9
Computer software and peripherals; computer games software and hardware, computer games apparatus and instruments; downloadable computer games and computer software; computers and peripherals for use with physical rehabilitation, physical therapy, sports medicine, physical training, exercise and fitness machines; software for monitoring cardiovascular conditioning, balance, stability and weight bearing capacities, reaction time, strike and movement, range of motion, strength, extension and flexion; instruction manuals in electronic format sold as a unit; uninterruptible power sources; computers, scientific, electric and electronic apparatus and instruments all for the receiving, processing, transmitting, storing or relaying input or output of data; visual display units, memories, monitoring and editing apparatus, electronic apparatus and instruments, all utilising computer programs and for the control of computers, machines, exercise equipment or of machine tools; instructional and teaching apparatus and instruments; apparatus for the recording or reproduction of sound or of videos; video game enhancers; computer game programs, computer game cartridges, software, discs, tapes and other recorded media and instructional manuals in electronic format sold together as a unit therewith; computer game programs that may be downloadable from a global computer network; educational software in the form of a video game that may be downloaded from a global computer network, educational software in the field of video games that may be downloaded from a global computer network; computer games provided via a global computer network; on-line computer games; interactive multi-media computer games comprised of computer hardware and computer games software; joysticks, computer game, video game and simulator controllers, steering controllers, handlebar controllers, seat controllers; control software for interfacing games, simulators, steering, handlebar and seat controllers and joysticks to host computers and associated hardware and software; articles of protective clothing, including, but not limited to helmets, shin pads, knee pads and elbow pads; sunglasses; spectacles; cases and chains for sunglasses and spectacles; audio and video recordings; CDs, videos, DVDs, laser discs, CD Roms; cameras; calculators; parts and fittings for all the aforesaid goods
16
Training manuals; printed matter and printed publications; instructional and teaching materials included in this class; brochures, books, manuals, periodicals, magazines, newspapers, catalogues, timetables; calendars, diaries, address books, personal organisers; photographs and photograph albums; paper hats, paper masks, paper decorations; posters; napkins, coasters and tablecloths of paper; wrapping paper, gift bags; stationery; pens, pencils, pencil cases, pencil sharpeners, erasers; stickers; greetings cards; wall hangings and banners of cardboard or paper; parts and fittings for all the aforesaid goods
41
Entertainment, training and education services; sporting, recreational, leisure and cultural activities; provision of interactive entertainment, sporting and recreational activities; provision of sporting and recreational activities and games over the Internet; organisation of competitions, games, contests and award ceremonies over the Internet; publishing services; providing on-line electronic publications; provision of advisory and consultancy services relating to on-line gaming and hand-held games; provision of advisory, consultancy and educational services and conducting of personal training in the fields of health, fitness, sports and nutrition; fitness training and education; provision of information regarding game strategies or play strategies for video games software by a global communication network; information and advice and consultation in relation to the aforesaid services