09
Digital materials, namely, non-fungible tokens (nfts) (term
considered too vague by the International Bureau - Rule 13
(2) (b) of the regulations); downloadable electronic game
software; downloadable computer programs and downloadable
computer software for electronic transfer of digital tokens;
downloadable computer software for use as a digital token
wallet; downloadable software for enabling users to
electronically create, store, send, receive, accept, and
transmit digital tokens based on blockchain technology;
downloadable virtual goods, namely, computer software
programs featuring in-game resources, tokens and virtual
currency for use in video games; interactive entertainment
software, namely, computer and video game software; computer
game software for use on mobile telephones; downloadable
electronic game software for use on mobile phones, handheld
computers and tablets; downloadable massively multiplayer
video game software; downloadable role-playing game
software; downloadable puzzle game, word game and logic game
software
41
Entertainment services, namely, providing online video games
featuring non-fungible tokens non-fungible tokens (nfts)
(term considered too vague by the International Bureau -
Rule 13 (2) (b) of the Regulations); entertainment services,
namely, providing online electronic games; entertainment
services in the nature of an on-line interactive game
provided by means of a global computer network;
entertainment services in the nature of on-line multi-player
and role playing games provided by means of a global
computer network; entertainment services, namely, providing
online video games featuring puzzle games, word games and
logic games
42
Providing online gaming platform that integrates
non-fungible tokens (nfts) into a blockchain ecosystem for
games; platform as a service (paas) featuring computer
software platforms for creating, promoting, selling, and
exchanging non-fungible tokens (nfts); platform as a service
(paas) featuring computer software platforms for creating,
promoting, selling, and exchanging non-fungible tokens
(nfts) within games; providing online gaming platform;
providing online gaming platform featuring a virtual world
that allows players to interact and play concurrently;
massively multiplayer online game; providing online
role-playing game software; providing online puzzle game,
word game and logic game software