9
Computing devices, namely, consoles, headsets, helmets, visors, peripherals, and controllers; virtual and/or augmented reality software; design software for automotive, gaming, sport, healthcare, architectural, engineering, amusement park, museum, military and public exhibition applications; computer aided design software; spatial scanners; head mounted displays; wearable computing devices, namely, headsets, helmets, visors, peripherals and/or controllers; software development kits for enabling others to develop computer software for automotive, gaming, sport, healthcare, architectural, engineering, amusement park, museum, military and public exhibition applications; computer hardware and peripherals for automotive, gaming, healthcare, architectural, engineering, amusement park, museum, military and public exhibition applications; Video game hardware, namely, consoles, headsets, helmets, visors, peripherals, and controllers; video games; virtual and/or augmented reality video game software; spatial scanners for video games; head mounted displays for video games; wearable video game devices, namely, headsets, helmets, visors, peripherals and/or controllers
41
Providing of training and education in automotive, gaming, sport, healthcare, architectural, engineering, amusement park, museum, military and public exhibition industries using virtual and/or augmented reality headsets, helmets, visors, joysticks, D-pads, computer peripherals and/or controllers adapted for interacting with an interactive virtual world