6 Sheet metal parts, stampings, In class 6.
9 Coin and token-operated amusement machines, Amusement machines, Juke boxes,Automatic children's entertainment machines, automatic sports machines and parts for the aforesaid goods;Automatic machines for the sale of goods and/or the issuing of cards, tickets and/or for the issuing and return of goods, and parts for such automatic machines; Electronic games;Electrotechnical and/or Electronic apparatus, Apparatus for recording,Transmission or reproduction of data, including sound or images, and parts for the aforesaid goods; Computers, Computer peripheral devices, Microprocessors, Data recorders, Apparatus for storing and archiving digital data; Multi-media apparatus/And systems, data printers, automatic apparatus for identifying data carriers, including identity cards and credit cards, bank notes and coins, Apparatus operated by the insertion of magnetic cards and/or by means of microprocessor chip devices, Mechanisms for coin-operated apparatus, including coin-operated switch apparatus, Apparatus for checking bank notes, Money charging machines,Calculating apparatus for coin-operated automatic machines, Machine-readable data carriers equipped with programs, Printed electronic circuits,Including the aforesaid goods in connection with coin and token-operated automatic entertainment machines, Amusement machines, Juke boxes,Automatic sports machines and/or automatic children's entertainment machines and/or installations for coin and token-operated automatic entertainment machines, Amusement machines, Juke boxes,Automatic sports machines and/or automatic children's entertainment machines, Programs for data processing equipment; Cable assemblies,Printed circuit boards and combinations thereof, being assemblies and apparatus, All the aforesaid goods included in class 9.
14 Pins, Tie pins, Brooches, Key fobs.
16 Paper, Card boards, Plastic films for packaging; Printed matter,In particular writing paper, Envelopes, Notelets, Notes, Calendars,Note books, address books and and Diaries, Posters, Posters,Gaming logs, payment cards and payment slips for gaming events, payment pads, documents, Certificates,Certificates of participation, event logs, Periodicals; Loose-leaf binders for office use, Game books; Packaging materials of paper and cardboard; Stickers.
18 Change purses, Wallets, Key wallets, Bum-bags, Handbags.
20 Plastic parts, plastic foamed parts, All the aforesaid goods included in class 20.
25 Clothing,Sports shoes and Articles of clothing for casual wear, Headgear, Ties, Neckerchiefs, Shawls; Belts, suspenders.
28 Games, Game equipment, Sporting apparatus, Sporting articles, (included in class 28); Sports equipment for compact sports, in particular electronic darts, table football, pool-billiards, snooker, shooting ranges, in particular for laser shooting, and parts for all the aforesaid goods, included in class 28.
35 Advertising,Design and Dissemination of advertising matter, Marketing,Professional business and organisational project organisation, arranging advertising and promotional agreements, sponsorship in the form of business consultancy, including the arranging and conducting of events and/or projects, administrative and office functions for businesses, societies and clubs;Franchising services for tournament organisers, namely commercial, professional business and technical consultancy in the planning, organisation and conducting of tournaments and recreational activities;Organisational and sales promotion consultancy; Business consultancy for businesses, operation,Societies and clubs; Organisation and arranging of advertising events;Organisational and sales promotion consultancy;Providing sales aids, namely consultancy with regard to sales techniques and sales programmes, and with regard to effective advertising and promotional facilities for restaurants and gaming venues;Sales promotional concepts.
37 Repair, namely repair and maintenance of electromechanical and electronic apparatus and components, including apparatus for storing and archiving digital data.
39 Arranging, conducting, advertising, arranging and conducting of sports travel events.
41 Operating gaming venues with automatic entertainment machines; Organising and Sports events and With automatic entertainment machines; Rental of automatic entertainment machines.
42 Computer programming;Franchising services for tournament organisers, namely technical consultancy in the planning, organisation and conducting of tournaments and recreational activities; Technical development services.