9
Electric and electronic instruments and machines for casino gambling and gaming, namely, automated dispensing machines dispensing and accepting coins, paper money, tokens, magnetic strip cards, electronic tokens, memory cards, micro-processor cards, contactless chip cards, optical memory cards, chits, embossed cards, and read/write tickets, coin operated machines and machines operable with paper money, tokens, magnetic cards, micro-processor devices and chits, all for gambling and gaming; mechanisms for coin, currency and chit controlled machines, namely mounting parts for vending machines, money change machines, entertainment, gaming and gambling machines, operable with coins, paper money, tokens, magnetic strip cards, electronic tokens, memory cards, micro-processor cards, contactless chip cards, optical memory cards, chits, embossed cards, and read/write tickets; calculators for calculating transactions performed on machines operable with coins, paper money, tokens, magnetic strip cards, electronic tokens, memory cards, micro-processor cards, contactless chip cards, optical memory cards, chits, embossed cards, and read/write tickets; data printers, namely, computer printers, daisy wheel printers, dot matrix printers, impact printers, ink-jet color printers, laser printers, thermo printers; printed circuit boards; change machines, vending machines providing chits, coupons, and game cards; electric and electronic instruments and machines for casino gambling, gaming, amusement, entertainment, namely, slot machines, gaming machines, video slot machines, entertainment machines, betting machines, sports gaming machines, casino gambling machines, and structural parts therefor, namely, game symbol cylinders for slot machines, drop-down carousels, TV monitors, LCD-display monitors for gaming machines; all of the afore-mentioned instruments and machines also for networked use; games, namely, software featuring games for casino gaming, gambling, entertainment, amusement, and sports gaming machines; storage cassettes and storage cards for electronic pocket games; video game machines, namely slot machines provided with a TV monitor, a TFT monitor or a similar display monitor; prerecorded magnetic data carriers featuring electronic gaming information
28
Stand-alone video game machines featuring amusement, entertainment and sports themes; stand-alone coin-operated compact sports video game machines, featuring darts, soccer, pool-billiard, snooker, and shooting gallery games; hand consoles for electronic pocket games; toys, namely, stuffed toy animals, toy figures, toy vehicles.