European Union Trademark No. 002848802 (Word) Trademark register: EUIPO Status: registered

 
Word mark

GIOGIO'S BIZARRE ADVENTURE
The European Union Trademark for GIOGIO'S BIZARRE ADVENTURE (Word) was filed on 18.09.2002 for goods and services in class(es) 9, 16 and 28 at the European Union Intellectual Property Office (EUIPO). The current status of the trademark No. 002848802 GIOGIO'S BIZARRE ADVENTURE is 'registered'.


 
Trademark information
NameGIOGIO'S BIZARRE ADVENTURE
TypeWord
RegisterEuropean Union Intellectual Property Office (EUIPO)
 
Filing date18.09.2002
Registration date15.12.2003
Expiry date18.09.2022
 
Nice classes9, 16 and 28
OwnerKABUSHIKI KAISHA SHUEISHA trading as SHUEISHA INC.
 101-8050 Tokyo, JP
 
Representative
 28001 Madrid, ES
 
Goods and Services (the trademark is registered for the following goods and services)
Class 9 : Electronic, electric or mechanical amusement machines; game apparatus adapted for use with television receivers; CD-ROM players; apparatus for recording, transmission or reproduction of sound or images; video game software in the form of ROM cartridges, cassettes, tapes, magnetic and optical disks and printed circuit boards; video game software cartridges for handheld, self-contained electronic amusement apparatus with liquid crystal display; Internet games (downloadable); computers; computer programs; game programs; computer software for authorising access to an Internet web site; slot machines; money changing machines; token dispensers; vending machines; parts and fittings for all the aforementioned goods; mobile telephone tones (downloadable); digital music (downloadable) provided from the Internet; exposed movie films, exposed slide films, pre-recorded video tapes; pre-recorded video disks, records, pre-recorded audio tapes, pre-recorded audio disks, pre-recorded CD-ROMs; all included in this class.... More
Class 16 : Books; publications pertaining to video game strategy, bookshelf comics, trade paperbacks, hardcover collections of comics, graphic novels, trading cards; paper, cardboard and products made from these materials, not included in other classes; printed matter; photographs; stationery; adhesives for stationery or household purposes; artists' materials; paint brushes; instructional and teaching materials (except apparatus); manuals for computer software (sold with the software).... More
Class 28 : Electronic, electric or mechanical amusement machines; arcade type game machines; games and playthings; toys and dolls; game apparatus other than those coin-operated and those adapted for a use with television receivers only; handheld, self-contained electronic amusement apparatus with liquid crystal display; playing cards; parts and fittings for all the aforementioned goods; all included in this class.... More
 
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