Goods and Services (the trademark is registered for the following goods and services)
Class 9 : Pre-recorded audio tapes and pre-recorded compact discs featuring music, activities and stories and pre-recorded video tapes featuring movies, action-adventure, comedy, animation, sports; multi-media software recorded on CD-ROMs in the fields of entertainment and education; computer programs for use in the fields of reading and writing skills, thinking and learning skills, languages, art, music, social studies, mathematics, science and the humanities; computer game equipment containing memory devices, namely discs, for playing a parlor type game; computer game software and cartridges in the form of discs and tapes.... More
Class 16 : Publications, namely printed educational and teaching materials in the fields of reading and writing skills, thinking and learning skills, languages, art, music, social studies, science, mathematics and the humanities and teaching kits composed of flash cards and workbooks in the fields of reading and writing skills, thinking and learning skills, languages, art, music, social studies, science, mathematics and the humanities; school supplies, namely, chalk, chalk erasers, chalk board for school use; picture books, books and magazines, newsletters and bulletins all in the fields of education and entertainment; newspaper and magazine colouring comic strips, newspaper cartoons, crossword puzzles, bulletin boards, pens and pencils, erasers, markers, crayons, arts and crafts kits composed primarily of paints, brushes, yarns, beads and paper cutouts, bookmarks, playing and trivia cards, composition books, posters, scrapbook albums and stamp pads. Manuals in the fields of entertainement and education.... More
Class 25 : Adult and children's clothing, namely footwear, sandals, aprons, bandannas, headbands, sweat bands, wristbands, bathing caps, bathing suits and trunks, beachwear, swim wear, beach and bathing coverups, bikinis, belts, Bermuda shorts, blazers, blouses, coats, Halloween and masquerade costumes, foul weather gear, gloves, gym shorts, leather coats and jackets, pants, parkas, play suits, polo shirts, t-shirts, ponchos, pullovers, rain coats, shirts, skirts, slacks, sweatshirts, sweat pants, tank tops, tops, wet suits, jackets, jeans, suits, warmup suits, jogging suits, sweat suits, bodysuits, leotards, leg warmers, ski suits, ski pants, ski bibs, ski jackets, trousers, shorts, coats, sport coats, knit shirts, vests, jumpsuits, overcoats, wind-resistant jackets; head wear, namely neckties, neckerchiefs, scarves; sleepwear, namely, nightgowns, robes, pajamas, nightshirts; rainwear, namely, gloves, mittens, galoshes; lingerie, panties, underclothes, loungewear, underwear, briefs, underpants, boxer shorts, undershirts, suspenders, hosiery, socks.... More
Class 28 : Toys, games, and sporting goods, namely, action figures and accessories therefore, stuffed toy animals; baby's multiple activity toys; toy bakeware and cookware; balloons; toy banks; bath toys, bathtub toys, inflatable bath toys; ride-on toys; inflatable and buoyant bath, swimming and ride-on toys, card game equipment; toy cars; dolls, beanbag dolls, paper dolls, bag dolls, soft sculpture dolls, dolls' accessories and playsets therefor, including doll cases, doll clothing, doll house furnishings, doll costumes; stuffed toys; checker sets; chess sets; children's play cosmetics; child's multiple activity toys; toy construction blocks; infant's action crib toys; flying discs, hand held unit for playing electronic games; electronic game equipment with a watch function; electronically operated toy motor vehicles; board games and game equipment sold as a unit for playing board games, card games, manipulative games, parlor games, role-playing games and dress up sets, action type target games, game cartridges; video output game machines for use with televisions; rocking horses; jigsaw puzzles; kites; manipulative puzzles; paper face masks; toy model train sets; toy model vehicles and related accessories sold as a unit; electronically operated toy motor vehicles; electrical battery operated action toys; toy trick noisemakers; toy whistles, party favors in the nature of small toys, toy cap pistols; plush toys; soft sculpture plush toys; three dimensional puzzles in the shape of cubes; toy record player for playing tunes and cassettes and discs therefor; bicycles; skateboards; ice skates; toy roller skates; toy in-line skates and accessories, including knee, wrist and elbow pads; water squirting toys; teddy bears; wind up walking toys; wind up toys; non-motorized non-electronic mobile self-propelled riding toys; toy trucks; twirling batons; balls, namely, playground balls, soccer balls, sportballs, baseballs, basketballs, foam balls; baseball gloves, swimming floats for recreational use; inflatable swimming pools for recreational use; kickboard floatation devices; gymnastic parallel bars; water skis, snow skis, snowboards, skipping ropes, jump ropes, snow sleds for recreational use; surf fins, surfboards, swim boards for recreational use; bodyboards; swim fins; musical toys; latex squeeze toys; Christmas tree ornaments, and pinball machines.... More
Class 41 : Entertainment services, namely motion picture film and video production; entertainment in the nature of an ongoing television series in the field of animated and live action comedy-drama, action-adventure, and educational programming; motion picture, radio programming, video programming and television program distribution for others; production of educational and entertainment video programming intended for on-line distribution by means of a global computer network; production of television broadcast programs and interactive television programs intended for online distribution via a global computer network and for distribution via cable, satellite, wireless and traditional television in the fields of education and entertainment for children.... More
Class 42 : Computer services, namely, creating, designing and implementing websites for others; computer software design for others; consultation services in the fields of education and school curriculum programs; and design of toys for others.