9
Computer peripherals; computer software for use in communications, namely, for providing access to a global computer communication network and for electronic mail; computer software in the fields of education and entertainment, namely, a full line of academic subjects and general reference materials; virtual reality software in the fields of education and entertainment, namely, a full line of academic subjects and reference materials, in International Class 9
28
Interactive video games of virtual reality comprised of computer hardware and software, and intructional manual sold as a unit for use in the field of interactive multimedia computer game programs and CD-ROMs; computer game and equipment, namely, game helmets, joysticks, game pads, game goggles and 3-D glasses, in International Class 28
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