9
Computer game software; video game software; virtual reality game software; computer software for creating, customizing, displaying, manipulating, and storing digital avatars for use in online, computer and video games, virtual worlds and interactive games, and for delivery to and use on a variety of platforms and media, including computers, computer networks, mobile phones, handheld computers, and electronic devices; computer software for operating and maintaining a virtual world featuring digital avatars; computer software for use with set-top box games, computers, mobile phones, hand held computers, and with electronic devices; mobile phone face plates, handheld device face plates, screen savers, printed and electronic manuals distributed with the foregoing; downloadable digital avatars; computer hardware; computer software; networking and communications hardware and software; CDs, CD-ROMs, DVDs; digital, electronic, optical and magnetic data storage means; digital, electronic, optical and magnetic data recording means; data, sound, images, games, graphics, text, programs and information recordings data and instructional materials, all recorded magnetically, electronically, or optically; information, code, text, avatars and other media or multimedia, all being downloadable from a computer network or the Internet; publications being downloadable via computer and communication networks, including the Internet
35
Online or physical retail store services featuring digital self-representations for use in chat rooms, instant messaging or multiplayer gaming sessions; business related services; advertising and marketing services; business management; business administration; office functions
41
Licensing software to others for operating and maintaining a virtual world featuring digital self-representations for use in chat rooms, instant messaging or multiplayer gaming sessions
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