MARTELL

WIPO WIPO 2023

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Die Internationale Marke MARTELL wurde als Bildmarke am 19.01.2023 bei der Weltorganisation für geistiges Eigentum angemeldet.

Logodesign (Wiener Klassifikation)

#Vögel, Fledermäuse #Briefe, die eine besondere Form des Schreibens darstellen #Farben #Schwalben #Vögel im Flug oder mit ausgebreiteten Flügeln #Buchstaben in heller Schrift auf dunklem Hintergrund #Drei vorherrschende Farben

Markendetails Letztes Update: 14. Juli 2023

Markenform Bildmarke
Aktenzeichen 1730705
Registernummer 4885858
Länder Europäische Gemeinschaft Großbritannien Indien Singapur China
Basismarke FR Nr. 4885858, 16. Dezember 2022
Anmeldedatum 19. Januar 2023
Ablaufdatum 19. Januar 2033

Markeninhaber

Place Edouard Martell
F-16100 Cognac
FR

Markenvertreter

5 cours Paul Ricard F-75008 Paris FR

Waren und Dienstleistungen

09 Downloadable virtual goods, namely, computer programs in relation to alcoholic and non-alcoholic beverages, food, clothing, headgear, eyeglasses, bags, sports bags, backpacks, umbrellas, parasols, trays, portable beverage coolers, mobile bars, ice buckets, cups, drinking vessels, bottle openers, cases and covers for cellular telephones, smartphones, tablet computers, all for use in online virtual worlds; downloadable software, mobile application software and cloud-based solutions for virtual reality games and virtual worlds; virtual reality helmets and glasses; electronic apparatus, namely, connected bracelets adapted for use in online virtual worlds; downloadable digital multimedia files containing illustrations, text, audio files, music and/or video relating to events, pop culture, sports, art, culture, entertainment, night life, travel, adventure, music, lifestyle, fashion, beauty, photography and people, namely, celebrities, athletes, artists, musicians, and photographers; downloadable multimedia files containing illustrations, text, audio files, music and/or video relating to events, pop culture, sports, art, culture, entertainment, night life, travel, adventure, music, lifestyle, fashion, beauty, photography and people, namely, celebrities, athletes, artists, musicians, and photographers authenticated through non-fungible tokens; downloadable virtual and augmented reality software for education, learning, entertainment; downloadable software, mobile application software and cloud-based solutions for providing a virtual marketplace; downloadable software, mobile application software and cloud-based solutions generating cryptographic keys for receiving and spending cryptocurrency transactions and downloadable computer software for managing cryptocurrency transactions using blockchain technology; computer programs for creating and trading digital collectibles using blockchain-based software technology; software enabling the authentication, ownership, availability and trading of digital assets; downloadable software, mobile application software and cloud-based solutions for processing cryptocurrency, non-fungible tokens and other application tokens; downloadable software, mobile application software and cloud-based solutions for use in electronic trading, storing, sending, receiving, accepting and transmitting crypto collectibles, non-fungible tokens and other application tokens; downloadable software, mobile application software and cloud-based solutions for facilitating the purchase and sale of rights to digital assets; downloadable software, mobile application software and cloud-based solutions for managing digital collectibles; downloadable software, mobile application software and cloud-based solutions for viewing images, videos and content relating to beverages, food, sports, games, music and clothing; downloadable loyalty cards, advantage and reward cards
35 Retail services in stores and online featuring virtual goods, namely, alcoholic and non-alcoholic beverages, food, clothing, headgear, eyeglasses, bags, sports bags, backpacks, umbrellas, parasols, trays, portable beverage coolers, mobile bars, ice buckets, cups, drinking vessels, bottle openers, cases and covers for cellular telephones, smartphones, tablet computers, all intended for use online in online virtual worlds; retail services in stores and online in relation to non-fungible tokens (NFTs), namely, alcoholic and non-alcoholic beverages, food, clothing, headgear, eyeglasses, bags, sports bags, backpacks, umbrellas, parasols, trays, portable beverage coolers, mobile bars, ice buckets, cups, drinking vessels, bottle openers, cases and covers for cellular telephones, smartphones, tablet computers; organizing and conducting events, exhibitions, fairs and conferences for commercial purposes in the interactive entertainment, virtual reality, sports and video game sectors; retail services featuring an incentive award program for customers through the issuance and processing of loyalty points authenticated by non-fungible tokens (NFTs) for the online purchase of goods and services of a company; retail services featuring an incentive award program for customers and employees through the issuance of digital tokens for the purpose of promoting and rewarding customer loyalty; retail services in stores and online featuring virtual goods (except footwear), blockchain tokens, digital tokens, non-fungible tokens, digital media, digital files, and digital assets in the field of beverages, food, sports, games, music, culture and clothing; providing an online marketplace for buyers and sellers of virtual goods [except footwear], blockchain tokens, digital tokens, downloadable digital files authenticated by non-fungible tokens [NFTs], digital media, digital files, and digital assets; providing online marketplaces for buyers and sellers of downloadable art, music and videos
41 Entertainment services, namely, providing online downloadable and non-downloadable virtual goods (except footwear) for use in virtual environments; entertainment services, namely, providing online live and virtual concerts and other virtual events; entertainment services, namely, providing a virtual bar or restaurant offering virtual food and beverages; entertainment services, namely, conducting live and virtual workshops, educational demonstrations and training in the field of mixology and alcoholic beverages; entertainment services, namely, providing non-fungible tokens, digital media, digital files, and digital assets; entertainment services, namely, providing online virtual beverages, food, bags, utensils for beverages, coolers, clothing, headgear, umbrellas, towels, sports equipment, toys, video game equipment and accessories, and downloadable and non-downloadable games; entertainment services, namely, producing and distributing digital collectibles; entertainment services, namely, providing an online virtual environment for using, exchanging and purchasing virtual goods [except footwear], blockchain tokens, digital tokens, downloadable digital files authenticated by non-fungible tokens [NFTs], digital media, digital files, and digital assets; organizing and conducting virtual events, virtual exhibitions, virtual fairs and virtual conferences for educational and cultural purposes, excluding any services related to furniture and industrial design
43 Virtual bar and/or restaurant service (phantom cuisine) featuring a full home delivery
Die Bezeichnungen wurden automatisch übersetzt. Übersetzung anzeigen

Markenhistorie

Datum Belegnummer Bereich Eintrag
05. Juli 2023 2023/28 Gaz EM Ablehnung
06. Juni 2023 2023/24 Gaz GB Ablehnung
19. Januar 2023 2023/18 Gaz FR Eintragung

ID: 141730705