9
Computer game programs, cartridges, and cassettes; DVDs featuring fictional drama; motion picture films about fictional drama; pre-recorded electronic media featuring fictional drama; Downloadable files in the field of entertainment, namely, ringtones, graphics, images and music, via a global computer network and wireless devices; downloadable electronic publications in the nature of song books, tablature, and sheet music; magnets; magnet sheets; magnetically encoded debit cards; musical sound recordings; computer storage devices, namely, blank flash drives; digital media, namely, downloadable audio and video recordings, and CDs featuring and promoting motion pictures and documentaries; covers for mobile phones; and fitted plastic films known as skins for covering and protecting electronic apparatus, namely, mobile phones, portable music players, computers, computer accessories and peripherals, PDAs, cameras, camcorders , and e-book readers; Backpacks adapted for holding computers; camera cases; cases for mobile phones; cases for PDAs; cell phones; computer games, namely, computer game cartridges, discs, and software; decorative charms for cell phones; disposable cameras; electronic diaries; laptop carrying cases; mousepads; neon signs; and video games, namely, video game cartridges, discs and software
14
Jewellery
28
Electronic games; fitted plastic films known as skins for covering and protecting electronic apparatus, namely gaming devices
35
Organization of trade conventions in the fields of motion pictures and entertainment for business purposes
41
Production and distribution of motion pictures; providing information relating to motion pictures; providing a website featuring non-downloadable film clips and music videos, and information on motion pictures, literary works, and music; organization of conventions in the fields of motion pictures and entertainment for entertainment purposes; fan club services; providing podcasts relating to music and motion pictures; providing online computer games
42
Computer services, namely, creating an online community for registered users to participate in competitions, showcase their skills, get feedback from their peers, form virtual communities, and engage in social networking