07
Robots; accessories, parts and fittings for robots;
autonomous robots; robots for use in industry; robotic
handling apparatus
09
Scientific research and laboratory apparatus, educational
apparatus and simulators; social robots for educational or
teaching purposes; robotic electrical control apparatus;
computers; computer hardware; computer hardware for robots;
interactive terminals; interactive graphics screens;
interactive multimedia computer programs; scientific
apparatus; artificial intelligence apparatus; software;
software for robots; downloadable sound, music, image,
video, computer games and computer programs; computer
peripherals in this class adapted for use with robots;
peripherals adapted for use with computers; wireless
computer peripherals; computer accessories; wireless
computer peripherals in this class for use with robots;
interactive computer kiosks comprising computers, computer
hardware, computer peripherals and computer operating
software, for providing various services such as tourist
information services in multiple languages, interactive
shopping mannequin, storytelling, directory assistance in a
shopping mall, call centre interface, interactive
receptionist service in public spaces, interactive survey
bot; apparatus for recording, transmission, processing and
reproduction of sound, images or data; teaching apparatus;
sensors and detectors; language translating apparatus;
accessories, parts, fittings, and testing apparatus for all
the aforementioned goods; laboratory robots
10
Medical apparatus and instruments; physical therapy
equipment; therapeutic apparatus for children with autism;
speech therapy apparatus
28
Games and playthings; toy robots; social robots for hobby or
entertainment purposes; entertainment kiosk in the form of
an interactive computer kiosk for playing games with robots
35
Operating on-line marketplaces for buying, selling and
exchanging computer software and on-demand applications;
providing advertising services using 3d and animation
designs; on-line wholesale and retail store services
featuring downloadable sound, music, image, video, games and
computer programs
38
Telepresence services; providing facilities and equipment
for telepresence conferencing; teleconferencing and
telepresence communication services offered by means of a
kiosk; providing access to a virtual environment; provision
of on-line forums
41
Education and instruction; educational research;
entertainment services; interactive entertainment services;
linguistic education and training services; leasing of
user-programmable toy robots
42
Scientific and technological services and research and
design relating thereto, in particular for robotics;
industrial analysis and research services, in particular for
robotics; engineering services relating to robotics;
application service provider [ASP], namely, hosting computer
software applications of others; computer services, namely,
providing temporary use of non-downloadable software for
creating an on-line community for registered users to
participate in discussions, get feedback from their peers,
form virtual communities, and engage in social networking in
the field of software development; providing temporary use
of non-downloadable software; providing online resources for
software developers, namely providing software and sample
codes; computer engineering; software engineering;
scientific research; scientific laboratory services;
platform as a service [PaaS]; software as a service [SaaS];
advanced product research in the field of artificial
intelligence; animation design; hardware design; computer
hardware development; design and development of
computer-modelled versions of human beings using computer
animation for use in movies, television, Internet, games and
other applications; software research and development;
design and development of computer peripherals; computer
services, namely, providing temporary use of
non-downloadable software for creating an on-line community
for registered users to participate in discussions, get
feedback from their peers, form virtual communities, and
engage in social networking services in the field of social
robots; research and development of 3D content, 3D
technology and processes, stereoscopic 3D projection, 3D
animation technology, 3D processing power, 3D techniques,
and flexible forward and backward projection; hosting of a
virtual environment