09
Computer software; computer application software for mobile
telephones; application software for social networking
services via internet; computer software to enable
uploading, downloading, accessing, posting, displaying,
editing, tagging, blogging, streaming, linking, sharing or
otherwise providing electronic media or information via
computer and communication networks; software for sending
and receiving electronic messages, graphics, images, audio
and audio visual content via global communication networks;
software for the collection, editing, organising, modifying,
transmission, storage and sharing of data and information;
computer software for accessing, browsing and searching
online databases; personal information management software;
data synchronisation software; electronic sports training
simulators [computer hardware and software-based teaching
apparatus]; magnetic data carriers, compact discs, DVDs; usb
flash drives
35
Marketing, advertising, and promotional services; market
research and information services; promoting the goods and
services of others via computer and communication networks;
facilitating the exchange and sale of services and products
of third parties via computer and communication networks;
providing online marketplaces for sellers of goods and/or
services; providing online facilities for connecting sellers
with buyers; providing online facilities featuring
information for consumers in the field of gifts; business
networking
41
Organisation of sports events in the field of football;
services for the organisation of football events; wagering
services; football pools services; providing information in
the field of entertainment and secondary, collegiate, social
and community interest groups, from electronic and online
databases; entertainment services, namely facilitating
interactive and multiplayer and single player game services
for games played via computer or communication networks;
providing information in relation to computer games and
video games online via computer networks or communications
networks; provision of education provided on-line from a
computer database or via the internet or extranets;
information about entertainment and entertainment events
provided via online networks and the internet; sports
tuition, coaching and instruction; personal trainer
services; publication of educational teaching materials
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