing video games, hand-held units for playing electronic, computer, interactive, and video games; faceplates for mobile electronic devices, namely, hand-held units for playing electronic, computer, interactive, and video games; protective covers and cases for mobile electronic devices, namely, hand-held units for playing electronic, computer, interactive, and video games; protective sleeves for mobile electronic devices, namely, hand-held units for playing electronic, computer, interactive, and video games; wall mounts for mounting mobile electronic devices, namely, hand-held units for playing electronic, computer, interactive, and video games; stands for mobile electronic devices, namely, hand-held units for playing electronic, computer, interactive, and video games; holders for mobile electronic devices, namely, hand-held units for playing electronic, computer, interactive, and video games
41 Entertainment services, namely, providing online games and wireless mobile game; providing online computer games and interactive games; entertainment services, namely, providing temporary use of non-downloadable augmented reality, virtual reality, and mixed reality computer game; virtual reality game services provided online from a computer network; augmented reality game services provided online from a computer network; mixed reality game services provided online from a computer network; entertainment services, namely, providing online augmented reality games, online augmented reality content in the nature of augmented reality experiences, and interactive entertainment in the nature of online video games, online computer games, online interactive multimedia games, online non-downloadable interactive motion pictures featuring topics of general interest, online non-downloadable interactive videos featuring topics of general interest, interactive television in the nature of a continuing general interest shows broadcast over the Internet, and interactive digital multimedia content in the nature of virtual, augmented and mixed reality, all provided on-line from a computer network (Terms too vague in the opinion of the International Bureau – Rule 13 (2) (b) of the Common Regulations); providing a computer game for use network-wide by network users; providing online virtual reality games; providing online augmented reality games; entertainment services, namely, providing online video games; entertainment services, namely, providing online virtual reality environments in which users can interact for recreational and business purposes; entertainment services, namely, providing online augmented reality environments in which users can interact for recreational and business purposes (Terms too vague in the opinion of the International Bureau – Rule 13 (2) (b) of the Common Regulations); providing information about online computer games and video games via computer or communication networks; arranging and conducting competitions for video gamers and computer game players in the field of video and computer games; facilitating events for video gamers and computer game players, namely, organization of video and computer game competitions; entertainment services, providing temporary use of non-downloadable computer games; providing a website through which people locate information about tournaments, events, and competitions in the video and computer game field (Terms too vague in the opinion of the International Bureau – Rule 13 (2) (b) of the Common Regulations); entertainment services, namely, facilitating interactive and multiplayer and single player game services for games played via the internet or communications networks; providing information about video games, electronic or interactive multimedia games via the internet or communications networks; entertainment services, namely, facilitating events for players of electronic or interactive multimedia games in the nature of organizing computer gaming contests, games, tournaments, exhibitions, competitions, and events; education services in the field of augmented reality, virtual reality, mixed reality computer games; education services in the field of video games; providing online resources for software developers, namely, blogs featuring software and game development information, non-downloadable tutorial videos, non-downloadable informational videos, electronic assets in the nature of non-downloadable digital documents, non-downloadable audible content, and non-downloadable motion pictures, online publications in the nature of guide books featuring software development information, and online publications in the nature of e-books and educational articles featuring software and game development information (Terms too vague in the opinion of the International Bureau – Rule 13 (2) (b) of the Common Regulations); organizing contest and incentive award programs for software developers to demonstrate excellence in the field of software development (Terms too vague in the opinion of the International Bureau – Rule 13 (2) (b) of the Common Regulations); online journals, namely, blogs in the fields of virtual reality, augmented reality, mixed reality, video games, computer games, interactive multimedia games, interactive motion pictures, interactive videos, interactive television and interactive digital multimedia content, software development, social networking; organizing exhibitions and events in the field of interactive entertainment, virtual reality, mixed reality and augmented reality, consumer electronics and video game entertainment industries for cultural or educational purposes (Terms too vague in the opinion of the International Bureau – Rule 13 (2) (b) of the Common Regulations); arranging and conducting educational conferences; organizing exhibitions and events in the field of software development for educational purposes; educational services, namely, organizing and conducting conferences and seminars in the fields of virtual reality, mixed reality, and augmented reality; providing computer, electronic and online databases in the field of entertainment; providing online computer and video games; entertainment services, namely, arranging and conducting of competitions for encouraging use and development of interactive entertainment, virtual reality, mixed reality, augmented reality, and video game entertainment software and hardware; organizing exhibitions and events for cultural, educational, or entertainment purposes; online electronic publishing of video games, computer games, interactive multimedia games, virtual reality games, augmented reality games, mixed reality games, interactive motion pictures, interactive videos, interactive television and interactive digital multimedia content in the nature of virtual, augmented and mixed reality; production of video; augmented reality video production; virtual reality video production; multimedia production services
42 Design and development of new products for others; design and development of computer games for others; design and development of virtual reality, augmented reality, and mixed reality computer games and video game for others; consultancy in the field of hardware and software design and development; consultancy in the field of virtual reality, augmented reality, and mixed reality, computer game, and video game hardware and software design and development; design and development of computer hardware and software; design and development of mixed reality hardware and software; design and development of virtual reality hardware and software; design and development of augmented reality hardware and software; design and development of video game hardware and software; software development; hardware development; computer game development; design and development of interactive multimedia software; scientific and technological services and research and design relating thereto; online non-downloadable cloud computing software for virtual, augmented, and mixed reality applications and environments; software as a service (SAAS) services featuring software for augmented reality, virtual reality, and mixed reality computer games; software as a service (SAAS) services featuring software for sending and receiving electronic messages, notifications and alerts; hosting of digital content on the Internet; providing online sites that give users the ability to upload, modify and share software, video game content, information, experiences and data for the purpose of computer software and hardware development in the field of computer games; providing online sites that give users the ability to upload, modify and share software, video game content, information, experiences and data for the purpose of computer software and hardware development in the field of augmented reality, mixed reality, and virtual reality applications; providing online sites that give users the ability to upload, modify and share software, video game content, information, experiences and data for the purpose of computer software and hardware development in the field of augmented reality, mixed reality, and virtual reality computer games; production of computer software
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Markenhistorie

Datum Belegnummer Bereich Eintrag
09. Juni 2023 2023/24 Gaz US RAW: Total Ceasing Effect
24. März 2022 2022/13 Gaz JP RAW: Rule 18ter(2)(ii) GP following a provisional refusal
12. Oktober 2021 2021/42 Gaz CA Ablehnung
15. Juli 2021 2021/28 Gaz JP Ablehnung
21. Januar 2021 2021/3 Gaz GB RAW: Rule 18ter(2)(ii) GP following a provisional refusal
27. Juni 2020 2020/27 Gaz GB Ablehnung
28. Juni 2019 2020/22 Gaz US Eintragung

ID: 141534990