European Union Trademark No. 002610764 (Word) Trademark register: EUIPO Status: registered

 
Word mark

ENTER THE MATRIX
The European Union Trademark for ENTER THE MATRIX (Word) was filed on 11.03.2002 for goods and services in class(es) 9, 28 and 41 at the European Union Intellectual Property Office (EUIPO). The current status of the trademark No. 002610764 ENTER THE MATRIX is 'registered'.


 
Trademark information
NameENTER THE MATRIX
TypeWord
RegisterEuropean Union Intellectual Property Office (EUIPO)
 
Filing date11.03.2002
Registration date27.08.2003
Expiry date11.03.2022
 
Nice classes9, 28 and 41
OwnerWarner Bros. Entertainment Inc.
 91522 Burbank,, California, US
 
Representative
 WC1X 8WB London, GB
 
Goods and Services (the trademark is registered for the following goods and services)
Class 9 : Photographic, cinematographic and optical apparatus and instruments; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin-operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire-extinguishing apparatus; motion picture films featuring comedy, drama, action, adventure and/or animation, and motion picture films for broadcast on television featuring comedy, drama, action, adventure and/or animation; pre-recorded vinyl records, audio tapes, audio-video tapes, audio video cassettes, audio video discs, and digital versatile discs featuring music, comedy, drama, action, adventure, and/or animation; stereo headphones; batteries; cordless telephones; mobile telephones; parts and accessories for mobile telephones; mobile telephone covers; mobile telephone cases; telephone and/or radio pagers; hand-held calculators; audio cassette and CD players; CD-ROM games; hand-held karaoke players; short motion picture film cassettes featuring comedy, drama, action, adventure and/or animation to be used with hand-held viewers or projectors; video cassette recorders and players, compact disc players, digital audio tape recorders and players, electronic diaries; radios; mouse pads; eyeglasses, sunglasses and cases therefore; computer programs, namely, software linking digitised video and audio media to a global computer information network; game equipment sold as a unit for playing a parlor-type computer game; video and computer game programs; video game cartridges and cassettes; encoded magnetic cards, phone cards, credit cards, cash cards, debit cards and magnetic key cards; stand alone video output game machines; decorative magnets; swimming floats; kickboard flotation devices; and swim boards; parts and fittings for all of the aforementioned goods.... More
Class 28 : Games and playthings; gymnastic and sporting articles not included in other classes; toys and sporting goods, including games and playthings, namely, action figures and accessories therefor; plush toys; balloons; bathtub toys; ride-on toys; equipment sold as a unit for playing card games; toy vehicles; dolls; flying discs; electronic hand-held game unit; game equipment sold as a unit for playing a board game, a card game, a manipulative game, a parlor game, a parlor-type computer game, an action type target game; jigsaw and manipulative puzzles; paper party favors; paper hats; paper face masks; masquerade and Halloween masks; skateboards; ice skates; water squirting toys; balls, namely, playground balls, soccer balls, baseballs, basketballs; baseball gloves; surfboards; swim fins; toy bakeware and toy cookware; toy banks; and Christmas tree ornaments.... More
Class 41 : Entertainment services in the nature of live-action, comedy, drama and/or animated television programmes; production of live-action comedy, drama and/or animated television programmes; live-action comedy, drama and/or animated motion picture theatrical films; production of live-action, comedy, drama and/or animated motion pictures theatrical films; and theatrical performances both animated and live action; education and entertainment services provided via a global computer network; electronic games services provided via a global computer network; providing on-line publications of electronic books and journals; consultancy and information relating thereto.... More
 
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