09
Software; computers; electronic telecommunication
apparatus; scientific and electronic apparatus for
measuring movement (not for medical use); tablets; chips
(computer hardware); connected bracelets (measuring
instruments); smart glasses and headsets; glasses and
helmets for virtual or augmented reality or 3D; electronic
circuits; video games (software); signal transmitters;
memory cards (computer hardware); motion detecting
equipment and apparatus; medical and training simulators;
interfaces (computers); brain-machine (computer)
interfaces; brain-body (computer) interfaces; Scientific,
photographic, cinematographic, optical, measuring,
signaling, checking (supervision), life-saving and teaching
apparatus and instruments; apparatus and instruments for
conducting, switching, transforming, accumulating,
regulating or controlling electricity; capture and/or entry
apparatus for recording, transmitting and/or reproducing
sound, images, data and/or electrical,
electroencephalographic, biometric or optical signals;
optical sensors, image sensors, position sensors, motion
sensors, trajectory sensors, speed sensors; monitors
(hardware), video monitors; audio and video headsets;
magnetic recording media, sound recording disks; compact
disks, DVDs and other digital recording media; calculating
machines, data processing equipment, computers; software,
especially virtual or augmented reality or 3D software;
computer programs; electronic apparatus and instruments for
assistance with driving vehicles; electronic devices and
instruments for monitoring the condition of the driver of a
vehicle, especially for detecting signs of fatigue or driver
intentions; electronic devices and instruments assisting in
learning body movements and sports activities and
disciplines not for medical use (especially dance,
athletics, golf, shooting, racket sports); devices and
equipment for measuring movement; augmented reality and
virtual interfaces; devices and equipment (computer
materials) for capturing movements; interfaces in 3D;
electronic apparatus for detection of intentionality with
brain-body or brain-machine interfaces; clothing with
additional brain-body or brain-machine interface functions;
clothes with integrated virtual reality, augmented or 3D
systems
10
Surgical and medical apparatus and instruments; electronic
apparatus and instruments for assisting in learning of body
movements and sports activities and disciplines for medical
use; medical apparatus and instruments, especially for
neuro-rehabilitation, for measuring, recording and
monitoring of brain activities, for measuring, recording and
analyzing of physiological and neurophysiological
parameters, for capturing of limb movements (arms, hands,
fingers, legs), for assisting the development of the motor
and cognitive system (processing of learning in the brain),
for body exercises, for neurostimulation for medical use,
for examining of motor and multi-sensory processes, and for
measuring, recording and monitoring of performance,
deficiencies, postures, movements and body balances;
rehabilitation and therapy apparatus, especially devices for
measuring strengths and movements and assisted physical
exercises for rehabilitation of hands, fingers, wrists,
arms, legs, knees, feet and ankles following neuromuscular
diseases or injuries in humans and animals
25
Clothing; footwear; headwear; hats; hat frames
[skeletons]; combinations (clothing); sports clothing;
exercise clothing; cuffs (clothing); knitted caps, hoods;
caps; headbands; visors (headwear)
28
Games; toys; toy bracelets; goggles and headsets (toys);
electronic toys, video game apparatus for simulation;
simulators (toys), drones (toys), robots (toys), video game
apparatus; toys with brain-body or brain-machine interface
apparatus; toys with augmented and virtual reality
apparatus; toys with 3D apparatus
35
Business data collection service in the field of movement
and intentionality of people and animals
41
Education; training; entertainment; sporting and cultural
activities using among others virtual or augmented reality;
sporting and cultural activities using among others 3D;
education and training in the use of brain-body or
brain-machine interfaces and apparatus; organization of
seminars, congresses and conferences; fitness center
services; entertainment services
42
Scientific and technological services as well as related
research and design services; industrial analysis and
research services; design and development of computer
hardware, software and chips; research in the fields of
movement and intentionality of people and animals; storage
and scientific analysis of data in the fields of movement
and intentionality of people and animals; research
services, programming services for apparatus interfacing
with the brain; scientific research and development
services for using systems with virtual or augmented reality
or in 3D; scientific research and development services for
using brain-body or brain-machine interfaces
44
Medical, therapeutic, physiotherapy and health services;
medical diagnostic and therapeutic rehabilitation services;
medical services in neuro-rehabilitation, motor system
development and neurostimulation; provision of medical
information in relation to therapeutic services,
physiotherapy, diagnosis, neuro-rehabilitation, motor system
development assistance, and/or neurostimulation; medical,
therapeutic, physiotherapy and health services provided
using augmented or virtual reality or 3D systems; medical,
therapeutic, physiotherapy and health services provided
through brain-body or brain-machine interface systems
Die Bezeichnungen wurden automatisch übersetzt. Übersetzung anzeigen