Word mark

Trademark: 'ENTER THE MATRIX' 
Warner Bros. Entertainment Inc.
European Community Trademark, no. 002610764, Word mark

 

On 11. 3. 2002 the community trademark application no. 002610764 was filed for ENTER THE MATRIX (Word mark) by Warner Bros. Entertainment Inc. before the OAMI.The goods and services in respect of which registration of the trademark was sought are in classes 9, 28 and 41. The current status of the trademark is registered.

Status is 'Registered'
The Community Trade Mark has been registered for the European Union.

Registered27. 8. 2003
Expiry date11. 3. 2022
Nice classes9, 28, 41

 
 

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Owner

Warner Bros. Entertainment Inc.
4000 Warner Blvd.
91522 Burbank,
US

 

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Representative

Ahassim Rashid
Warner House, 98 Theobalds House
WC1X 8WB London
GB

 

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Nice classes

9  Photographic, cinematographic and optical apparatus and instruments; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin-operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire-extinguishing apparatus; motion picture films featuring comedy, drama, action, adventure and/or animation, and motion picture films for broadcast on television featuring comedy, drama, action, adventure and/or animation; pre-recorded vinyl records, audio tapes, audio-video tapes, audio video cassettes, audio video discs, and digital versatile discs featuring music, comedy, drama, action, adventure, and/or animation; stereo headphones; batteries; cordless telephones; mobile telephones; parts and accessories for mobile telephones; mobile telephone covers; mobile telephone cases; telephone and/or radio pagers; hand-held calculators; audio cassette and CD players; CD-ROM games; hand-held karaoke players; short motion picture film cassettes featuring comedy, drama, action, adventure and/or animation to be used with hand-held viewers or projectors; video cassette recorders and players, compact disc players, digital audio tape recorders and players, electronic diaries; radios; mouse pads; eyeglasses, sunglasses and cases therefore; computer programs, namely, software linking digitised video and audio media to a global computer information network; game equipment sold as a unit for playing a parlor-type computer game; video and computer game programs; video game cartridges and cassettes; encoded magnetic cards, phone cards, credit cards, cash cards, debit cards and magnetic key cards; stand alone video output game machines; decorative magnets; swimming floats; kickboard flotation devices; and swim boards; parts and fittings for all of the aforementioned goods.

28  Games and playthings; gymnastic and sporting articles not included in other classes; toys and sporting goods, including games and playthings, namely, action figures and accessories therefor; plush toys; balloons; bathtub toys; ride-on toys; equipment sold as a unit for playing card games; toy vehicles; dolls; flying discs; electronic hand-held game unit; game equipment sold as a unit for playing a board game, a card game, a manipulative game, a parlor game, a parlor-type computer game, an action type target game; jigsaw and manipulative puzzles; paper party favors; paper hats; paper face masks; masquerade and Halloween masks; skateboards; ice skates; water squirting toys; balls, namely, playground balls, soccer balls, baseballs, basketballs; baseball gloves; surfboards; swim fins; toy bakeware and toy cookware; toy banks; and Christmas tree ornaments.

41  Entertainment services in the nature of live-action, comedy, drama and/or animated television programmes; production of live-action comedy, drama and/or animated television programmes; live-action comedy, drama and/or animated motion picture theatrical films; production of live-action, comedy, drama and/or animated motion pictures theatrical films; and theatrical performances both animated and live action; education and entertainment services provided via a global computer network; electronic games services provided via a global computer network; providing on-line publications of electronic books and journals; consultancy and information relating thereto.

 
 
 

Records history

 
11.3.2022 Expiry
Expiry date of the trademark 002610764 ENTER THE MATRIX
8.12.2016 The current state is Registered
Current state
13.1.2014 Published
Representative - Replacement of representative
13.10.2011 Trade mark renewed
D.1 Renewal of a mark
5.10.2011 Published
Representative - Change of name and professional address
21.9.2011 Published
Correction of errors and mistakes - Relative errors
14.6.2010 Published
Representative - Change of name and professional address
14.4.2009 Published
Representative - Replacement of representative
29.5.2007 Published
Proprietor - Total transfers
29.5.2007 Published
Proprietor - Total transfers
27.8.2003 Registration
Registration of the trademark 002610764 ENTER THE MATRIX
11.3.2002 Application
Application of the trademark 002610764 ENTER THE MATRIX
 

Further trademarks of the owner

GREMLINS