9
Computer hardware and software; computer peripheral devices, joysticks, computer keyboards, computer mice, trackballs; consoles and modules for video games; computer games (included in class 9); interactive entertainment programs; recorded and unrecorded image and/or sound data carriers and/or data carriers, in particular floppy discs, magnetic tapes, cassettes including video cassettes and tape streamers, hard disc memories and read-only memories (ROM), RAM and plug-in modules, optical memories (except exposed and unexposed films) including compact disc ROMs and WROMs, and compact discs and DVDs; integrated circuits supplied with printed circuit boards, in particular plug-in cards; semiconductors; telephone cards; workbooks, training handbooks (manuals) and seminar folders in electronic form
16
Printed matter, in particular in the fields of information technology and computer programs, namely operating and user manuals (handbooks), forms, working procedures, program documentation, written background material for computer programs; books, including manuals (handbooks); magazines, pamphlets, catalogues, stationery, calendars, notebooks, cards, posters, stickers, greetings cards, giftwrap, writing paper and envelopes, playing cards, rub-on pictures; paper party goods; paper napkins, paper pennants and flags; handkerchiefs of paper, cork boards and chalkboards; albums; paperweights; instructional and teaching material (except apparatus), in particular workbooks, training manuals (handbooks) and seminar folders; paper, cardboard and goods made from these materials (included in class 16); office requisites (other than furniture)
28
Games, playthings, toys; toy figures and accessories and parts therefor (included in class 28); board games, card games, playing cards; computer games and video games (included in class 28); puzzles, dolls, roller skates, ice skates, fancy dress costumes, masks; modelling sets; gymnastic and sporting articles (included in class 28); coin, card or counter operated arcade game machines and amusement apparatus
42
Creating, development, updating, improving and adapting of computer programs and/or data files (including multimedia, homepages and websites); issuing of licences for data processing programs, including computer games and video games and data files; rental of data processing installations, computer peripheral devices and computer programs, including computers and video games; operating computer network servers, for others; consultancy with regard to computer hardware and software, computer consultancy, database construction; computer analysis; systems analysis; maintenance of computer software; creating and updating of home pages for computer networks