Goods and Services (the trademark is registered for the following goods and services)
Class 9 : Pre-recorded mechanical, magnetic, magneto-optical, optical and electronic carriers for sound, and/or image and/or data; coded telephone cards; encoded identity cards; computer game programs; screen savers; mouse mats; eyeglasses, sunglasses and cases therefor; database programs; computer software; network-supporting computer software (netware); firmware.
Class 16 : Goods of paper and cardboard, namely hand towels of paper, table napkins of paper, filter paper, paper handkerchiefs, paper decorations, writing paper, toilet paper, napkins of paper, containers and bags for packaging, wrapping paper; note holders and containers;printed matter, namely newspapers, periodicals, magazines, pamphlets, leaflets, prospectuses, programmes, press folders, books, calendars, posters, transparencies, entrance tickets, participant tickets, invitation cards, postcards, including postcards in the form of adhesive postcards;non-encoded identity cards; stationery, including writing and drawing implements; office requisites namely stamps (seals), inking pads, inks, letter openers, paper knives, letter trays, document files, desk pads, cases and containers for writing implements, perforators, stapling presses, paperclips and staples, stickers, including self-adhesive;instructional and teaching material (except apparatus) in the form of printed matter, games, globes, wall boards, drawing implements for wall boards; plastic materials for packaging, namely sleeves, pouches, bags, films, the latter including self-adhesive or for decorative purposes; playing cards; non-encoded telephone cards, non-encoded identity cards.... More
Class 25 : Clothing, including sportswear and leisurewear; shoes, footwear and boots, including shoes and boots for sports and leisure; stockings, tights, socks; neckties, including ties; gloves; headgear, including headbands and sweatbands; belts, braces, including belts and braces of leather.
Class 28 : Games, including electric and electronic games, included in class 28, and card games;playthings, toys, including fabric and rubber animals; gymnastic, fitness and sports apparatus.
Class 36 : Insurance and financial services; real-estate and housing management; financial management; real-estate and mortgage negotiation; hire-purchase; issuing of credit, telephone and cash cards, including charge cards in cheque card format for use as payment and/or credit cards; telebanking; processing payments made by charge cards; credit arranging; insurance brokerage.
Class 41 : Radio and television entertainment programmes; film, audio, video and television production; musical performances; publication of text, graphics, image and sound data which can be transmitted electronically and is accessible via data networks; publication and issuing of printed matter; arranging concerts, theatre and entertainment events, conferences, seminars, courses, symposiums, cultural exhibitions and lectures; organization of sports competitions; operating of lotteries.... More