9 Computers, including peripherals and parts thereof; computer programs listed on data carriers and data storages; computer hardware and software for multimedia applications for commercial, industrial, educational and home use; utility programs for the purpose of providing information or assistance on the play, use or manipulation of multimedia video games, software titles, files and other forms of magnetic and electronic media.
16 Printed matter; including books, cards, cartoons, comics, circulars, newspapers, newsletters, magazines, journals, manuals, posters and stickers.
21 Domestic utensils, vessels and containers, glassware, porcelain and earthenware; including baskets, beverageware, beer mugs, beer jugs, beverage coolers, beverage glassware, beverage dispensers, bottle openers, bowls, lunch boxes, non-paper boxes, china ornaments, non-paper coasters, coffee cups, coffee stirrers, containers for food or beverages, coolers, wine coolers, cork screws, cups, mugs, decanters, decorative plates, drinking flasks, drinking glasses, drinking vessels, figurines, flasks, fly swatters, glasses, glass beverageware, glass bowls, etched glassware, gloves for general use, goblets, hair combs, jugs, lunch pails, ornaments, glass ornaments, terracotta ornaments, paper cups, paper plates, paper bowls, perfume atomizers, pet feeding dishes and bottles, plastic cups, plates, plastic plates, platters, sculptures, tankards, trays, vases, water bottles, wind chimes.
25 Clothing; namely, tops, bottoms, sweatshirts, sweatpants, footwear, hosiery, pants, shorts, skirts, shirts, sweaters, dresses, coats, jackets, headware, scarves, undergaments, swim wear, belts, neckwear, sleepwear, suits, vests, gloves, overalls, loungewear, costumes, kerchiefs, shoestrings and warm-up suits.
28 Toys, games and playthings, namely action figures, and parts therefor; action skill games; mechanical and electric action toys; stuffed toys; action-type target games; military play toys; battery-operated and remote control operated vehicles; multimedia or video output game machines, multimedia or video game disks and cartridges; compact disks and software programs for multimedia, on-line or video games, computer game programs recorded on magnetic, electronic, or digital media.
41 Education and Entertainment services offered to others; education in the field of computer hardware and software; entertainment with the help of computer hardware and software; education and entertainment by means of a global computer information network; services provided on the internet, networks, or any other such on-line service.