NO ZOMBIES ALLOWED

WIPO WIPO 2012

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The International trademark NO ZOMBIES ALLOWED was filed as Word mark on 10/25/2012 at the World Intellectual Property Organization.

Trademark Details Last update: May 12, 2023

Trademark form Word mark
File reference 1153503
Countries Australia China European Community South Korea
Base trademark US No. 85609003, April 26, 2012
Application date October 25, 2012
Expiration date October 25, 2022

Trademark owner

139 Townsend Street,
3rd Floor
US

Trademark representatives

379 Lytton Avenue Palo Alto CA 94301 US

goods and services

09 Computer game software; video game software; downloadable video game software; video game software for use on mobile telephones, smart phones, pagers, mobile and hand held computers, PDAs, and other mobile and handheld communications devices; downloadable video game software for use on mobile telephones, smartphones, pagers, mobile and handheld computers, PDAs, and other mobile and handheld computers, PDAs, and other mobile and handheld communications devices; computer software, namely, software development tools for the creation of mobile and Internet applications and client interfaces; telecommunications and social networking software for use in connection with online social games and for transporting and aggregating voice, data and video communication across global computer networks; software for use on computers and mobile devices for creating virtual communities and for creating and interacting with other metagame players via digital personas and avatars; software for use on computers and mobile devices to enable uploading, posting, showing, displaying, tagging, blogging, or sharing electronic media or information regarding the fields of virtual communities, electronic gaming, entertainment and general interest via the Internet or other communications networks with third parties; downloadable virtual goods, namely, computer programs featuring clothing, accessories, land, buildings, objects, tools, characters and currency for use in online virtual worlds
35 Advertising services, namely, promoting the goods and services of others online and via mobile and handheld wireless communications devices; arranging and conducting incentive reward programs that promote the sale of goods and services of others; promoting the exchange of information and resources between and among registered participants in the field of social gaming to achieve personally-defined and group-defined goals, pursuits and challenges in the field of social gaming and online social gaming; retail store services, accessible via the internet or wireless communications networks, featuring downloadable sound, music, image, video, and game files, books, music, toys, games, clothing, and souvenir items; retail store services, accessible via the internet or wireless communications networks, featuring virtual goods, namely, clothing, accessories, land, buildings, objects, tools, characters, and currency for use in online virtual worlds
41 Entertainment services, namely, providing temporary use of non-downloadable video games via the internet or wireless communications networks; entertainment services, namely, providing online, non-downloadable virtual clothing, accessories, land, buildings, objects, tools, characters, and currency, for use in virtual environments created for entertainment purposes; providing an internet website portal in the field of computer games and gaming; providing information online relating to computer games and computer enhancements for games; entertainment services, namely, providing virtual environments in which users can interact through social games for recreational, leisure, or entertainment purposes; entertainment services, namely, organization of social gaming services; entertainment services, namely, providing non-downloadable audio, video and graphics to mobile communications devices via wireless networks and a global computer network; entertainment services, namely, conducting contests; on-line journals, namely, blogs featuring user-defined content regarding games, gaming, social networking, and virtual communities; providing an online magazine in the fields of mobile and wireless communications, wireless communications software, social networking, creating digital personas and avatars, mobile and online communication methods and services, video games, software, and online games; providing recognition and incentive awards whereby participants in augmented reality and social gaming can earn virtual rewards for demonstrating extraordinary skill or excellence regarding user-defined goals and group-defined goals

Trademark history

Date Document number Area Entry
May 6, 2023 2023/18 Gaz Deletion
April 22, 2015 2015/26 Gaz JP RAW: Second Part Fee Not Paid
January 22, 2015 2015/4 Gaz JP RAW: Rule 18ter(2)(ii) GP following a provisional refusal
March 31, 2014 2014/36 Gaz US RAW: Partial Ceasing Effect
March 3, 2014 2014/12 Gaz CN Rejection
February 6, 2014 2014/6 Gaz EM Rejection
December 3, 2013 2013/49 Gaz KR Rejection
October 3, 2013 2013/40 Gaz JP Rejection
June 26, 2013 2013/26 Gaz AU Rejection
October 25, 2012 2013/12 Gaz US Registration

ID: 141153503