09
Computer hardware and devices; computer software;
downloadable software; computer application software for
smart phones, mobile phones, smart televisions and handheld
electric communication devices; computer programs; software
languages; operating and control systems; computer software
packages and products; bluetooth communication apparatus;
internet-of-things (iot) hardware and software;
non-downloadable software for the internet of things (iot);
computer hardware modules for use in internet of things
(iot) electronic devices; sensors for the internet of
things; computer software for use to connect and control
internet of things (iot) electronic devices; computer
software and firmware used to allow electronic devices to
share data and communicate with each other; electronic
device software drivers that allow computer hardware and
electronic devices to communicate with each other; software
for managing machine-to-machine (m2m) and internet of things
(iot) communications and interactions; software for
providing machine-to-machine (m2m) and internet of things
(iot) communication integration services, namely, the
integration of disparate computer systems, networks,
hardware and software through the application of wireless
communication technology to facilitate machine-to-machine
(m2m) and internet of things (iot) communication via web
based browsers, personal digital assistants, mobile phones,
embedded microprocessors, sensors and other electronic
devices; computer application software for handheld wireless
devices, namely, software for controlling, integrating,
operating, connecting, and managing voice controlled
information devices, namely, cloud-connected and
voice-controlled smart consumer electronic devices and
electronic personal assistant devices; computer software for
use in providing retail and ordering services for a wide
variety of consumer goods
38
Telecommunications and information technology services,
namely, transmission of voice, audio, video, images,
information, data and other content by telecommunications
networks, wireless communications networks, the internet,
fiber-optic communications networks, and other computer data
networks; providing multiple user interactive access to a
global communications network; providing telecommunications
connections to the internet and other computerized
communications, data and wireless networks; providing
multi-user access to a wireless communications network;
telecommunications gateway services, namely, providing a
gateway for connecting between independent
telecommunications and computer networks for sharing of
internet traffic; wireless telecommunications services,
namely, the wireless transmission of voice and data;
telecommunications services, namely, providing voice over
internet protocol services (voip); machine to machine (m2m)
telecommunications services; internet of things (iot)
telecommunications services; providing electronic
transmission of data and information to wirelessly connected
machine to machine (m2m) devices, network-connected devices
and to internet connected devices comprising the internet of
things (iot); electronic transmission of data on wireless
networks for machine to machine (m2m) and iot services and
connected devices; providing machine-to-machine (m2m) and
internet of things (iot) communication integration services,
namely, the integration of disparate computer systems,
networks, hardware and software through the application of
wireless communication technology to facilitate m2m and iot
communication via web based browsers, personal digital
assistants, mobile phones, embedded microprocessors, sensors
and other electronic devices; providing access to an
internet website portal in the field of entertainment
41
Entertainment services; entertainment services in the nature
of sport; entertainment services in the nature of
development, creation and production of multimedia
entertainment content ancillary to television, video and
live content programs; providing information, news, and
commentary in the field of current events, entertainment,
cultural events, news, sports, entertainment and physical
fitness; organisation and conducting of competitions and
games; information services in the field of entertainment
and sport; internet based games
42
Creating, development and design of computer programs and
computer software, including for the internet of things
(iot); design, development and maintenance of computer
software in the field of natural language, speech, language,
voice recognition, and intent fulfilment; software as a
service (saas) featuring computer software used for
communicating with electronic devices; computer software for
use in providing retail and ordering services for a wide
variety of consumer goods; software as a service (saas)
featuring computer software for use to connect and control
internet of things (iot) electronic devices, sensors and
other applications connected to the internet and other
communications networks; software as a service (saas)
featuring computer software for connecting, operating,
integrating, controlling, and managing networked consumer
electronic devices, and lighting products via wireless
networks; application service provider (asp) services
featuring software for controlling, integrating, operating,
connecting, and managing voice controlled information
devices, namely, cloud-connected and voice-controlled smart
consumer electronic devices and electronic personal
assistant devices; computer services, namely, providing
remote management of devices via computer networks, wireless
networks or the internet; non-downloadable software and
cloud platform that routes and transmits data between
connected devices, applications, and data platforms;
non-downloadable software and cloud platform for collecting,
storing, analyzing, and providing internet of things (iot)
business intelligence; non-downloadable software and cloud
platform for collecting, connecting, transmitting and
analyzing machine-to-machine data from and between connected
devices, applications, and computer networks;
non-downloadable software and cloud platform for
machine-to-machine networks for data connectivity, device
management, configuration, provisioning, management,
integration and control of internet of things (iot) devices;
non-downloadable software and cloud platform for developing,
deploying, installing, configuring, operating, monitoring
and managing machine-to-machine applications; cloud
computing featuring software for connecting, operating and
managing networked devices via wireless or wired networks;
cloud computing featuring software for connecting, operating
and managing networked devices in the internet of things;
cloud computing featuring software for managing
machine-to-machine applications and machine-to-machine
networks
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