EPIC GAMES STORE

WIPO WIPO 2019

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Die Internationale Marke EPIC GAMES STORE wurde als Bildmarke am 03.07.2019 bei der Weltorganisation für geistiges Eigentum angemeldet.

Logodesign (Wiener Klassifikation)

#Dreiecke, Linien, die einen Winkel bilden #Quadrilateralen #Ein Dreieck #Abwärts gerichtete Dreiecke #Rechtecke #Ein Viereck #Vierecke mit einem oder mehreren Dreiecken oder Linien, die einen Winkel bilden (geben Sie den Inhalt an) #Vierecke mit anderen Inschriften #Quadrilaterale mit dunklen Flächen oder Teilen von Flächen

Markendetails Letztes Update: 12. Juli 2021

Markenform Bildmarke
Aktenzeichen 1506684
Länder Australien Schweiz Kolumbien Südkorea Neuseeland Russland Singapur
Basismarke US Nr. 88258787, 11. Januar 2019
Anmeldedatum 03. Juli 2019
Ablaufdatum 03. Juli 2029

Markeninhaber

620 Crossroads Boulevard
Cary NC 27518
US

Markenvertreter

301 Fayetteville Street, Suite 1400 Raleigh NC 27601 US

Waren und Dienstleistungen

09 Video game software; computer game programs; computer game programs and computer game software; computer programs and computer software for interactive games; downloadable computer game software for portable media players; downloadable computer game software for wireless mobile devices; electronic game software for wireless devices; downloadable computer game software for network communications apparatuses; downloadable computer game software for multi-media smart phones; virtual reality game software; augmented reality game software; augmented reality software for use in mobile devices for integrating electronic data with real world environments for the purposes of entertainment; augmented reality software for use in mobile devices for integrating electronic data with real world environments for the purposes of entertainment
35 On-line retail store services featuring game software, video games, computer games, and game programs; electronic commerce services, namely, providing on-line retail store services featuring computer software and games
38 Entertainment services, namely, providing webcasts in the fields of games, video games and e-sports (terms considered too vague by the International Bureau - rule 13 (2) (b) of the Common Regulations); Audio and video broadcasting services over the Internet in the fields of games, video games and e-sports; Video broadcasting and transmission services via the Internet, featuring games, video games and e-sports; Video broadcasting services over the Internet or other communications network featuring the uploaded, posted and tagged videos of others in the fields of games, video games and e-sports; Network services, namely, electronic delivery, transmission, streaming, downloading and caching of audio, visual and multimedia content featuring games, video games, and e-sports via global and local computer networks (terms considered too vague by the International Bureau - rule 13 (2) (b) of the Common Regulations); audio, video and multimedia broadcasting content featuring games, video games, and e-sports via global and local computer networks; Webcasting services content featuring games, video games, and e-sports via global and local computer networks; Providing online forums and chatrooms for users to post, search, watch, share, review, rate, critique, recommend and comment on events, activities, and on audio, visual, and multimedia content related to games, video games, and e-sports, via global and local computer networks; Streaming of audio, visual and multimedia content material on the Internet via a website, namely, live-streaming audio, visual and multimedia content featuring games, video games, and e-sports; Providing on-line forums for transmission of messages among computer users in the fields of games, video games, and e-sports
41 Entertainment services, namely, providing information about video games; providing online virtual reality games; entertainment services, namely, providing on-line computer games, tips and strategies for computer games and news concerning computer games, provided by means of the internet; multimedia publishing of games; providing online augmented reality games; providing on-line computer, video and electronic games from a computer network
42 Developing customized web pages featuring user-defined video game information; providing customized on-line web pages and data feeds, featuring user-defined information, which includes blog posts, new media content, other on-line content, and on-line web links to other websites in the fields of games, video games, and e-sports, and which excludes social networking services; computer services, namely, creating an on-line community for registered users to learn from peers, share their views, opinions, comments, input and support in the fields of games, video games, and e-sports (terms considered too vague by the International Bureau - rule 13 (2) (b) of the Common Regulations)
45 Online social networking services in the fields of games, video games, and e-sports provided via a website
Die Bezeichnungen wurden automatisch übersetzt. Übersetzung anzeigen

Markenhistorie

Datum Belegnummer Bereich Eintrag
06. Juli 2021 2021/28 Gaz KR RAW: Rule 18ter(2)(ii) GP following a provisional refusal
26. November 2020 2020/48 Gaz CH Ablehnung
25. November 2020 2020/48 Gaz KR Ablehnung
08. September 2020 2020/37 Gaz CO Ablehnung
23. Juli 2020 2020/31 Gaz AU Ablehnung
15. Juli 2020 2020/34 Gaz SG RAW: Rule 18ter(2)(ii) GP following a provisional refusal
02. Juli 2020 2020/28 Gaz RU RAW: Rule 18ter(2)(ii) GP following a provisional refusal
29. Mai 2020 2020/23 Gaz NZ RAW: Rule 18ter(2)(ii) GP following a provisional refusal
28. Mai 2020 2020/23 Gaz RU Ablehnung
07. Februar 2020 2020/7 Gaz SG Ablehnung
22. Januar 2020 2020/5 Gaz NZ Ablehnung
03. Juli 2019 2019/51 Gaz US Eintragung

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