9 Video game player machines for uses with televisions and computers; electronic devices, namely computer hardware for accessing global computer and communication networks; computer hardware and peripherals; computer keyboards; computer and video game joysticks and game controllers; computer game pads and controllers; computer peripherals, namely computer mice and other pointing devices; computer software for playing video games and computer games and for accessing and browsing global computer and communication networks; computer software for compressing and decompressing data and video images, word text editing, and for composing, transmitting and receiving email; operating system software programs and utility programs for use with the above referenced machines; user manuals therefor sold as a unit therewith, in electronic, magnetic and/or optical format.
16 Printed matter and publications, namely magazines, books, newsletters, manuals and journals in the fields of video and computer games industries, general video game and computer game information, and video and computer game hardware, software and related accessories; trading cards.
25 Shirts, vests, sweatshirts, sweaters, sweatpants, shorts, jackets, caps, bathrobes, night shirts, suspenders, coats, sweaters, sweatbands, scarves, gloves, mittens, socks, ties, visors, wrist bands, pyjamas.
28 Toys, games and sporting goods, namely, playground balls, sports balls, basketballs, action skill games, board games, card games, golf balls, golf ball markers, tennis balls, baseballs, rubber action balls, rubber sports balls, and rubber playing balls, squeezable balls used to relieve stress, kites, plush toys, soft sculptured toys, dolls, action figures, bags for carrying sports equipment, namely, golf, basketball, baseball and tennis equipment, flying disc toys, yo-yos, jigsaw puzzles, manipulative puzzles, construction toys.
35 Arranging and conducting exhibitions, trade shows and events relating to the video games and computer game industries, and featuring general game and computer games information, and video and computer game hardware, software and related accessories.
38 Electronic message and chat services for use in connection with interactive games played over computer networks and global communications networks.
41 Entertainment services, namely providing interactive multiplayer games services for games played over computer networks and global communications networks; providing on-line computer games and video games that can be accessed, played and downloaded over computer networks and global communications networks; and providing information on the video game and computer games industries, general video game and computer game information, and providing information on computer games, video games and related products.