Word mark

Trademark: '@WORLD' 

European Community Trademark, no. 000371674, Word mark

 

On 7. 10. 1996 the community trademark application no. 000371674 was filed for @WORLD (Word mark) before the OAMI.The goods and services in respect of which registration of the trademark was sought are in classes 9, 16, 38, 41 and 42. The current status of the trademark is application withdrawn.

Status is 'Application withdrawn'
The Community Trade Mark application has been withdrawn by the applicant for whatever reason. So right now there is no protection of this very trademark ad you can file it.

Applied7. 10. 1996
Nice classes9, 16, 38, 41, 42

 
 

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Owner

Adress data currently not available!

Representative

Roberto Cañadell Isern
Rambla Cataluña, 38 8ª
08007 Barcelona
ES

 

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Nice classes

9  Computer programs; computer and video games that may be downloaded from a global computer network; computer hardware, computer software, computer peripherals, computer networking apparatus, CD-ROM players, CD-ROM disks featuring video games and educational material, electronic communications equipment, interactive multimedia software, apparatus hardware for playing on-line video games, computer programs for use on or with computers or for use in conjunction with a modem for accessing information and on-line services such as video games.

16  Paper goods and printed material, namely posters, newsletters, trading cards, comic books magazines.

38  Interactive communication and message services via personal computer and modems or television or other electronic device, electronic mail services, communication through computer terminals in the nature of electronic transmission of data and documents via computer terminals, computer aided, electronic transmission of messages and images.

41  Entertainment services, namely, publication of on-line computer and video games that may be downloaded form a global computer network; production of television, radio and live programs and animated films; providing on-line video games and educational services such as educational quizzes, contests, games, news, as well as educational information concerning health, home improvement, cooking, business computing news and a wide variety of topics, namely computer networking.

42  Providing access to a computer communications network for exchange of electronic messages, images and other communications, and for interactive playing of games such as video games, providing on-line access to interactive media, video games, educational materials and television, providing on-line access to catalog and mail order services; providing access to a computer database or host computers for the playing of interactive video games; design of entertaiment and educational computer programs.

 
 
 
 

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