9
Apparatus for recording, transmission, reception, reproduction and processing of sound and images; Magnetic, optical, numerical and electronic data carriers; Magnetic, optical and numerical discs; Software; PDAs; Computer memory; Printed circuits; Computers; Computer peripheral devices, namely screens, keyboards, mice, consoles and control levers, readers of magnetic, optical and digital disks and diskettes; Telephone and telecommunications apparatus; Computer programs, recorded; Game software; Computer software, recorded; Software for playing video, computer and on-line games; Game software; Computer software for video and audio games; Virtual reality game software; Augmented reality game software; Computer software for virtual escape games; Multimedia and interactive software; Game software for mobile telephones and electronic tablets; Magnetic, optical and digital media for computer programs; Compact discs [read-only memory]; Compact discs; Electronic publications, downloadable; Audio books; Electronic books and comic books; Software featuring music and motion picture sound tracks; Cinematographic films; Mouse pads; Parts and fittings for all the aforesaid; downloadable virtual goods, namely Digital goods, namely Cosmetic products, watches, Cellular telephone accessories, Printed materials and Paper goods namely, Stationery, Writing paper, Wearable computer, Memo books, organizers, Note cards and paper for gift wrapping, clothing, Headwear and headgear, Footwear, Eyewear, Bags, Articles of jewellery, the aforesaid goods authenticated by non-fungible tokens (NFTs) and the aforesaid goods for use in video games and/or online virtual worlds; Downloadable virtual goods, namely, video game virtual assets, namely Avatars, virtual weapons, avatar enhancements, namely, clothing and appearance enhancements, virtual vehicles and vehicle enhancements, virtual buildings, virtual real estates, virtual money, the aforesaid goods authenticated by non-fungible tokens (NFTs) and the aforesaid goods for use in video games and/or online virtual worlds; downloadable virtual goods, namely Games and playthings, Collector cards, Playing cards, card game toys, Virtual trading cards, food and beverage items, Works of art and images, the aforesaid goods authenticated by non-fungible tokens (NFTs) and the aforesaid goods for use in video games and/or online virtual worlds; Computer programs, downloadable, namely, Downloadable software in relation to the following goods: Virtual goods, digital assets, Digital items, Digital works of art and digital objects All the aforesaid collectibles, the aforesaid goods for use in video games and/or online virtual worlds; downloadable computer software relating to virtual goods, namely clothing, headwear, footwear, eyewear, bags and jewelry for use in video games and online virtual worlds; downloadable computer software and electronic programs featuring blockchain-based non-fungible tokens (nfts) for use in video games and online virtual worlds; downloadable computer software and electronic programs for the creation and the provision of blockchain-based non-fungible tokens (nfts) for use in video games and online virtual worlds; downloadable computer software and electronic programs for the certification of blockchain-based non-fungible tokens (nfts) for use in video games and online virtual worlds; computer software and electronic programs for the creation of downloadable virtual goods, digital assets, digital items, digital art and digital collectibles authenticated by blockchain-based non fungible tokens for use in video games and online virtual worlds
28
Games and playthings; Apparatus for electronic games other than those adapted for use with television receivers only; Action figures [toys or playthings]; Model figures [toys or playthings]; Model vehicles; Board games; Dolls; Dolls' clothes; Plush toys; Automatic games apparatus, other than coin-operated and those adapted for use with television receivers only; Toys, playthings and automatic coin-operated games; Playing cards; Electronic game consoles; Game apparatus for use with television receivers only
41
Organisation of competitions relating to video games, education and/or entertainment; Organisation of exhibitions in the field of entertainment; Publishing of entertainment, educational and instructional texts; Providing of information relating to online computer games and other online entertainment; Games offered online (on a computer network); Online virtual reality games; Online augmented reality game services; Providing of virtual escape games online; Providing games by cellular telephone communication; Providing of non-downloadable online video clips and other digital multimedia content providing audio and video content taken from or in connection with a video game; Services for the provision of online interactive stories; Services for the provision of online interactive fiction stories; Entertainment and education services, namely providing of non-downloadable video games via an on-demand or subscription service; Entertainment, namely providing of interactive multiplayer computer games via the internet and electronic communications networks; Entertainment services in the nature of eSports and video game contests, games, tournaments, exhibitions, competitions and events; Organizing eSports and video gaming leagues; Providing of non-downloadable video games via on-demand services; Providing of facilities for recreational activities, namely entertainment in the form of interactive escape games; Escape game services; Scriptwriting for video games