9 Apparatus for recording, reproduction or transmission of image or sound signals; communications technology apparatus; apparatus for telecommunications and user terminals for use with telecommunications networks; computers and other data processing equipment, including; laptops, printers, plotters, readers for electronically stored data, scanners, terminals, monitors, keyboards, magnetic, optical and magneto-optical drives, CD and CDI drives, tape drives, unrecorded storage media for use with the aforesaid drives, computer mice and trackballs; organisers, namely electronic organisers and address books; data carriers containing recorded software, in particular computer games; games consoles for playing computer games; data carriers containing recorded video and/or sound sequences, including video and audio cassettes; television games; coin-operated games apparatus.
16 Printed matter, in particular books, periodicals and magazines; calendars; stationery; all the aforesaid goods included in class 16; framed and unframed pictures and photographs; bookends; filter materials of paper; greetings cards, including greetings cards that play back music or speech; playing cards; catalogues.
25 Clothing, including sports clothing, underclothing and nightclothes; footwear, including sports shoes; headgear; shawls; headbands.
28 Games and playthings, including electronic games, included in class 28; soft toys and stuffed animals; dolls; toy figures of plastic or wood; knee and elbow guards and other protective padding, included in class 28; roller skates and in-line skates.
42 Creating, rental, updating and licensing of software and computer games, specialist consultancy in connection with hardware and software, including the design and dimensioning of data processing installations and consultancy with regard to software suitable for data processing installations and problem solving by means of data processing; Internet provider and online services, included in class 42, in particular services of a content provider; providing of computer games on the Internet, for one or more players networked via the Internet; granting of user authorisation and leasing of access time to a computer database and to data networks, other than telecommunications; Internet cafés, included in class 42; creating of electronically stored information pages for computer networks, in particular creating pages for the Internet (Web or WWW pages); consultancy in connection with the sale and application of electronic media, included in class 42; operating chat rooms on the Internet, or other online services.