9
Electrical circuits; Calculating apparatus in coin-operated machines and parts for the aforesaid goods; Computer game programs; Computer hardware; Software for operating computer games; Computer games provided through a global computer network or supplied by means of multi-media electronic broadcast or through telecommunications or electronic transmission or via the Internet; Software, in particular for casino and/or amusement arcade games, for gaming machines and/or slot machines, all of the aforesaid with or without a prize payout; Compilation of video games; Monitoring devices (included in this class); Games software that generates or displays betting results of slot machines; Computers, integrated computer installations (computer hardware), in particular microprocessors, electronic components and computer software for casinos and amusement arcades, in particular for slot machines, gaming machines or video lottery games; computer software in the form of an app for mobile devices and computers; Computer software for games administration (games compilation); Coin-operated mechanisms; Computer and video games software; Software, Data recording and storage media, Microprocessors, Computer boards, Image display units and Monitors; Games software, in particular for use with computer-aided platforms of all kinds, including entertainment electronics and games consoles; Computer software; Online games (software), in particular for online betting games, online prize games, online gambling games, online games of skill and online casino games; Video games (software); computer software for computer games on the Internet; Programs for operating electric and electronic apparatus for games, amusement and/or entertainment purposes; Screening, security and protection devices (included in this class); Computer games, leisure and recreational software, video games and computer software, all being provided in the form of storage media; Electric, electronic, optical or automatic apparatus, for identifying data carriers, identity cards and credit cards, bank notes and coins
28
Electronic or electrotechnical gaming apparatus, gaming machines, games machines and slot machines operated by coins, tokens, banknotes, tickets or by means of electronic, magnetic or biometric storage media, in particular for commercial use in casinos and amusement arcades, with or without a prize payout; Games; Gaming apparatus (including coin-operated apparatus); Coin-operated arcade games (machines); Electronic games; Casino fittings, namely roulette tables, roulette wheels; Games for amusement arcades (included in class 28); Apparatus for games (including video games), other than adapted for use with external screens or monitors only; Electric, electronic or electromechanical apparatus for bingo games, lotteries or video lottery games and for betting offices, networked or unnetworked; Gaming machines, namely devices which accept a cartridge; Electronic game entertainment apparatus and accessories; Coin-operated gaming machines and/or electronic money-based gaming apparatus (machines), with or without prizes; Automatic gaming machines and gaming machines, in particular for commercial use in casinos and gaming arcades, with or without a prize payout; LCD games consoles; Video games adapted for use with external screens or monitors only; Drawing apparatus for prize games and lotteries, draws or raffles; Gaming tables, in particular for table football, billiards, sliding games; Housings of metal, plastic and/or wood for coin-operated automatic machines; Coin-operated automatic gaming machines and gaming machines, in particular for gaming arcades, with or without a prize payout; Housings adapted for gaming machines, gaming apparatus and automatic gaming machines, operated by means of coins, tokens, tickets or by means of electronic, magnetic or biometric storage media, in particular for commercial use in casinos and gaming arcades, with or without a prize payout; Flying discs (toys) and darts; Coin-operated video gaming apparatus; Video output game machines; Apparatus and devices for accepting and storing money, being fittings for the aforesaid automatic machines, included in class 28; Including all the aforesaid automatic machines, machines and apparatus operating in networks; Toys; Electropneumatic and electric pulling machines (gaming machines); Automatic gaming machines; Automatic lottery machines