9
Data recording apparatus, data printers, automatic apparatus for identifying data carriers, including identity cards and credit cards, bank notes and coins; apparatus activated by means of the input of magnetic cards and/or microprocessor chip devices, machine-readable data carriers containing computer programs (included in class 9); printed, electronic circuits, the aforesaid goods exclusively in connection with automatic coin or token-operated gaming (amusement) machines and/or systems of automatic coin or token-operated gaming (amusement) machines, for use with external screens or monitors; amusement apparatus adapted for use with an external display screen or monitor; musical juke boxes; games consoles for connecting to an external screen or monitor, and control apparatus for games consoles; installations, equipment or parts thereof, for exchanging money, for securing money, processing money, including circulating money in connection with coin-operated gaming and amusement apparatus; money charging machines; electronic security apparatus and installations consisting thereof, in particular for buildings, enterprises, arcades, vehicles, ships, aircraft, coin-operated gaming and amusement apparatus, included in class 9; electric and electronic apparatus and instruments for statistical analysis for coin-operated automatic gaming and amusement machines, and for the development thereof (included in class 9); ticket dispensers for issuing prize vouchers and cash registers (automatic distribution machines)
28
Games (included in class 28), electronic darts, tables for indoor football, pool, snooker (games), coin and token-operated automatic gaming machines
37
Assembly and repair of coin-operated automatic gaming and amusement machines
41
Entertainment, namely providing of entertainment, amusement and relaxation services; amusement arcades with automatic entertainment machines