UNITY

WIPO WIPO 2015

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Die Internationale Marke UNITY wurde als Wortmarke am 22.12.2015 bei der Weltorganisation für geistiges Eigentum angemeldet.

Markendetails Letztes Update: 30. August 2021

Markenform Wortmarke
Aktenzeichen 1294494
Länder China Europäische Gemeinschaft Indien Japan Mexiko Russland Ukraine
Basismarke US Nr. 86854547, 18. Dezember 2015
Anmeldedatum 22. Dezember 2015
Ablaufdatum 22. Dezember 2025

Markeninhaber

Niels Hemmingsens Gade 24
1153 Copenhagen K
DK

Markenvertreter

IPLA, LLP, 4445 Eastgate Mall, Suite 200 US

Waren und Dienstleistungen

09 3D and 2D graphics software for use in creating multi-player game and non-game worlds; computer platform software for creating computer games, online games, multi-player computer games, interactive 3d game worlds, and mixed 3d and 2d content; computer editing software for editing images, sound and video; computer game software; computer software, namely, game engine software for video game development and operation; downloadable electronic game programs for social networking, namely, for posting, showing, or displaying information in the field of electronic gaming via the internet or other communications networks with third parties that may be accessed via the internet, computers, mobile phones, smart phones, tablet computers, and gaming consoles; virtual reality software for creating virtual and augmented reality experiences; computer software used to process mobile payments; computer software for the storage, transmission, verification, processing and authentication of credit and debit card and other payment and transaction information; computer software for ensuring the security of mobile payments; computer software for providing an online database in the field of transaction processing to upload transactional data, provide statistical analysis, and produce notifications and reports
35 Operating an online marketplace for sellers of goods and services in the field of computer games, online games, multi-player computer games, interactive 3d game worlds and computer game software; operating an online marketplace featuring computer platform software, editor extensions, tutorials, art packages and advanced script libraries for creating computer games, online games, multi-player computer games, and interactive 3d game worlds; business services, namely, providing an online network for developers to offer software development assets and services for sale and buy goods offered by others in the field of computer games, online games, multi-player computer games, interactive 3d game worlds and computer game software for the purpose of accelerating development; business networking services, namely, providing an online platform for matching game developers with game publishers; wholesale distributorships in the field of 3d graphics software for use in creating multi-play 3d game worlds; business monitoring and consulting services, namely, analyzing web sites, digital goods, namely, downloadable software, mobile applications and digital media, digital content, and the applications of others to provide strategy and insight regarding marketing, sales, purchasing decisions, and product design; market research services relating to the collecting, tracking, analyzing, integrating, controlling, managing, displaying, and reporting of online and mobile application advertising and marketing information and data of digital content providers, namely, providing traffic metrics, statistics, user activity data, audience click traffic, website visit measurement, consumer purchasing and spending, and marketing and advertising reports; data analytics services, namely, analysis of advertising, marketing, sales, customers, product usage, and market trends and actions; arranging and conducting business conferences in the fields of computer software, software development, gaming, game development, virtual reality, augmented reality, technology, computer networking, advertising and business management, and publishing and distributing educational materials in connection therewith
41 Multimedia publishing of games; digital video, audio, and multimedia publishing services in the field of computer games, online games, multi-player computer games, interactive 3d game worlds and computer game software; open-access publishing services, namely, publication of electronic games; production of video and computer game software; providing information on-line relating to computer games and computer enhancements for game; entertainment services, namely, providing games and virtual and augmented reality environments for recreational, leisure or entertainment purposes; providing an internet website portal in the field of computer games and gaming; conducting educational conferences, seminars, workshops, lectures, webcasts, tv and radio programs, namely live and audio-visual presentations, all in the fields of computer software, software development, gaming, game development, virtual reality, augmented reality, technology, computer networking, advertising and business management, and publishing and distributing educational materials in connection therewith
42 Providing temporary use of on-line, non-downloadable software and applications for enabling service providers to optimize user monetization, marketing, and satisfaction; application service provider, namely, hosting, managing, developing, and maintaining applications, software and websites of others in the fields of advertising and marketing; providing temporary use of on-line non-downloadable cloud computing software for use in sending, receiving, transforming, transcoding, enhancing, securing, monetizing, measuring, recording and managing media over the internet and telecommunications networks, including video, audio and data; computer services, namely, cloud hosting provider services; cloud computing featuring software for use in database management; design and development of computer game software and virtual and augmented reality software; computer services, namely, creating an online virtual community for registered users to participate in discussions, get feedback from their peers, form virtual communities and engage in social networking services in the field of gaming and computer software development; providing cloud based software development services for building applications and games; providing on-line, non-downloadable virtual social games for use in virtual environments created for entertainment purposes; providing via a web site temporary use of non-downloadable software allowing web site users to upload, post and display online videos for sharing with others for entertainment purposes
Die Bezeichnungen wurden automatisch übersetzt. Übersetzung anzeigen

Markenhistorie

Datum Belegnummer Bereich Eintrag
12. August 2021 2021/32 Gaz JP RAW: Rule 18ter(2)(i) GP following a provisional refusal
07. April 2021 2021/18 Gaz RAW: Limitation
10. Februar 2020 2020/11 Gaz IN RAW: Rule 18ter(2)(ii) GP following a provisional refusal
15. August 2017 2017/39 Gaz RU RAW: Rule 18ter(2)(i) GP following a provisional refusal
20. Juni 2017 2017/27 Gaz CN Ablehnung
16. Juni 2017 2017/28 Gaz MX Ablehnung
27. März 2017 2017/15 Gaz IN Ablehnung
14. März 2017 2017/20 Gaz UA Ablehnung
27. Februar 2017 2017/27 Gaz EM RAW: Rule 18ter(2)(ii) GP following a provisional refusal
09. Februar 2017 2017/8 Gaz RU Ablehnung
29. September 2016 2016/42 Gaz JP Ablehnung
26. September 2016 2017/27 Gaz US RAW: Partial Ceasing Effect
01. September 2016 2016/38 Gaz EM Ablehnung
22. Dezember 2015 2016/12 Gaz US Eintragung

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