TWITCH

EUIPO EUIPO 2014 Trademark registered

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The Union trademark TWITCH was filed as Word mark on 12/18/2014 at the European Union Intellectual Property Office.
It was registered as a trademark on 06/17/2015. The current status of the mark is "Trademark registered".

Trademark Details Last update: October 15, 2024

Trademark form Word mark
File reference 013589395
Application date December 18, 2014
Publication date January 15, 2015
Entry date June 17, 2015
Expiration date December 18, 2034

Trademark owner

350 Bush Street, 2nd Floor,
94104 San Francisco
US

Trademark representatives

7 Rue Guimard 1040 Brussels BE

goods and services

9 Computer software for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, encoding, decoding, displaying, formatting, organizing, storing, caching, transferring and streaming of data, text, games, game content, digital media, images, music, audio, video, movies and animations; application programming interface (API) software for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, encoding, decoding, displaying, formatting, organizing, storing, caching, transferring and streaming of data, text, games, game content, digital media, images, music, audio, video, movies and animations; computer software for electronic mail, messaging, chat and social networking; computer software for creating, displaying and sharing emoticons; software for purchasing and subscribing to digital media content; computer software development tools; software for developing and publishing applications for interactive streaming; software development kits (SDK's); software that enables users to designate specific content for future viewing; software for television (TV) programming; electronic game, music and movie streaming devices; computer hardware; computer hardware with specialized features for enhanced game playing; software for game consoles and controllers; game software; software for computer games; software for electronic games; video games; computer software; mobile application software; computer software for management and storage of digital media; character and voice recognition software; computer software for creating, placing, transmitting and measuring the effectiveness of advertisements; computer software for accessing, browsing and searching online databases; software for filtering internet searches; parental control software; downloadable audio, video and multimedia works; audio and video recordings; downloadable music, movies and documentaries; electronic publications featuring books, magazines, newspapers, periodicals, newsletters, journals and manuals on a variety of topics; software that allows gamers to live broadcast their games from a gaming console, or to watch games being played by others
35 Advertising and marketing; promoting the goods and services of others; retail services in the nature of computer software for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, encoding, decoding, displaying, formatting, organizing, storing, caching, transferring and streaming of data, text, games, game content, digital media, images, music, audio, video, movies and animations, application programming interface (API) software for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, encoding, decoding, displaying, formatting, organizing, storing, caching, transferring and streaming of data, text, games, game content, digital media, images, music, audio, video, movies and animations, computer software for electronic mail, messaging, chat and social networking, computer software for creating, displaying and sharing emoticons, software for purchasing and subscribing to digital media content, computer software development tools, software for developing and publishing applications for interactive streaming, software development kits (SDK's), software that enables users to designate specific content for future viewing, software for television (TV) programming, electronic game, music and movie streaming devices, computer hardware, computer hardware with specialized features for enhanced game playing, [software for] game consoles and controllers, game software, [software for] computer games, [software for] electronic games, video games, computer software, mobile application software, computer software for management and storage of digital media, character and voice recognition software, computer software for creating, placing, transmitting and measuring the effectiveness of advertisements, computer software for accessing, browsing and searching online databases, software for filtering internet searches, parental control software, downloadable audio, video and multimedia works, audio and video recordings, downloadable music, movies and documentaries, electronic publications featuring books, magazines, newspapers, periodicals, newsletters, journals and manuals on a variety of topics, software that allows gamers to live broadcast their games from a gaming console, or to watch games being played by others; online retail services in the nature of computer software for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, encoding, decoding, displaying, formatting, organizing, storing, caching, transferring and streaming of data, text, games, game content, digital media, images, music, audio, video, movies and animations, application programming interface (API) software for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, encoding, decoding, displaying, formatting, organizing, storing, caching, transferring and streaming of data, text, games, game content, digital media, images, music, audio, video, movies and animations, computer software for electronic mail, messaging, chat and social networking, computer software for creating, displaying and sharing emoticons, software for purchasing and subscribing to digital media content, computer software development tools, software for developing and publishing applications for interactive streaming, software development kits (SDK's), software that enables users to designate specific content for future viewing, software for television (TV) programming, electronic game, music and movie streaming devices, computer hardware, computer hardware with specialized features for enhanced game playing, [software for] game consoles and controllers, game software, [software for] computer games, [software for] electronic games, video games, computer software, mobile application software, computer software for management and storage of digital media, character and voice recognition software, computer software for creating, placing, transmitting and measuring the effectiveness of advertisements, computer software for accessing, browsing and searching online databases, software for filtering internet searches, parental control software, downloadable audio, video and multimedia works, audio and video recordings, downloadable music, movies and documentaries, electronic publications featuring books, magazines, newspapers, periodicals, newsletters, journals and manuals on a variety of topics, software that allows gamers to live broadcast their games from a gaming console, or to watch games being played by others; retail store services featuring clothing; retail store services featuring gaming videos, gaming hardware and game software; retail store services featuring downloadable audio, video, multimedia, emoticons, badges, images and chat colors; retail store services featuring virtual goods and merchandise; retail services in respect of enhancements and components within games; retail store services featuring consumer electronics, computer and communications hardware, software and electronic publications; promotional sponsorship of games, gamers, and gaming events; arranging sponsorships for others; administration and coordination of team leagues; administration and coordination of recreational opportunities for individuals who wish to participate in team leagues; providing a searchable website, portal, forum, application, and database where advertisers, marketers, and content providers can reach, engage, and interact with online users for the purposes of promotion or advertising; promoting the goods and services of others through placing advertising in conjunction with gaming
38 Streaming of digital media content on the Internet; streaming of games on the Internet; streaming of audio, video and audiovisual material on the Internet; video on demand services; providing user access to digital data and content in a data network; providing a website for live streaming gaming content, music, audio, video and animations; providing access to game-related information, audio, music, video and animation via websites; providing online forums, chat rooms, blogs, portals and online communities over the Internet; audio broadcasting; video broadcasting; electronic mail and messaging services; communications and telecommunications services; broadcasting and webcasting services; music and movie streaming and broadcasting services; transmission of news
41 Entertainment services, namely, providing online games; entertainment services, namely, providing online videos featuring games being played by others; entertainment services, namely, live performances; entertainment services, namely, live performances by game players; entertainment services, namely, providing a web site where users can access and view gaming-related information, music, videos, movies and animation; providing information and news relating to gaming and music; blogs featuring articles on gaming and gaming-related activities; arranging and conducting competitions for game players; providing online non-downloadable music; providing online videos featuring music; live music concerts; music production and publishing; entertainment services, namely, organizing and producing gaming and music events; organizing, conducting and operating game tournaments; organizing gaming leagues; organization of gaming competitions, including electronic, computer and video games; providing online news and information services; providing online news, articles, blogs, portals, webcasts, podcasts, information, commentary and strategies related to games, including electronic, computer and video games; providing games on social networks; providing enhancements within games, including electronic, computer and video games; publishing of game software; providing virtual environments in which users can interact through social games; providing virtual environments in which users can interact for recreational, leisure, or entertainment purposes; organizing software developer conferences; organizing conferences in the field of gaming, video gaming and digital content; education and training services in the field of software development; publishing of books, electronic books, magazines, periodicals, literary works, visual works, audio works, and audiovisual works; publishing of online works of others featuring user-generated text, audio, video, and graphics; providing a website featuring online publications; entertainment, education and training services; providing online entertainment and music tailored to viewer's programming preferences; arranging of contests and sweepstakes; providing non-downloadable movies and documentaries; providing information, news and commentary in the field of gaming and entertainment
42 Storage of electronic media, namely, images, text, video, and audio data; Providing online software and software as a service for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, encoding, decoding, displaying, formatting, organizing, storing, caching, transferring and streaming of data, text, games, game content, digital media, images, music, audio, video and animations; providing online software and software as a service for electronic mail, messaging, chat and social networking; providing online software and software as a service for creating, displaying and sharing emoticons; providing online software and software as a service for purchasing and subscribing to digital media content; providing online software and software as a service for software development; providing online software and software as a service for developing and publishing applications for interactive streaming; providing online software and software as a service to enable users to designate specific content for future viewing; providing online software and software as a service for television (TV) programming; online software and software as a service; providing online software and software as a service for management and storage of digital media; providing online software and software as a service for character and voice recognition; providing online software and software as a service for creating, placing, transmitting and measuring the effectiveness of advertisements; providing online software and software as a service for accessing, browsing and searching online databases; providing online software and software as a service for filtering internet searches; providing online software and software as a service for parental control enabling access to games, including electronic, computer and video games; consulting services in the field of gaming technology and graphics software; computer programming services; providing temporary use of non-downloadable computer software for enhancing computer performance, for operation of integrated circuits, semiconductors, computer chipsets and micro-processors, and for gaming purposes; providing temporary use of non-downloadable computer software for computer graphics; providing temporary use of non-downloadable game software; platform as a service (PaaS) featuring computer software platforms for gaming and graphic design; providing virtual computer systems and virtual computer environments through cloud computing; providing cloud computing services; computer services, namely cloud hosting provider services; providing virtual computer systems, graphics processing units (GPUs), and virtual computer environments through cloud computing; design and development of computer hardware, software and peripherals for others; Application service provider (ASP), namely, hosting computer software applications of others; hosting of third party content, photos, videos, audio, music, text, data, images, software, applications, games, web sites and other electronic works; hosting of digital content; computer hardware, software, application, and network consulting services; digital and electronic file data transfer from one format to another; provision of Internet and computer network search engines; graphic design services; design of advertisements and advertising material for others; Software as a Service (SAAS) featuring software for facilitating audio, video and digital content creation, subscription services and one-time purchases; creating an online community for computer users to participate in discussions, obtain feedback, form virtual communities, and engage in social networking; software maintenance, installation and update services; providing temporary use of non-downloadable analytics software, namely, software that provides statistics about the behavior of viewers of online advertising, videos, movies, music, pictures, images, text, photos, games, and other content; software as a service that allows gamers to live broadcast their games from a gaming console, or to watch games being played by others
45 Online social networking services; online social networking services, namely, facilitating social introductions or interactions among individuals; social networking services in the fields of entertainment, gaming and application development; providing an online social media platform; providing communication services, namely, social networking via the Internet and mobile communication devices for users to participate in online gaming, online games, online video games and online gaming applications; providing links to the websites of others in the area of social networking services where customers play online games; providing information about social networks where users participate in online gaming, online video games and online video gaming applications; social networking services, namely, providing virtual environments in which users can interact through social games for recreational, leisure or entertainment purposes; providing online social networking services, namely, an online portal for consumers to play online computer games and electronic games and access and share enhancements within games; online social networking services, namely, providing an online portal for consumers to share information relating to games provided online; providing information, news, commentary, education, tutorials and advice to users of a social networking platform in the field of games and gaming activities

Trademark history

Date Document number Area Entry
September 11, 2024 Extension, Trade mark renewed
January 7, 2021 Change Representative, Published
January 7, 2021 Change Representative, Published
July 15, 2020 Change Representative, Published
November 8, 2018 Transfer / Change of address, Published
January 30, 2015 Change Representative, Published
January 15, 2015 Change Representative, Published

ID: 11013589395