9
Digital video recorders; software and hardware for recording and playback of audio, video, animation and 3D sequences for use in the fields of entertainment, education, advertising, science, business, record-keeping or archiving; audio and video recordings featuring entertainment and educational subjects, namely, films, music, television programs, documentaries, news, comedy, variety shows, cartoons, video games, drama, general education, technology, science, history, pre-school, mathematics, biology, art, nature studies, and social studies with playback controls, interactive 3D navigation controls, editing controls, copying or referencing capability; computers; video game consoles, set-top boxes and adapters for use with televisions, with monitors or in portable electronic devices
28
Stand alone video game machines
41
Audio, video and 3D sequence recording services for others
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