09
Computers and peripheral equipment thereof, auxiliary
equipment and accessories, such as monitors, disk drives,
printers, writers, recorders, drawing tablets, keyboards and
(remote) control equipment such as interactive control floor
pads or mats, computer game interactive remote control
units, computer game interactive hand held remote controls
for playing electronic games; computer programs and
software, including computer programs and software for games
and gaming, also via computer networks and electronic social
networks; data carriers, image and sound carriers; CD-ROM's
with registered software for games and gaming; gaming
apparatus, namely of CD-ROM's as well as (remote) control
devices; apparatus for recording and transmitting and
reproducing sound or images; magnetic data carriers,
recording discs; automatic vending machines and mechanisms
for coin-operated apparatus; cash registers, calculators,
data processing equipment and computers, fire-extinguishers,
computer and video games for personal use; magnetic
recording discs, optical recording discs, magnetic cards and
ROM cassettes for storing software in relation to computer
and video games for personal use; joysticks and parts of
computer game consoles; portable gaming equipment for use
with LCD screens; ROM cassettes for recording of computer
programs and other peripheral equipment for portable gaming
also for gaming
38
Telecommunication including providing high speed access to
area networks and a global computer information network,
including social networks, telecommunication networks as
well as providing multiple-user access to a global computer
information network also for the purpose of online
entertainment and gaming and providing user access to
computer programs in data and social networks also for the
purpose of online entertainment and gaming
41
Entertainment, including entertainment via internet and
social networks available on internet, also consisting of
providing games for online gaming and entertainment services
consisting of providing temporary use of non-downloadable
interactive games; online services for games and gaming;
online entertainment services in connection to tournaments,
championships, virtual reality sports and competitions and
retransmissions of games, where players play against each
other online
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